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  • Grenade Launcher (category Grenade Launchers) (section List of Grenade Launchers)
    Special Grenade Launchers fall under one of 3 archetypes: wave frame, double fire, and lightweight. Wave frame grenade launchers fire grenades that detonate
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  • Pulse Grenade (category Grenades)
    Ability. Pulse Grenades explode on impact, unleashing several bursts of Arc damage in a radius before dissipating. Pulse Grenades can also be found in the hands
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  • lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. The Spark of Shock Fragment makes grenades jolt targets
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  • Acolyte Grenade (category Grenades)
    Acolyte Grenades are a type of Solar magic explosive conjured and thrown by Hive Acolytes in Destiny 2. As opposed to the Shock Grenades used by Fallen
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  • Slap Grenades are weapons employed by the Vex. Used to drive targets out into the open, these devices behave more like miniaturized gates than conventional
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  • Flashbang Grenade (category Grenades)
    explosive grenade that damages and blinds nearby targets." — In-game description Flashbang Grenades are a type of Arc Grenade Ability. Flashbang grenades bounce
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  • Shock Grenades are wielded by Fallen Dregs of all stripes, including but not limited to, Enhanced Dregs, Perfected Dregs, Splicer Dregs, and Wolf Scavengers
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  • Scorn Grenades are explosives wielded by Scorn Stalkers. Scorn Grenades are typically thrown in battle by Stalkers seeking to drive foes out of cover.
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  • Suppressor Grenade (category Grenades)
    "An explosive grenade that suppresses, preventing targets from using abilities for a short time." — In-game description Suppressor Grenades are a type of
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  • Void (section Grenades)
    Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • Duskfield Grenade (category Grenades)
    leave the volume." — In-game description Duskfield Grenades are a type of Stasis Grenade Ability. The grenade bounces off of creatures and temporary barriers
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  • to a surface Grenades: Flashbang Grenade, Pulse Grenade and Lightning Grenade, Storm Grenade, Skip Grenade, Flux Grenade, Arcbolt Grenade Melee: Storm
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  • Arc (section Grenades)
    Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • jolts targets. Grenades: Pulse Grenade, Storm Grenade, Arcbolt Grenade, Flux Grenade, Flashbang Grenade, Skip Grenade, Lightning Grenade Melee: Thunderstrike:
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  • knives. Grenades—Incendiary Grenade, Tripmine Grenade, Swarm Grenade, Firebolt Grenade, Incendiary Grenade, Healing Grenade, Thermite Grenade, Fusion Grenade
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  • Solar (section Grenades)
    Champions. As of the Solar 3.0 update, all grenades are accessible to all classes Solar Grenade: A grenade that creates a flare of Solar Light which continually
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  • Coldsnap Grenade (category Grenades)
    of Stasis Grenade Ability. The grenade bounces off of creatures and walls, but activates instantly on the ground. On impact, the grenades freezes nearby
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  • The Colony (category Grenade Launchers)
    Deeper Pockets which adds to the magazine size. Insectoid Robot Grenades: These weapon's grenades are insectoid robots that chase targets and explode close to
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  • The Prospector (category Grenade Launchers)
    simultaneously. Excavation: [Shoot] : Fire grenades. Release to detonate all live grenades simultaneously. Grenades stick to surfaces and set targets on fire
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  • Fusion Grenade (category Grenades)
    Flame Dawnblade Aspect makes the Fusion Grenades explode twice. The Ashen Wake Exotic Armor causes Fusion Grenades to explode on impact, refunding energy
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  • such as Major Raiders and Chieftains. This drum-fed Grenade Launcher rapidly fires tracking grenades which continually bounce until it is within the vicinity
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  • ending warlock wells, and grenade spam. In particular, hunter's found that Shinobu's Vow granted near infinite usage of skip grenades. In raids or dungeons
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  • Solar Grenade (category Grenades)
    duration of Solar Grenades. The Sunbracers Exotic Armor in Destiny 2 increase the duration of Solar Grenades and grant unlimited grenade energy for a brief
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  • Fighting Lion (category Grenade Launchers)
    Lightweight-frame grenade launcher, being a single-shot, break-action weapon that fires bouncing grenades from a two-step trigger. Grenades are shot by holding
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  • Vortex Grenade (category Grenades)
    applied. "A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside." — In-game description Vortex Grenades are a
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  • Flux Grenade (category Grenades)
    "An explosive grenade that attaches to targets." — In-game description Flux Grenades are a type of Arc Grenade Ability. Flux grenades fly very fast in
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  • Magnetic Grenade (category Grenades)
    and applied. "A grenade that attaches to targets and explodes twice." — In-game description Magnetic Grenades are a type of Void Grenade Ability. Magnetic
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  • Storm Grenade (category Grenades)
    uploaded and applied. "A grenade that calls down a focused lightning storm." — In-game description Storm Grenades are a type of Arc Grenade Ability. Upon impact
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  • - Replenish energy when you kill an enemy with a grenade Improved Tripmine Grenade - Tripmine grenades last longer when placed Upgrade Defense Upgrade Defense
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  • Scatter Grenade (category Grenades)
    applied. "A grenade that splits into many submunitions and covers a large area with multiple explosions." — In-game description Scatter Grenades are a type
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  • recharges your grenades simply by damaging enemies. This, combined with a Rocket Launcher with the perk Demolitionist, as well as the exotic grenade launcher
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  • capable of firing Slap Grenades; an ability most commonly used by Hobgoblins. If it is stunned while preparing one of these grenades, the Curator will drop
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  • Lightning Grenade (category Grenades)
    applied. "A grenade that sticks to any surface and emits bolts of lightning." — In-game description Lightning Grenades are a type of Arc Grenade Ability.
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  • Stasis (section Grenades)
    Unstoppable Champions to be stunned. Stasis grenades are accessible to all classes. Glacier Grenade: A grenade that creates walls out of Stasis crystals
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  • Warden "Titans are empowered to create grenades fueled by the Traveler’s Light. When thrown, these new grenades explode and create a barricade at the impact
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  • Skip Grenade (category Grenades)
    "A grenade that splits upon impact, creating multiple projectiles that seek targets." — In-game description Skip Grenades are a type of Arc Grenade Ability
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  • other Captains, with the exception of their ability to throw Web Mines as grenades. However, like the other Haunted Sector overseers, they are capable of
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  • Swarm Grenade (category Grenades)
    targets." — In-game description The Swarm Grenade is a Solar Grenade Ability. Upon contact with a surface, the grenade splits into several drones that hover
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  • will attack from a distance with its Boomer, rarely launch Solar Mortar grenades, and summon Clouds of Darkness to poison players, all while constantly
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  • Tripmine Grenade (category Grenades)
    Tripmine Grenades, removes damage falloff and causes them to deal no damage to the thrower. Solar ability damage also recharges Tripmine Grenades. Destiny
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  • wielding a Boomer as a primary weapon, with the ability to throw Solar Mortar grenades, and its area melee attacks leave behind a heavily damaging field of burning
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  • Scatter Charge—enables tracking for Scatter Grenades. Hold an extra Scatter Grenade Charge. During development, this item's main perk was called "The Cold
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  • reinforcements, and fights the Guardian with its Torch Hammer and Slap Grenades. It is immune to the physics effects of Sam's viral construct. Every third
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  • Arcbolt Grenade (category Grenades)
    and applied. "A grenade that chains bolts of lightning to nearby targets." — In-game description Arcbolt Grenades are a type of Arc Grenade Ability. Upon
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  • Threadling Grenade (category Grenades)
    description Threadling Grenades are a type of Strand Grenade Ability. While in flight, or upon impact with the ground, the grenade splits into three threadling
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  • Glacier Grenade (category Grenades)
    shattered for damage." — In-game description Glacier Grenades are a type of Stasis Grenade Ability. The grenade bounces off of creatures and temporary barriers
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  • Shackle Grenade (category Grenades)
    subprojectiles." — In-game description Shackle Grenades are a type of Strand Grenade Ability. The grenade takes the form of a bola of Strand matter that
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  • charging your Void grenade with Chaos Accelerant, Feed the Void, or Handheld Supernova. Charged Void grenades return a random amount of grenade energy on a hit
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  • thrown, damage being dealt with grenades or kills made with grenades. Full Stop: Oversized Sidearm with extended-range, heavy-caliber rounds. Fires full
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  • It favors the Gunslinger class and focuses on Supers and grenades. Fastball - Increases grenade throw distance. Upgrade Defense Ashes to Asset: Replenish
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  • tactics are typical of other Lightbearer Knights; making use of Suppressor Grenades, summoning Sentinel Shields, and having a Hive Ghost to resurrect him upon
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  • analogue of a grenade launcher, they relentlessly bombard the position Guardians with highly-explosive grenades at any distance. The grenades they fire have
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  • simultaneously bombarding them with fire from his Torch Hammer and Slap Grenades. After depleting a third of its health, the Minotaur will teleport the
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  • reinforcements. Hathrek, like other Lightbearer Wizards, can throw Pulse Grenades, summon Healing Rifts to recover from damage, and enter Stormtrance when
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  • They will fight with all they have, quickly using their Super abilities, Grenades, and weapons. If the player is killed, the Secret will disappear, and the
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  • will fire upon the player with its Line Rifle, launch blinding Arc Slap Grenades from its left arm, and stomp the ground if the player gets too close, creating
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  • Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • comes armed with a corrupted Projection Rifle, which fires powerful Void grenades that explode on impact. It have the ability to stomp the ground if players
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  • Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • Dawnblade (section Grenades)
    skies. Solar Grenade: A grenade that creates a flare of Solar Light which continually damages enemies trapped inside. Firebolt Grenade: A grenade that unleashes
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  • will suppress the player if they enter and prevent them from shooting. Grenades or Supers need to be used to break a generator in the middle, or pulse
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  • his heart surges. The Grenades and Horseshoes perk is a reference to the idiom "close only counts in horseshoes and hand grenades." This rocket launcher
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  • smaller room. They use a Boomer as their main weapon, can launch Solar Mortar grenades, conjure Clouds of Darkness, protect itself with a wide Darkness Barrier
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  • Helium Spirals - Increases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time. "WHEN ONE CAN WIELD THE
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  • Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • and rarely Psions and Phalanxes. These weapons launch Solar explosive grenades in an arc trajectory, and may or may not be linked to the Cabal Battle
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  • Occasionally, Hobgoblins make use of Slap Grenades to force players out of cover and push them back. These Slap Grenades do Void damage, and the Hobgoblin's
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  • Knight’s most quintessential and unrelenting Grenade Launcher. Moths included." Mothkeeper's Wraps "A Hunter’s grenade becomes a cage of loyal moths that release
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  • are Exotic Titan gauntlets introduced in Warmind. Bring the Heat: Fusion Grenades now explode on impact and gain increased throw speed. With Update 7.3.0
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  • incoming fire or surprise their opponents. They also come equipped with Shock Grenades, which they usually will throw at the player when they are further away
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  • reinforcements, including Acolytes and Knights. Korosek is equipped with Arc Pulse Grenades and has the ability to Stormtrance when they have enough energy, indicated
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  • players with her long range Wire Rifle and hurl occasionally Stasis Duskfield grenades that is capable of freezing players. Defeating Bakris will end the mission
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  • Anarchy (category Grenade Launchers)
    faded into antiquity despite the increases in effectiveness. Arc Traps: Grenades stick to surfaces and chain Arc bolts to other mines. Quick Launch: This
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  • Coldsnap: Your Coldsnap grenades have an additional charge that recharges quicker on direct impact. The seeker spawned from Coldsnap grenades travels further.
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  • exception of their grenade. Instead of a SIVA Charge, they will throw a more powerful solar grenade that is similar to a Thermite Grenade. Perfected Dregs
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  • Sentinel (section Grenades)
    Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • including Acolytes and Wizards. Mor'ak comes equipped with a Splinter and Swarm Grenades, and has the ability to evade and use Blade Barrage when they have enough
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  • provide backup for them. Uul'nath makes use of a Boomer and Suppressor Grenades, and can create a Towering Barricade as cover while firing at you. They
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  • from them. They also have the ability to summon and throw Solar Mortars grenades which explode on impact, leaving behind a large pool of flames, forcing
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  • chance to fire at them. The Ogre is also capable of throwing Solar Mortar grenades that explode when they hit the ground, leaving fields of flames in their
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  • ability to cast Healing Rifts to restore their health, and can throw Pulse Grenades from long distances. When they activates her Super, Stormtrance, they will
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  • Arcstrider (section Grenades)
    Trace. Spark of Magnitude: Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. Spark of Momentum: Sliding
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  • favors the Gunslinger class and affects supers and grenades. Light the Blade: Causing damage with a grenade reduces your melee cooldown. Upgrade Defense Ashes
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  • Barricades to fire at the player from behind cover, and throwing Suppressor Grenades to nullify their target's abilities. When activating their Sentinel Super
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  • focuses on one type of elemental damage. This extends to melee attacks, grenades, and Supers. Enemy weapons and abilities typically have their own elemental
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  • Damaging targets with grenades grants melee energy. -10 Strength. Echo of Remnants: Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike
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  • Slightly increases range. Grenade Chaser - Landing multiple rockets loads a grenade. [Alternate Weapon Action] to switch into grenade launcher mode. Hand-Laid
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  • the amount of Heavy Weapon ammunition you can carry Grenade Booster - Carry an additional grenade Upgrade Defense Upgrade Defense Upgrade Defense Destiny
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  • League. Some bosses have the ability to throw Web Mines like they were Grenades, and a common Modifier in high level activities causes Vandals to drop
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  • Servitor gains the ability to teleport as well as fire a barrage of Shock Grenades. According to the killcam, Pilot Servitors seem to belong to the House
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  • his Wire Rifle, moving slowly but teleporting frequently, and throw Shock Grenades. The player must destroy the Shanks to make Iriks vulnerable, at which
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  • type except kinetic damage. Drum-loaded Grenade Launcher - drum-loaded firearms capable of firing multiple grenades to rapidly siege enemy positions. Also
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  • enemies up-close, along with Scorn Repeater Pistols. They also carry Scorn Grenades, which they use to pelt their opponents from afar. Stalkers show nearly
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  • subclasses share three, but can have their own exclusive ones. Main article: Grenade Grenades are explosive abilities that deal heavy or continuous damage, weaken
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  • from the blast. It is also capable of creating and throwing Solar Mortar grenades at long distances, which inflict heavy damage and leave behind large, flaming
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  • Love and Death (category Grenade Launchers)
    reload, stow, and ready when you're crouching. Proximity Grenades Thermoplastic Grenades Spike Grenades Alloy Casing Augmented Drum High-Velocity Rounds Mini
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  • weapons, but deadly in large numbers. They are also equipped with Shock Grenades they use to drive enemies out of cover. Rarely they are given Shrapnel
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  • chance to gain glimmer. Orbs collected when your Super is full recharge your grenades and melee. Reduce incoming arc burn Carry more special ammo Destiny The
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  • of the usual giant Minotaur abilities, it can fire a blinding Arc Slap Grenade. It has no invulnerability phases and can be swiftly slain by a group of
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  • damage from teammates. Lord Kelvin's Basilisk (Class Item): Void and Stasis grenades cause disruption, delaying ability regeneration and lowering damage output
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