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From Destinypedia, the Destiny wiki

  • article is a stub. You can help Destinypedia by expanding it. The Survey Boss is a Vandal encountered in a Patrol Mission on the Cosmodrome. From their
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  • Destinypedia by expanding it. "Become the monster." — Weapon description FINAL BOSS is a Legendary Sniper Rifle that can be acquired from Arcite 99-40. This
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  • Choking Blade–a Vanquisher which appears as the boss of Level 3. Deafening Blast—a Knight which appears as the boss of Level 4 and appears alongside another one
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  • Main Barotrauma Tuk'rin, Iron War Boss is a soldier of the Imperial Cabal, who was involved in the operations on the Derelict Leviathan and assisted The
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  • appears as both a Tier 1 and Tier 3 boss in the Blind Well, during the second week of the Dreaming City curse. During the boss wave, Mholoch spawns at the top
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  • damage it, so focusing fire on the boss is recommended to deplete it as quickly as possible. The same applies to the boss itself, who is extremely durable
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  • damage it, so focusing fire on the boss is recommended to deplete it as quickly as possible. The same applies to the boss itself, who is extremely durable
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  • Pyramid, allowing you to progress on to the final boss. The Nightmare of the Fanatic appears as the final boss of the first and second Sever missions: Shame
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  • Scarlet Keep for a Lucent invasion of Earth. They are encountered as the final boss of the PsiOps Battleground: Moon activity. Korosek can be found at the end
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  • Guardians in order to steal their light. They are encountered as the final boss of the PsiOps Battleground: EDZ activity. Mor'ak is can be found at the end
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  • PsiOps Battleground: Cosmodrome activity, where they are faced as the final boss. Uul'nath is encountered at the end of the Psi Ops Battlegrounds: Cosmodrome
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  • Subjugated Mind is a powerful Vex Hydra Axis Mind that serves as the final boss of Override: Tangled Shore and as the keeper of its own domain within the
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  • Flooded Chasm on Earth. Bracus Gu'ulan appears in the Flooded Chasm as the boss of the Haunted Sector that takes place there. After the five minute timer
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  • found around the arena and thrown at the boss. Once the shield is depleted, the players are free to engage the boss with any weapon; however, the Ogre itself
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  • second-in-command to the Fanatic: Elykris. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • process will repeat one more time before the boss is killed. Kholks appears alongside Kruutiks, Reefbane, as a boss in the Exorcism Mission. After Mara Sov
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  • to hit their enemies from far away. When a player gets in too close, the boss can charge towards them to swing at them, although they lack ground stomp
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  • you and your Fireteam will proceed to the Captain's Quarters, where the boss will be waiting for you. Aye-I will alternate between three different attack
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  • the Pirate Hideout: The Lucent Brood activity as the final boss. Hiak'ar serves as the final boss of the Pirate Hideout: The Lucent Brood activity, and is
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  • Broods in the Cosmodrome: Navôta, Eir Spawn. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • Yirksii, Subversive Chieftain is a large Scorn Arc Chieftain who serves as the boss of the Bay of Drowned Wishes Lost Sector in the Dreaming City. Yirksii can
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  • them to begin the Rite of Proving and fight a Cabal boss. Every third of its health bar, the boss will become immune to damage and move to a different
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  • attempt to break into Neomuna's CloudArk via the Vex Network. It is the final boss of the Hypernet Current Strike. After clearing the previous room of enemies
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  • overseer and boss of the Europa Haunted Sector. The Secluded Mind fights like most other Hydras. However, like the other Haunted Sector boss, it creates
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  • that are not in Destiny Content Vault spawn the Tormentor boss instead of the Taken Captain Boss. The Taken Captain variant of the Blightmaker showing its
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  • Maksor, Starving Scavenger is a unique Captain that features as the second boss of the mission Spark. After defeating Tikkis, Diminished Scrapper, Maksor
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  • "That must be the big boss in charge. Take 'em out, hero!" — The Drifter Keelhaal of House Salvation was a powerful Fallen Captain who was encountered
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  • enemy boss from within, where the Guardians must kill the boss to win the event. The heroic version is triggered by throwing enough orbs at the boss to make
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  • could be a boss template for developers to help make new, Fallen bosses. It is also possible that they were a scrapped idea for a Fallen boss made by Bungie
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  • you and your Fireteam will proceed to the Captain's Quarters, where the boss will be waiting for you. When you arrive at the quarters, the Cabal guards
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  • that was found in the Exodus Crash Strike, where it could appear as a random boss at the Glade of Echoes on Nessus. After the Beyond Light expansion was released
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  • the City's main tower, The Keep of Voices. It is the third boss of the Last Wish Raid. The boss encounter will trigger when someone collects a portion of
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  • Sulk'oth, Taken of Xivu Arath Kholks, Taken of Xivu Arath (Final Boss) Kruutiks, Reefbane (Final Boss) Destiny 2: Season of the Lost (First appearance)
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  • in the Pirate Hideout: The Coward activity as the final boss. Ei Arat serves as the final boss of the Pirate Hideout: The Coward activity. They are found
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  • Rarely they can make an appearance in Dares of Eternity during the Taken Boss if the boss is not slain quickly. Destiny 2 (First appearance) Beyond Light (First
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  • The Coil (section Final Boss)
    and the final boss. Players will be encountered by a dangerous foe or an obstacle that is in their way which can take the form of a mini-boss with mechanics
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  • whilst Hive forces and a Tombship arrive to cover the boss's retreat. Twenty seconds later, the boss will reappear by the Clovis Bray head and the player
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  • Centurion Colossus Infiltrator Valuses are Cabal Valuses that serve as the main boss of the Injection Rig Public Event in the European Dead Zone, Nessus, Mars
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  • in search of buried riches and treasures. It was encountered as the final boss of the Expedition: Nessus activity. The Raiding Servitor is found at the
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  • Shard of the Traveler mission as a boss for Gunslinger subclass. Brandaks Prime also appeared in the mission as the boss for the Redux Shard of the Traveler
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  • Imperial Deserter is encountered midway through The Communion Mission as a boss. After killing all of the Cabal in the area, the Pyramid will begin to shift
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  • Naaruz, Third Seeker of Silence is an Ultra Hive Wizard who serves as the boss of the Witches' Ritual Public Event in Savathûn's Throne World. Naaruz can
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Primus Or'sek serves as the Tier 2 boss of the Nightmare Containment Public Event. If you are
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Valus Thu'ur serves as the Tier 1 boss of the Nightmare Containment Public Event. If you are
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  • down. Eventually when players reach 100% they will have to fight and kill a boss. After completing the first objective of killing Taken, a black gate opposite
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  • lead to a trap, but the mechanics of the boss are the same as before; destroying all crystals will render the boss vulnerable to damage. Upon arriving, the
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  • begin. Calus will summon a powerful Cabal boss,Valus Thu'ur, Vessel of Nightmares, a Colossus. When the boss reaches half health, it will pull up an immunity
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  • Florescent Canal area within Savathûn's Throne World, where they serve as the boss of the Resonant Destruction Public Event. Gee'yom is encountered at the end
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  • Crow and the Hawk and serves as the final boss. Later it returns as one of the weekly rotating final bosses of the mission Harbinger (Exotic Quest). Ishrasek
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  • Psion Flayer and devotee of Freeborn Otzot. It was encountered as a final boss of the Nightmare Containment Public Event, aboard the Derelict Leviathan
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  • daily boss kneeling in front of it, protected by an invulnerable shield. A Rally Banner can be planted before beginning the section. Before the boss can
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  • Belmon, Transcendent Mind is a Vex Hydra Axis Mind, and the main boss of the The Glassway Strike. Shortly before the Collapse, Clovis Bray I constructed
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  • Ghalak the Colossus, Forge Warden was the final boss of the Volundr Forge in the European Dead Zone. Ghalak's main weapon of choice was a Red Legion Slug
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  • to block your path, you will reach the end of the Lost Sector, where the boss and its reinforcements will be waiting for you. Ur Haraak was originally
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  • who is encountered within Savathûn's Throne World. They appear as the final boss of the Resonant Destruction Public Event in both the Quagmire and the Miasma
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  • was a Hive Wizard encountered in the European Aerial Zone and served as a boss. Ir Abassin and her shade act and behave like In Anânh, Brood Queen, where
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  • responsible for keeping Vex realms locked out of time. They were featured as the boss of the Vex Crossroads Public Event on Mercury. In the normal version of the
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  • from Empress Caiatl's empire to Yirix's Conclave. They serve as the final boss of the Vox Obscura Exotic Quest. Qabix is encountered within the Conclave's
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  • but is ultimately killed in the process. Agoros, Gatekeeper is the first boss in the entire Curse of Osiris campaign. It is also the first Gatekeeper to
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  • you remain in the Ogres line of fire. If it gets close enough to you, the boss will raise its hand and slam the ground, dealing a great amount of damage
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  • Consecrated Mind was a Harpy Axis Mind of the Sol Divisive encountered as the first boss of the Garden of Salvation Raid. It is one of the two Sol Inherent Minds
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  • the other objectives, interacting with the Darkness artifact will begin the boss fight, and the Chieftain will spawn alongside multiple Scorn enemies to provide
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  • down, making it the first boss thus to have its full appearance change during the battle. Protheon is one of the few Strike bosses to change their weapons
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  • within the boss area, meaning players had to move regularly. The Final Assault version of Vex Offensive played the exact same, but the final boss was the
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  • Jaliks, Fallen Captain is a unique Captain that features as the main boss of the Story Mission Six on Nessus. Jaliks will first be seen attacking Failsafe's
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  • Painsmith is a large Scorn Arc Chieftain who can be encountered as the final boss of the Heroic version of the Ether Ritual Public Event throughout Savathûn's
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  • the Bonfire in the European Aerial Zone. The Heat-Drinker Ogre is the final boss of Bonfire Bash, the activity of the 2022 Solstice. When the activity starts
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  • you and your Fireteam will proceed to the Captain's Quarters, where the boss will be waiting for you. When you arrive at the quarters, the guards will
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  • Shambling Torrents are an Ogre variant that serves as the boss of the first and fourth levels of the Escalation Protocol World Event. It is a devastating
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  • at the end of the Heist Battleground: Moon activity, serving as the final boss. Once the Fireteam reaches the inside of the Submind Vault and attempts to
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  • Legion forces in Mercury's future, as well as a boss in the Bombardment encounter. Dranurgh is the first boss of Bombardment encounter. They make use of all
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  • replace most standard enemy encounters with Taken, but retain the same boss. The second boss to do so was Sekrion, Subverted Mind in The Nexus redux. Nixis's
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  • Descendant Minotaur that was encountered in the Simulant Future as the final boss of the Not Even the Darkness Mission. Its purpose was to guard the inner
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  • Acanthos, Gate Lord was a Vex Gate Lord encountered on Nessus. It is the first boss encountered in the mission Six. Acanthos was encountered in the Glade of
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  • Choking Blades were an Ultra Vanquisher variant that was the boss of the third level of the Escalation Protocol World Event. Destiny 2: Warmind (First
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  • crystals will appear around the Warden. Once they have been destroyed, the boss fight will commence, and large hordes of Lucent Hive will rush to assist
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  • Gor'ath Gath is a Taken Phalanx that serves as the final boss of the Revamped version of the Lake of Shadows Strike. Gor'ath Gath functions similarly to
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  • then trigger the Heroic encounter in which Inomina will spawn as the final boss with Taken reinforcements. Inomina's unique ability is to generate an immunity
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  • player's last known location. Arguably, the most challenging aspect of the boss fight was the tight corridors and the lack of cover. Arunak was coated in
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  • in Destiny. It is used to summon Tier 2 bosses in the Court of Oryx. A Stolen Rune is used to trigger Tier 2 boss events in the Court of Oryx. Before it
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  • Subjugated Mind is a powerful Vex Minotaur Axis Mind that serves as the final boss of Override: The Moon and Override: Last City and as the keeper of its own
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  • Hathrek, the Glasweard is a Hive Lightbearer Wizard who appears as the boss of the Extraction Lost Sector in Savathûn's Throne World. Hathrek is encountered
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  • of powerful Taken to bring down the boss' shield. This will be repeated twice before the Fetor dissipates and the boss is left completely vulnerable. Caretaker
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  • Prisoner of Savathûn is a Scorn Ravager that can be encountered as a secret boss during the Altars of Summoning. It dons armor similar to the Hangman, but
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  • Destiny. It is used to summon Tier 1 bosses in the Court of Oryx. A Reciprocal Rune is used to trigger Tier 1 boss events in the Court of Oryx. Stolen Runes
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  • will return so it is important to keep it in check. To deal damage to the boss, players must kill the three Wardweavers to break it's shield. Once Ungoloth
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  • the area are filled, a Boss will spawn, either a Treasured Ogre, a pair of Sky-Eater Wizards, or both in the final part. The bosses must be killed in order
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  • Salvation is a Fallen Captain of the House of Salvation who serves as the boss of the Concealed Void Lost Sector. The entrance to the Concealed Void Lost
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  • variants of the Scorn Abomination. A giant Demented Abomination is the final boss of the Mission Last Call. The encounter will start when the player travels
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  • you remain in the Ogres line of fire. If it gets close enough to you, the boss will raise its hand and slam the ground, dealing a great amount of damage
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  • the leader of the Blood Guard. Thumos is one of the few bosses in Destiny to have the standard boss death animation while also able to have it changed to
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  • Root Mind was a massive Vex Cyclops and Axis Mind that featured as the main boss of the A Garden World Story Mission and Strike. Found in Mercury's Simulant
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  • on Nessus, and served as the boss of the Lost Forge activity there. Much like the other Forge Saboteurs and Forge Bosses, Zevious-3 entered the encounter
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  • have a small window of opportuniy to damage the boss before the drones return. Killing the second boss will cause remaining enemies to leave and open the
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  • have a small window of opportuniy to damage the boss before the drones return. Killing the second boss will cause remaining enemies to leave and open the
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  • Hasapiko's shield. Once the shield is destroyed, damage can be done to the boss. However, during this damage phase, Hasapiko will enter a new stance and
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  • both were able to utilize Solar Flare attacks. Ablazed Glory was the second boss in Destiny 2 that does not need to be damaged to end the encounter and the
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  • expanding it. Azyrax, Exalted Conjurer is a Hive Wizard encountered as the boss in the Adventure Bad Neighbors. Destiny 2 (First appearance)
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  • Kell's Scourge was a Marauder working for Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 6. Destiny 2 Season of the Forge (First appearance)
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  • expanding it. Viadon, Inquistor Mind is a Vex Hydra encountered as the final boss of the Road Rage Adventure. Destiny 2 (First appearance)
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