Overcharge Shank: Difference between revisions

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{{Fallen infobox
{{Fallen infobox
|image=[[File:OverchargeShank.png|300px]]
|image=[[File:Overcharge Shank Infobox.png|300px]]
|name= Overcharge Shank
|name= Overcharge Shank
|species= [[Fallen]]
|species= [[Fallen]]
|type= [[Exploder Shank]]
|type= [[Exploder Shank]]
|house= [[House of Dusk]]
|house= [[House of Dusk]]
|rank= Kamikaze Unit
|rank= [[Minor]]
|mission=
|mission= [[Exodus Crash]]
|weapon(s)= Explosive Payload
|weapon(s)= {{icon|Solar}} Explosive Payload
|abilities= Rapid Flight <br> Midair Levitation <br> [[Solar]] Detonation <br> Electrification
|abilities= Rapid Flight <br> Midair Levitation <br> {{icon|Arc}} Electrification
}}
}}
Overcharge Shanks are a variant of Exploder Shanks.
'''Overcharge Shanks''' are a variant of [[Exploder Shank]]s. They can be distinguished by the copious amounts of electricity flowing across their chassis.


==Overview==
==History==
Overcharge Shanks are Shanks modified by the [[House of Dusk]] using technology from the [[Exodus Black]].
Overcharge Shanks are first encountered as part of the crew of [[Thaviks, the Depraved]], who modified [[Shank]]s using technology from the [[Exodus Black]]'s sensor grid.<ref>'''Bungie (2014/9/9)''', ''[[Destiny 2]] - [[Strike]]: [[Exodus Crash]]''</ref> These modifications would later be employed in the [[Overcharged Shank, Kell's Scourge|Overcharged Shanks]] of the [[Kell's Scourge]], in defense of the [[Lost Forge]]s<ref>'''Bungie (2018/12/4)''', ''[[Destiny 2]]: [[Season of the Forge]] - [[Gofannon Forge]]''</ref><ref>'''Bungie (2018/12/4)''', ''[[Destiny 2]]: [[Season of the Forge]] - [[Bergusia Forge]]''</ref>.


Overcharge Shanks appear during the [[Exodus Crash]] strike. They are first encountered when the strike team must defend a platform until their [[Ghost]] can hack it. If an Overcharge Shank reaches the platform, then the ground be become electrified, stopping the hacking process, as well as damaging [[Guardian]]s while slowing them and preventing them from [[Movement Ability|jumping]] until the Shanks are destroyed.
==Gameplay==
Overcharge Shanks differ from normal Exploder Shanks in their behavior. Instead of rushing towards an enemy to immolate themselves, they will fly over to specific sections of the floor, recognizable by the patterns of cables running over them. Once there, they will hover in place, electrifying the floor and slowing, damaging and preventing players from jumping. Destroying the shank will stop the effect, although it is dangerous to do so while on the plate as the player is likely to be caught in their explosions.


The Overcharge Shanks reappear at the end of the strike and electrify parts of the battleground within the [[EX-077 Command]] area while the Guardians challenge [[Thaviks, the Depraved]]. Once they reach a free section of the floor, they will stay there to keep it electrified.
==Gallery==
<gallery>
File:OverchargeShank.png
</gallery>


==Trivia==
==Trivia==
*[[The Ghost]] describes Overcharged Shanks as being "the world's smallest [[Stormcaller]]s" due to their abundance of electricity.<ref>[https://imgur.com/Vg5HGgi Exodus Black]</ref>
*[[The Ghost]] describes Overcharge Shanks as being "the world's smallest [[Stormcaller]]s" due to their abundance of electricity.<ref>[https://imgur.com/Vg5HGgi Exodus Black]</ref>


==List of appearances==
==List of appearances==
*''[[Destiny 2]]'' {{1st}}
*''[[Destiny 2]]'' {{1st}}
**''[[Season of the Forge]]''


==References==
==References==

Latest revision as of 10:13, August 21, 2023

Overcharge Shank
Overcharge Shank Infobox.png
Biographical information

Species:

Fallen

Type:

Exploder Shank

House:

House of Dusk

Rank:

Minor

Mission:

Exodus Crash

Combat information

Weapon(s):

SolarS.png Explosive Payload

Abilities:

Rapid Flight
Midair Levitation
ArcS.png Electrification

 

Overcharge Shanks are a variant of Exploder Shanks. They can be distinguished by the copious amounts of electricity flowing across their chassis.

History[edit]

Overcharge Shanks are first encountered as part of the crew of Thaviks, the Depraved, who modified Shanks using technology from the Exodus Black's sensor grid.[1] These modifications would later be employed in the Overcharged Shanks of the Kell's Scourge, in defense of the Lost Forges[2][3].

Gameplay[edit]

Overcharge Shanks differ from normal Exploder Shanks in their behavior. Instead of rushing towards an enemy to immolate themselves, they will fly over to specific sections of the floor, recognizable by the patterns of cables running over them. Once there, they will hover in place, electrifying the floor and slowing, damaging and preventing players from jumping. Destroying the shank will stop the effect, although it is dangerous to do so while on the plate as the player is likely to be caught in their explosions.

Gallery[edit]

Trivia[edit]

  • The Ghost describes Overcharge Shanks as being "the world's smallest Stormcallers" due to their abundance of electricity.[4]

List of appearances[edit]

References[edit]