Chieftain: Difference between revisions

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|sectionBG=#BE980D
|sectionBG=#BE980D
|lineBG=#BE980D
|lineBG=#BE980D
|image=[[File:Cheiftain1.jpg|300px]]
|image= [[File:Cheiftain1.jpg|360px]]
|name= Chieftain
|name= Chieftain
|species=[[Fallen]]
|species= [[Scorn]]
|type= Leader
|house=[[Scorn]]
|gender= Various
|rank= Commander
|rank= Commander
|mission=
|weapon(s)= {{icon|Solar}} [[Scorn Blaster]] (common) <br> {{icon|Void}} [[Scorn Rifle]] (common) <br> {{icon|Arc}} [[Scorn Mine Launcher]] (rare) <br> {{icon|Solar}} [[Scorn Cannon]] (uncommon) <br> {{icon|Void}} [[Scorn Crossbow]] (rare)
|height= 6'4
|abilities= [[Absorption Shield]] {{c|{{icon|Solar}} or {{icon|Void}} or {{icon|Arc}}}} <br> [[Ether Totem]] {{C|{{icon|Solar}} Ether Torch or {{icon|Void}} Ether Shield or {{icon|Arc}} Ether Bind}} <br> High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Scorn Melee
|weight=
|weapon(s)= [[Scorn Blaster]] (common) <br> [[Scorn Rifle]] (common) <br> [[Scorn Mine Launcher]] (rare) <br> [[Scorn Cannon]] (uncommon) <br> [[Scorn Crossbow]] (uncommon) <br> [[Shrapnel Launcher]] (rare) <br> [[Molten Welder]] (rare)
|abilities= [[Absorption Shield]]s (multiple types) <br> Ether-Torch (Solar) <br> Ether-Shield (Void) <br> Ether-Bind (Arc) <br> High Durability <br> Rapid Movement <br> Scorn Melee
}}
}}


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==Overview==
==Overview==
The [[Solar]] Ether Torch totem used by the Chieftains acts as a flame turret which spins streams of fire which can burn away at their targets. Alternatively, there is also a [[Void]] Ether Shield totem which can project shield rays onto nearby allies similar to [[Servitor]]s as well as heal.<ref>[https://www.gameinformer.com/exclusive-video/2018/07/13/destiny-2-forsakens-scorn-are-a-different-kind-of-enemy Info about the Totems]</ref> Chieftains can even use [[Arc]] Ether Tether totems which chains [[Guardian]]s to it in an attempt to allow other Scorn units to close the distance and kill their target; destroying this totem will break the chain.
Chieftains stand well over most of their Scorn brethren, only being shorter than the gargantuan [[Abomination]]s, and command them from the backlines. With their vast arsenal comprised of five weapons for all ranges and damage types, as well as the possibility of having shields for all three [[Light]] elements, with an accompaning totem, they are one of the most versatile enemy types Guardians can face.


Along with a variety of weapons, the Chieftains are not limited to a single shield element type and can appear with either [[Solar]], [[Arc]] or [[Void]] shields; the element of their shield matches the element of the totems they summon. Having at least one weapon for each element prepared is advised in order to adapt to whatever shield they possess.
The biggest danger presented by Chieftains comes from their [[Ether Totem]]s. The [[Solar]] Ether Torch totem used by the Chieftains acts as a flame turret which spins streams of fire which can burn away at their targets. The [[Void]] Ether Shield totem which can project shield rays onto nearby allies, including themselves, making them immune to damage.<ref>[https://www.gameinformer.com/exclusive-video/2018/07/13/destiny-2-forsakens-scorn-are-a-different-kind-of-enemy Info about the Totems]</ref> Finally, the [[Arc]] Ether Tether totems chains [[Guardian]]s to it, slowing them, pulling them closer, and dazzling them, in an attempt to allow other Scorn units to close the distance and kill their target. A Chieftain's totem is always connected to their shield, but if they are left unshielded, it can be identified by their helmet designs, that can be seen even in [[Minor]]s.
 
A Chieftain's Absorption Shield determines their totem, but does not limit their weapon choice, meaning that a Solar shielded Chieftain can still be encountered with the Arc element Mine Launcher, for example. Chieftains tend to keep to the backlines and deal suppressive fire and totems from there. Though their melee attacks are not weak, they do not have dedicated melee weapons (unlike for example, the Fallen [[Captain]]s) and will thus not be very effective at hand to hand combat. They are also not as agile as the other factions' shielded enemies, as they lack any special movement ability, other than quick reflexes occasionally allowing them to dodge attacks.


==Known Chieftains==
==Known Chieftains==
{{Col-begin}}
{{Col-2}}
===[[Scorn]] Chieftain===
*[[Akaskis the Listener]]
*[[Akaskis the Listener]]
*[[Avakrii, Temple Claimant]]
*[[Avakrii, Temple Claimant]]
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*[[Fikrul, the Fanatic]]
*[[Fikrul, the Fanatic]]
*[[Hiraks, the Mindbender]]
*[[Hiraks, the Mindbender]]
*[[Jai'ek, Supplicant of Calus]]
*[[Kruvii, Subversive Chieftain]]
*[[Kruvii, Subversive Chieftain]]
*[[Ksimikaa the Painsmith]]
*[[Ksimikaa the Painsmith]]
*[[Lillix, Lightscourge]]
*[[Lillix, Lightscourge]]
*[[Locus of Subjugation]]
*[[Malaris, Second Broken Knight]]
*[[Muloskii, Twilight Captain]]
*[[Muloskii, Twilight Captain]]
*[[Nakoix, Lightscourge]]
*[[Nakoix, Lightscourge]]
*[[Nymeks, Fourth Broken Knight]]
*[[Rathil, First Broken Knight of Fikrul]]
*[[Riktakal the Unmade]]
*[[Riktakal the Unmade]]
*[[Rynax, Resonant Bulwark]]
*[[Rynax, Resonant Bulwark]]
*[[Scorn of the Fanatic]]
*[[Scorn of the Fanatic]]
*[[Sikariis, Plague of the Well]]
*[[Sikariis, Plague of the Well]]
*[[Sirloks, Fifth Broken Knight]]
*[[Skirvaa, Abhorred Chieftain]]
*[[Skirvaa, Abhorred Chieftain]]
*[[Tirksnii, Corsairbane]]
*[[Tirksnii, Corsairbane]]
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*[[Vezuul, Lightflayer]]
*[[Vezuul, Lightflayer]]
*[[Vilzii, Scorn Chieftain]]
*[[Vilzii, Scorn Chieftain]]
*[[Visiraa]]
*[[Vrysiks, Third Broken Knight]]
*[[Yirksii, Subversive Chieftain]]
*[[Yirksii, Subversive Chieftain]]
{{Col-2}}
===[[Nightmare]] Chieftains===
*[[Nightmare of Cek'ik, Seeker of the Deep]]
*[[Nightmare of Evoks, the Burned]]
*[[Nightmare of Kra'lok, the Sword]]
*[[Nightmare of the Fanatic]]
*[[The Drowned]]
*[[The Forgotten]]
*[[The Sunken]]
{{Col-end}}


==Variants==
==Variants==
;Notable Variants
*[[Fanatic's Chosen]] - Giant Chieftains that enforce the Fanatic's will
*[[Nightmare Chieftain]] - [[Nightmare]] with the form of a Chieftain
;Common Variants
*[[Corrupted Chieftain]] - [[Elite]] and [[Major]] Chieftain
*[[Overload Chieftain]] - [[Champion]]
*[[Tarnished Chieftain]] - Major Chieftain
;Specific Variants
*[[Arc-Charged Scorn]]
*[[Assault Leader]]
*[[Assault Leader]]
*[[Corrupted Chieftain]]
*[[Crystal Hoarder]]
*[[Deceived Chieftain]]
*[[Deceived Chieftain]]
*[[Dread Bearer]]
*[[Dread Devourer]]
*[[Dredge Chieftain]]
*[[Dredge Chieftain]]
*[[Fanatic's Chosen]]
*[[Glyphkeeper]]
*[[Glyphkeeper]]
*[[Hand of the Corsairbane]]
*[[Hand of the Corsairbane]]
*[[Hangman's Jailer]]
*[[Hangman's Jailer]]
*[[Lost Chieftain]]
*[[Lost Chieftain]]
*[[Night Terror (Enemy)|Night Terror]]
*[[Opulent Chieftain]]
*[[Opulent Chieftain]]
*[[Overload Chieftain]]
*[[Plaguewielder]]
*[[Portal Warden]]
*[[Portal Warden]]
*[[Ravagers of Xivu Arath]]
*[[Ravagers of Xivu Arath]]
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*[[Unhollower]]
*[[Unhollower]]
*[[Shimmering Chieftain]]
*[[Shimmering Chieftain]]
*[[Tarnished Chieftain]]
 
==Gallery==
<gallery>
ThroneWorldSolarChieftain.jpg|A Solar Chieftain in Savathûn's Throne World
ThroneWorldArcChieftain.jpg|An Arc Chieftain in Savathûn's Throne World
ThroneWorldVoidChieftain.jpg|A Void Chieftain in Savathûn's Throne World
</gallery>


==Trivia==
==Trivia==
*Chieftains are the [[Scorn]] equivalent of [[Captain]]s.
*Due to their position in the Scorn hierarchy, Chieftains seem to act as the [[Scorn]] equivalent to [[Fallen]] [[Captain]]s under the noble Houses.


==List of appearances==
==List of appearances==
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***''[[Season of Dawn]]''
***''[[Season of Dawn]]''
***''[[Season of the Chosen]]''
***''[[Season of the Chosen]]''
***''[[Season of the Splicer]]''
***''[[Season of the Splicer]]'' {{C|simulated}}
***''[[Season of the Lost]]''
***''[[Season of the Lost]]''
**''[[The Witch Queen]]''
**''[[The Witch Queen]]''
***''[[Season of the Haunted]]''
***''[[Season of the Seraph]]''


==References==
==References==
<references/>
<references/>
{{Scorn}}


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Scorn]]
[[Category:Scorn]]

Latest revision as of 22:44, January 27, 2024

Chieftain
Cheiftain1.jpg
Biographical information

Species:

Scorn

Rank:

Commander

Combat information

Weapon(s):

SolarS.png Scorn Blaster (common)
VoidS.png Scorn Rifle (common)
ArcS.png Scorn Mine Launcher (rare)
SolarS.png Scorn Cannon (uncommon)
VoidS.png Scorn Crossbow (rare)

Abilities:

Absorption Shield (SolarS.png or VoidS.png or ArcS.png)
Ether Totem (SolarS.png Ether Torch or VoidS.png Ether Shield or ArcS.png Ether Bind)
High Durability
Rapid Movement
KineticS.png Scorn Melee

 

Chieftains are the commanding Scorn unit. They are capable of utilizing a series of elemental totems with varying effects.

Overview[edit]

Chieftains stand well over most of their Scorn brethren, only being shorter than the gargantuan Abominations, and command them from the backlines. With their vast arsenal comprised of five weapons for all ranges and damage types, as well as the possibility of having shields for all three Light elements, with an accompaning totem, they are one of the most versatile enemy types Guardians can face.

The biggest danger presented by Chieftains comes from their Ether Totems. The Solar Ether Torch totem used by the Chieftains acts as a flame turret which spins streams of fire which can burn away at their targets. The Void Ether Shield totem which can project shield rays onto nearby allies, including themselves, making them immune to damage.[1] Finally, the Arc Ether Tether totems chains Guardians to it, slowing them, pulling them closer, and dazzling them, in an attempt to allow other Scorn units to close the distance and kill their target. A Chieftain's totem is always connected to their shield, but if they are left unshielded, it can be identified by their helmet designs, that can be seen even in Minors.

A Chieftain's Absorption Shield determines their totem, but does not limit their weapon choice, meaning that a Solar shielded Chieftain can still be encountered with the Arc element Mine Launcher, for example. Chieftains tend to keep to the backlines and deal suppressive fire and totems from there. Though their melee attacks are not weak, they do not have dedicated melee weapons (unlike for example, the Fallen Captains) and will thus not be very effective at hand to hand combat. They are also not as agile as the other factions' shielded enemies, as they lack any special movement ability, other than quick reflexes occasionally allowing them to dodge attacks.

Known Chieftains[edit]

Scorn Chieftain[edit]

Nightmare Chieftains[edit]

Variants[edit]

Notable Variants
Common Variants
Specific Variants

Gallery[edit]

Trivia[edit]

  • Due to their position in the Scorn hierarchy, Chieftains seem to act as the Scorn equivalent to Fallen Captains under the noble Houses.

List of appearances[edit]

References[edit]