Altars of Reflection: Difference between revisions

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'''Altars of Reflection''' are a collection of missions that released alongside the [[The Witch Queen]] and are playable through the campaign. The missions follow [[The Guardian]] bringing a piece of [[Savathûn, the Witch Queen]]'s past to study in the Altar of Reflection in order to glean insight into Savathûn's plans. There are four missions, three of which are unlocked through the campaign with the fourth unlocked via the [[Evidence Board]]. After the initial completion of each mission, they become re-playable with a pinnacle available from them every week.  
'''Altars of Reflection''' are a collection of missions that released alongside the [[The Witch Queen]] and are playable through and after the campaign. The missions follow [[The Guardian]] bringing a piece of [[Savathûn, the Witch Queen]]'s past to study in the Altar of Reflection in order to glean insight into Savathûn's plans. There are four missions, three of which are unlocked through the campaign with the fourth unlocked via the [[Evidence Board]]. After the initial completion of each mission, they become re-playable, with two chosen on rotation every week.  


==Story and Background==
==Gameplay==
The first mission to take place chronologically is '''Altars of Reflection: Pact''' which takes place during the fifth mission, "The Mirror." After the Guardian retrieves [[Sagira]]'s shell from the confines of the Temple of the Wrathful, they get a tip from [[Ikora Rey]] that [[The Hidden]] have found an area with strong concentrations of psychic energy and they may find the answers they seek there. The player locates a portal in the Witch's Echo and after warding off a band of [[Scorn]], enters to find themselves transported into a strange pocket of space where the mission would start.  
Altars of reflection differ slightly in their specifics, but have roughly the same structure.


The second mission to take place is '''Altars of Reflection: Insight''' which takes place after the strike on [[The Lightblade]]. The Guardian retrieves one of the Tablets of Ruin from the temple to [[Oryx, the Taken King]] and brings it to the portal once more.
===Beginning Puzzles===
Upon loading into one of the mission, the player will be presented with one of two puzzles.


The third mission and final mission to take place in the campaign is '''Altars of Reflection: Choice''' which takes place after the mission "The Last Chance." After retrieving Savathûn's [[Worm]] during "The Cunning," the Guardian is rejected from the portal and is tasked with obtaining a different relic and try again. The Guardian fetches a fragment of Savathûn's crystalline prison from her imprisonment with the [[Awoken]] and returns to the portal, which lets them in.  
The Symbols puzzles presents them with a series of runes. The player has to find the three odd runes of the group. After the first set of runes in the central circle, more will appear on the side dais.


The fourth mission, '''Altars of Reflection: Catalyst''' is part of of obtaining the [[Exotic Quest]] for one of the Exotic [[Glaive]]s, [[Edge of Action]], [[Edge of Concurrence]], and [[Edge of Intent]]. It is part of the mission "REPORT: ALTAR-REFLECT" in which the Guardian opens a portal into this pocket of space through solving a puzzle in a [[Lost Sector]], which is how these quests are accessed when repeated.  
The Cursed Pools puzzle presents the player with a combination of runes, and four pools around the central circle. Running through the pools in the correct order solves the puzzle. After solving the first combination, more pools will appear scattered across the area, with a new combination to be entered.


==Gameplay==
===Combat Section===
===Beginning Puzzles===
After solving the puzzle, a large door will open, and proceeding within will bring the player into an area with enemies. Attacking the kneeling [[Acolyte]]s begins the encounter, calling forth an [[Ultra]] and a [[Lucent Archivist]] [[Lightbearer]] [[Hive]]. Defeating the boss will cause all remaining enemies to retreat to the exit door. Defeating all the enemies completes the section.
The introduction to the mission has the player complete a puzzle to open the door ahead of them, which is locked.
 
===Viewing the Memory===
The player can now reach the center of the Altar, where they can present the memory catalyst and view one of Savathûn's recorded messages. After the message ends, the mission is completed.
 
==List of Altars==
*[[Altar of Reflection: Pact]]
*[[Altar of Reflection: Insight]]
*[[Altar of Reflection: Choice]]
*[[Altar of Reflection: Catalyst]]
 
==Appearance==
*''[[Destiny 2]]'': ''[[The Witch Queen]]'' {{1st}}
 
{{Activities}}
 
[[Category:Activities]]

Latest revision as of 11:18, July 31, 2023

Altars of Reflection are a collection of missions that released alongside the The Witch Queen and are playable through and after the campaign. The missions follow The Guardian bringing a piece of Savathûn, the Witch Queen's past to study in the Altar of Reflection in order to glean insight into Savathûn's plans. There are four missions, three of which are unlocked through the campaign with the fourth unlocked via the Evidence Board. After the initial completion of each mission, they become re-playable, with two chosen on rotation every week.

Gameplay[edit]

Altars of reflection differ slightly in their specifics, but have roughly the same structure.

Beginning Puzzles[edit]

Upon loading into one of the mission, the player will be presented with one of two puzzles.

The Symbols puzzles presents them with a series of runes. The player has to find the three odd runes of the group. After the first set of runes in the central circle, more will appear on the side dais.

The Cursed Pools puzzle presents the player with a combination of runes, and four pools around the central circle. Running through the pools in the correct order solves the puzzle. After solving the first combination, more pools will appear scattered across the area, with a new combination to be entered.

Combat Section[edit]

After solving the puzzle, a large door will open, and proceeding within will bring the player into an area with enemies. Attacking the kneeling Acolytes begins the encounter, calling forth an Ultra and a Lucent Archivist Lightbearer Hive. Defeating the boss will cause all remaining enemies to retreat to the exit door. Defeating all the enemies completes the section.

Viewing the Memory[edit]

The player can now reach the center of the Altar, where they can present the memory catalyst and view one of Savathûn's recorded messages. After the message ends, the mission is completed.

List of Altars[edit]

Appearance[edit]