The Stranger's Rifle: Difference between revisions

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{{stub}}
{{about|[[Elisabeth Bray|Elsie Bray]]'s Pulse Rifle in [[Destiny 1]]|the Pulse Rifle in [[Destiny 2]]|Elsie's Rifle}}
 
{{Quote|Ghost’s analysis suggests this weapon has been exposed to incredible forces…and that parts of it shouldn’t yet exist.|Weapon description.}}
{{Weapon infobox
{{Weapon infobox
|image= [[File:Destiny-ExoStrangers-PulseRifle.jpg|300px]]
|image=[[File:The Stranger's Rifle D1.jpg|300px]]
|manufacturer=
|style=[[Vex]]
|class= Legendary
|class= [[Rare]] {{c|Base}}<br>[[Legendary]] {{c|''[[The Taken King]]''}}
|type= [[Pulse rifle]]
|type= [[Pulse Rifle]]
|level=
|level=14
|accuracy=
|accuracy=
|stability=
|stability=54-77
|handling=
|handling=80
|magazine= 24
|reload=65-72
|feed=
|magazine=24
|ammo=
|feed=Clip Magazine
|mode= Fully automatic (Unlocked)
|ammo=Primary
|rate=
|mode= Burst
|damage= Kinetic
|rate=66 RPM
|range=
|damage={{icon|Kinetic}} Kinetic
|service=
|range=45-63
|affiliation= The [[Exo Stranger]]
|aim=30-45
|zoom=17
|recoil=90-110
|direction=Tends Vertical
|service=[[Guardian]]s<br>[[The Exo Stranger]]
|affiliation= [[The Exo Stranger]]
}}
}}
The '''Stranger's Rifle''' is a legendary [[pulse rifle]] in ''[[Destiny]]''. It is obtained by the player from the [[Exo Stranger]] after completing the [[Black Garden]] Story mission for the first time.
{{Quote|[[Ghost]]'s analysis suggests this weapon has been exposed to incredible forces…and that parts of it shouldn't yet exist.|Weapon description.}}
The '''Stranger's Rifle''' is a [[Legendary]] {{icon|Kinetic}} [[Pulse Rifle]] in ''[[Destiny]]''. It is obtained by the player from the [[Exo Stranger]] after completing the base  story campaign for the first time. If the player already completed that mission, the player must go to the Abandoned Quest kiosk in the [[Hall of the Guardians]], and choose the quest called [[The Fruit of the Garden]] to obtain the legendary version.


==Stats==
==Perks==
*Requires Level 14 (was Level 16)
*'''Barrels'''
*209 Damage (Year 1) 110 (Year 2)
**'''Smooth Ballistics''': Increased recoil. Boost to range.
*209 Attack (215 when fully upgraded) (Year 1) 110 (115 when fully upgraded) (Year 2)
**'''Accurized Ballistics''': More range and impact. Increased recoil.
*Year 2: Ascension: Spend 25 legendary marks to increase this weapon's attack (170) in Year 1.
**'''Smart Drift Control''': Predictable and controllable recoil. Penalty to range.
*Magazine: 21 (Year 1) 24 (Year 2)
*'''1st Perk'''
*This weapon can be fired in full auto mode.
**'''Full Auto''': This weapon can be fired in full auto mode.
*Rewind: Missing a shot has a chance to return ammo directly to the magazine. (comparable to Mulligan)
*'''Stat Modifiers'''
**'''Speed Reload''': Reload this weapon quickly.
**'''Hand Loaded''': This weapon is effective at an extended range.
**'''Fitted Stock''': Increases weapon stability.
*'''2nd Perk'''
**'''Rewind''': Missing a shot has a chance to return ammo directly to the magazine.


==Trivia==
==Trivia==
*The [[Fate of All Fools]] exotic scout rifle was a re-skinned version of The Stranger's Rifle.
*Originally a rare weapon, The Stranger's Rifle became a legendary weapon after patch 2.0.0
*Originally a rare weapon, the Stranger's Rifle became a legendary weapon after patch 2.0.0
*Five other weapons have used the model of The Stranger's Rifle:
**The [[Fate of All Fools]] Exotic Scout Rifle. This weapon was later replaced by the [[Jade Rabbit]].
**The [[No Time to Explain]] Exotic Pulse Rifle added to ''Destiny'' in ''[[The Taken King]]'', and ''[[Destiny 2]]'' in ''[[Beyond Light]]''.
**The [[Machina Dei 4]] Legendary Pulse Rifle introduced in ''[[Curse of Osiris]]''.
**The [[Adhortative]] Legendary Pulse Rifle introduced in ''[[Season of the Undying]]''.
**The [[Elsie's Rifle]] Legendary Pulse Rifle introduced in ''[[Into the Light (update)|Into the Light]]''.


==Gallery==
==Gallery==
Line 45: Line 59:
==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
**''[[The Taken King]]''
*''[[Destiny 2]]'': ''[[Into the Light (update)|Into the Light]]'' {{c|As [[Elsie's Rifle]]}}


{{Rifles}}
{{Primary weapons|Y1}}


[[Category:Legendary weapons]]
[[Category:Pulse Rifles]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category: Pulse rifles]]

Latest revision as of 14:32, May 14, 2024

This article is about Elsie Bray's Pulse Rifle in Destiny 1. For the Pulse Rifle in Destiny 2, see Elsie's Rifle.
The Stranger's Rifle
The Stranger's Rifle D1.jpg
Production overview

Style:

Vex

Rarity class:

Rare (Base)
Legendary (The Taken King)

Weapon type:

Pulse Rifle

Required level:

14

Min-max stability:

54-77

Min-max handling:

80

Min-max reload speed:

65-72

Min-max magazine:

24

Specifications

Feed system:

Clip Magazine

Ammunition type:

Primary

Fire mode:

Burst

Rate of fire:

66 RPM

Damage:

KineticS.png Kinetic

Effective range:

45-63

Hidden stats

Aim assistance:

30-45

Zoom:

17

Recoil:

90-110

Bounce direction:

Tends Vertical

Service history

In service:

Guardians
The Exo Stranger

Affiliation:

The Exo Stranger

 

"Ghost's analysis suggests this weapon has been exposed to incredible forces…and that parts of it shouldn't yet exist."
— Weapon description.

The Stranger's Rifle is a Legendary KineticS.png Pulse Rifle in Destiny. It is obtained by the player from the Exo Stranger after completing the base story campaign for the first time. If the player already completed that mission, the player must go to the Abandoned Quest kiosk in the Hall of the Guardians, and choose the quest called The Fruit of the Garden to obtain the legendary version.

Perks[edit]

  • Barrels
    • Smooth Ballistics: Increased recoil. Boost to range.
    • Accurized Ballistics: More range and impact. Increased recoil.
    • Smart Drift Control: Predictable and controllable recoil. Penalty to range.
  • 1st Perk
    • Full Auto: This weapon can be fired in full auto mode.
  • Stat Modifiers
    • Speed Reload: Reload this weapon quickly.
    • Hand Loaded: This weapon is effective at an extended range.
    • Fitted Stock: Increases weapon stability.
  • 2nd Perk
    • Rewind: Missing a shot has a chance to return ammo directly to the magazine.

Trivia[edit]

Gallery[edit]

List of appearances[edit]