Incendior: Difference between revisions

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==Gameplay==
==Gameplay==
The Incendior will attempt to make a slow advance towards their opponents while lobbing flame jets from their Magma Launchers. [[Guardian]]s are advised to avoid being hit by the flame jets and the flames they leave behind, as they cause [[Solar]] damage and inflict a "Burning" debuff that can quickly eat through shields and health. If an opponent manages to get in close, the Incendior will fire a compression blast to damage and knock them back a considerable distance.
The Incendior will attempt to make a slow advance towards their opponents while continuously lobbing flame jets from their Magma Launchers. [[Guardian]]s are advised to avoid being hit by the flame jets and the flames they leave behind, as they cause [[Solar]] damage and inflict a "Burning" debuff that can quickly eat through shields and health. If an opponent manages to get in close, the Incendior will fire a powerful compression blast that deals damage and causes substantial knockback.
The fuel tanks on their back will ignite and detonate upon receiving enough damage. This detonation kills the Incendior and badly damages everything nearby. This can be used to a [[Guardian]]'s advantage, as the explosion can damage or kill other nearby enemies. It is best to do this from a distance to avoid being damaged in the explosion.
If the fuel tanks on their back receive enough damage they will ignite and detonate. This detonation kills the Incendior and inflict heavy damage to anything and everything nearby, which can be used to a [[Guardians]] advantage.
 
Due to the compression blast and the damage caused by a tank explosion, it is best to fight Incendiors from a distance.


==Known Incendiors==
==Known Incendiors==

Revision as of 09:47, November 2, 2017

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Incendior
Incendior Thumb.jpg
Statistics

Species:

Cabal

Legion(s):

Red Legion
Loyalists

Role(s):

Pyrotechnic Units

Mission(s):

Homecoming

Height:

7'1

Weight:

800 lbs.

Combat information

Weapon(s):

Cabal Magma Launcher

Abilities:

Magma Malfunction
Magma Burn Effect
Strafe Thrusters
Limited Flight
High Durability
Rapid Movement
Compression Blast
Cabal Melee

 

Incendiors are the Cabal's frontline pyrotechnic force on the field.[1]

Overview

Incendiors are flamethrower troops deployed by the Red Legion to equally incinerate infantry and infrastructure. They carry Cabal Magma Launchers, which are fed via twin fuel tanks on their backs.

Gameplay

The Incendior will attempt to make a slow advance towards their opponents while continuously lobbing flame jets from their Magma Launchers. Guardians are advised to avoid being hit by the flame jets and the flames they leave behind, as they cause Solar damage and inflict a "Burning" debuff that can quickly eat through shields and health. If an opponent manages to get in close, the Incendior will fire a powerful compression blast that deals damage and causes substantial knockback. If the fuel tanks on their back receive enough damage they will ignite and detonate. This detonation kills the Incendior and inflict heavy damage to anything and everything nearby, which can be used to a Guardians advantage.

Due to the compression blast and the damage caused by a tank explosion, it is best to fight Incendiors from a distance.

Known Incendiors

Types

Gallery

List of appearances

References