Ugul Gar Knight: Difference between revisions

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|rank= [[Elite]] <br> [[Major]]
|rank= [[Elite]] <br> [[Major]]
|mission=[[Strange Terrain]] <br> [[Interference]] {{C|Final weeks}}
|mission=[[Strange Terrain]] <br> [[Interference]] {{C|Final weeks}}
|weapon(s)= [[Boomer]]
|weapon(s)= {{icon|Arc}} [[Boomer]]
|abilities= High Durability <br> Rapid Movement <br> Hive Melee <br> Strafe Roll <br> Wall of Darkness <br> Berserker Rage <br> Drop Soulfire Charge
|abilities= High Durability <br> Rapid Movement <br> {{icon|Arc}} [[Absorption Shield]] {{C|Nightfall}} <br> {{icon|Kinetic}} Hive Melee <br> Strafe Roll <br> Wall of Darkness <br> Berserker Rage <br> Drop Soulfire Charge
}}
}}
'''Ugul Gar Knights''' are a class of [[Hive]] [[Knight]]s within the [[Grasp of Nokris]]. Brought back from death by [[Nokris]]' powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.
'''Ugul Gar Knights''' are a class of [[Hive]] [[Knight]]s within the [[Grasp of Nokris]]. Brought back from death by [[Nokris]]' powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.

Revision as of 17:28, November 23, 2023

Ugul Gar Knight
Ugul Gar Knight.jpg
Biographical information

Species:

Hive

Type:

Knight

Sect:

Grasp of Nokris
Savathûn's Brood

Rank:

Elite
Major

Purpose:

Ritual Enforcer
Supplicant

Mission:

Strange Terrain
Interference (Final weeks)

Combat information

Weapon(s):

ArcS.png Boomer

Abilities:

High Durability
Rapid Movement
ArcS.png Absorption Shield (Nightfall)
KineticS.png Hive Melee
Strafe Roll
Wall of Darkness
Berserker Rage
Drop Soulfire Charge

 

Ugul Gar Knights are a class of Hive Knights within the Grasp of Nokris. Brought back from death by Nokris' powers of necromancy, they give off a green glow and carry Hive Relics that can be used to destroy crystals of condensed Soulfire.

Gameplay

They appeared in defense of their master during the Strange Terrain Mission and Strike[1], where both Majors and Elites appeared, and in the final Interference mission[2] in Season of Arrivals. In all cases, their main task was to protect Relic spheres, that the fireteam needs to throw at otherwise invulnerable Hive Crystals to destroy them, and make the encounter progress.

Trivia

  • "Ugul gar" is translated from Sumerian as "supplicant".

List of appearances

References