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  • last one standing?" The smirk came back. "Easy. Embrace the Praxic Fire." Duty Bound shares its frame with Silicon Neuroma and D.F.A. , other Nightfall
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  • before being defeated by Guardians. Years after her death, following Titan being abducted by The Witness, her skull would be recovered by Kelgorath, Risen from
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  • Mechanism. It is assisted by an army of Vex, including Quantum Hobgoblins and a Malignant Wyvern. It has no unique mechanics and will fire upon the player from
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  • Val Eralus, the Obedient Val Gruuk, Bound to Sedia Val Pros, Tower Sentry Val Prosk, Bound to Sedia Yächaar, Bound to Sedia Common Variants Consumed Phalanx
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  • serious mercenaries, fire hammers? Been in the wilds for decades, and word is they've made a new pact with the City, so there's bound to be more of them
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  • fourth Red Legion commander Taken by Savathûn, behind Grask, the Consumed, Val Eralus, the Obedient and Yächaar, Bound to Sedia. Destiny 2 Shadowkeep (First
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  • have lost their rapid-fire Void Eye Blast in favor of the Arc Rotten Surge, which is shot in bursts that increase in the rate of fire the longer it keeps
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  • Mishkara Morgath, Lore-Keeper Orm Duluz, Bound to Sedia Orm Vashyx Pandrok, Pillar of Nothing Roln'gur, Blade-bound to the Terrace Saturn Survivor Sulk'oth
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  • currently shooting towards. They follow a new attack pattern, now firing a continuous, rapid fire, spiraling stream of projectiles capable of quickly shredding
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  • "A foreboding staff bearing engravings of Hive runes and bound with mystical charms" — Artifact Description The Acolyte's Staff is the Seasonal Artifact
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  • counterparts are famous for. Their invisibility can be broken by stunning them with heavy fire, or by using Suppression effects. Their weak spot has moved to
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  • Jumpship introduced in Season of the Haunted. It could be acquired by completing the Bound in Sorrow quest during Season of the Haunted. "And my vanquisher
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  • bonus rate of fire, handling and stability as long as the wielder's super is charged. Touch of Malice- Fast-firing scout rifle only obtainable by completing
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  • Warmth of Riven Val Hragan, Lighteater Val Talacanth, Bound to Sedia Vro'ourn, Fist of Oryx Zuuan, Taken by the Voices Common Variants Consumed Centurion - Heroic
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  • differently. When firing from the hip, Ticuu's Divination will fire three Solar "darts" that home in on enemies and "mark" them - signified by flames running
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  • Activision Blizzard: Bound by Fire Nation of Beasts Bungie (2015/10/25), Destiny: The Taken King, Activision Blizzard: A March of Fire Bungie (2017/9/8),
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  • Projections are always airborne, higher than the height kept by a Wizard, meaning that ground-bound attacks will be useless against them and Swords will be
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  • all those bound to a Fallen House. Later, he would be imprisoned deep within the Prison of Elders alongside his fellow Barons, but freed by Uldren Sov
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  • Launcher that was crafted by Queen Mara Sov through a ritual transforming Savathûn's Worm into a weapon. Worm's Hunger: This weapon fires Hive worms which explode
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  • Knock, Knock Unsealed Paradox A Ranger Lost A Ranger Found A March of Fire Bound by Fire A Spark in Shadow Bottle the Arc Dread Patrol Questing system is completely
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  • itself by splitting and creating another Taken Psion with full health. They wield Arc Slug Rifle that can fire very rapidly. Taken Phalanx—can fire Arc blasts
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  • Stacks up to three times Blood Bound—tethered enemies explode when killed. Damage to tethered enemies is shared to all Quiver—fire Shadowshot up to three times
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  • accompany Val Talacanth, Bound to Sedia, when they first appear to confront the firetam. A second Elite pair will be alongside Orm Duluz, Bound to Sedia, and they
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  • causing five Eggs to spawn throughout the raid. A single Egg that is not bound by any Curse-based restriction can be found directly to the left of the player's
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  • Guardians and their Ghosts. Whether before or after it was built, Thorn became bound to the now Xyor, the Unwed; killing her removes the link and enables Guardians
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  • set the user on fire when fired, a feature later mirrored by Tommy's Matchbook. Eriana's Vow and Eriana's Vengeance were both owned by the Exo Warlock
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  • manifestation of Guardian's fears and trauma—created by the Lunar Pyramid—and is used to taunt them by reminding them how the Light abandoned Cayde-6 when
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  • Solstice 2022 by stoking 150 flames in the Bonfire Bash mission. Any flames stoked by members of the fireteam counted as well as flames stoked by the player
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  • player left on the plate after a few seconds will be instantly killed by a Fire Blast. This process is repeated until either Zulmak or the fireteam is
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  • plunder and tried to make of it an idol and a commanding will. Yet Xol was bound joyously to the very logic that sustained it in its death. It wanted the
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  • "Ah, Nessus. What a trash fire. Glad you're doing, and not I." — The Spider Thyrdron is a Major Vex Minotaur encountered within the Orrery Lost Sector
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  • of the Wish. It can be acquired by random drop from the Warlord's Ruin dungeon, and the drop rate can be increased by completing dungeon triumphs. Intrinsic
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  • Sniper Rifle awarded after completing waves from the Altars of Sorrow. Rapid-Fire Frame: Deeper ammo reserves. Slightly faster reload when magazine is empty
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  • to zero, and the cosmos will collapse into a singularity, to be reborn in fire. There will be no end to eternity here." — Mara Sov, addressing the Awoken
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  • This section needs expansion. You can help Destinypedia by expanding it. The Trinity Ghoul wielded by a Guardian in the Forsaken weapon trailer. Destiny 2
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  • Duty Bound - Chance to drop as a reward from Savathûn's Song when that strike is the Nightfall; an Adept version of this weapon can be obtaine by completing
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  • tactics focus on the bounding advance: while some units attack the target, others attempt to close the gap between them or find new firing positions. They are
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  • considered an NFZ. Until the Dreaming City crisis, viable in-bound flight paths were strictly controlled by the Awoken. Their misfortune has opened new horizons
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  • set up by Zatocc, Devoted to the Witness to the Fireteam sent to infiltrate the facility. They have no particular mechanics and can be slain by volume
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  • the Sword Logic and those bound by it. As Savathûn sought to free herself from the Witness to whom was bound in servitude to by her pact with the Worms,
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  • infiltrating the facility. They have no particular mechanics and can be slain by volume of fire. Destiny 2: Season of Defiance (First appearance) Bungie (2023/28/2)
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  • here in the Botza district." Prak'kesh nods warily. "Sure." "House Light is bound to get a taste for it, with a little… targeted marketing." Spider folds a
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  • particular mechanics after being made physical by planting the correct standards, and will capitulate to focused fire, completing the encounter. According to
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  • Mind for study by excavating into its lair, only to be thwarted by a fireteam of Guardians, which then destroyed Protheon. It was determined by Failsafe that
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  • Increases handling speed. Selectable Perk 2: Accurized Rounds: This weapon can fire longer distances. Increases range. Flared Magwell: Optimized for fast reloading
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  • particular mechanics after being made physical by planting the correct standards, and will capitulate to focused fire, progressing the encounter. According to
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  • before. Tread carefully." — Eris Morn "This relic of ancient trauma is bound by Hive magic, like a new bandage on an old scar." — Eris Morn Destiny 2:
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  • through depraved rituals conducted by Wizards. They are immensely strong, with powerful melee attacks, and can also fire blasts of energy from their head
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  • supported by multiple Cabal reinforcements, and primarily attacks with a specialized weapons platform with two different modes of fire. The primary fire mode
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  • This should infuriate you, Guardian. And you should turn that fury into fire" — Osiris Time Warden Dranurgh was a powerful Cabal Centurion that appeared
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  • Battleground: EDZ. They have no particular mechanics and can be slain by volume of fire. In the playlist and Legend versions of the activity, Viguln is replaced
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  • safety of the City. Bound by an oath, they live as mercenaries, seeking battles and alliances beyond the Walls. Now the Light of their fire has at last found
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  • guarding the chest. Dulurc will focus fire on their target with their massive Power Slug Thrower with rapid-fire capabilities, and will quickly take them
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  • Weapons of Sorrow like Necrochasm. However, Enkaar was discovered by Drifter and killed by The Guardian in a standoff within the depths of the Jetsam of Saturn
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  • Integration Mind has no particular gimmicks and can be destroyed through volume of fire, and will not reapppear again once it is taken out. With the release of Beyond
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  • is always active. The Warpriest will fire Retaliation Swarms when shot at, will summon Axion Darts at will, and fire Darkness Bolts to blind Guardians. The
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  • offering, players will find themselves under constant fire. Ei Haruuz is initially protected by an Immunity Shield. To deactivate it, players have to charge
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  • giant Minotaur abilities, it can fire a blinding Arc Slap Grenade. It has no invulnerability phases and can be swiftly slain by a group of players. Destiny
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  • giant Minotaur abilities, it can fire a blinding Arc Slap Grenade. It has no invulnerability phases and can be swiftly slain by a group of players. The word
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  • Cannon, which can quickly fire high-impact, explosive projectiles from long distances. He can create large pools of fire by stomping the ground, knocking
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  • a powerful stomp attack that leaves behind large, burning pools of fire behind, which they will perform if you get to close, knocking you back and causing
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  • player with it Aeon Maul and slam the ground to force them away from the fire and make them succumb to the cold. It will constantly summon reinforcements
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  • stand back and hover in the air to repeatedly fire his rifle from above, allowing him to deliver suppressive fire. However, his preferred method of attack is
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  • easy: embrace the Praxic Fire. Taeko's cockiness was soon proven to be foolhardy, as the Guardian fireteams quickly became trapped by the Hive within the warrens
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  • the boss will spawn, bolstered by several other Lucent Hive enemies. Hiak'ar utilizes a Boomer in combat, which can fire large, long-ranged Arc blasts in
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  • military operations. They are equipped with Slug Rifles upgraded with a faster fire rate, allowing them to kill Guardians quickly. Their shields grant them full
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  • fast, and can teleport to nearby parts of the area to briefly avoid incoming fire. The Minotaur can stomp the ground as a close-ranged attack, creating a powerful
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  • enough. It will open fire with its Line Rifle and occasionally follow up with Void flame projectiles that create a circle of purple fire upon impact. After
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  • Anomalies, which will drop Taken Essence upon death. The Essence's primary fire can be used to bring down Axsaeniia's shield and make them vulnerable. The
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  • Safeguard. It is accompanied by a large amount of Vex reinforcements, including Cyclopses and Wyverns. It will lay down fire on the players while its brethren
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  • inside it. Celestial Fire: Send out a spiral of three explosive Solar energy blasts. Winged Sun: Fire weapons, send celestial fire, and throw grenades while
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  • addition, Uun'kar is accompanied by the Gaze of Savathûn, a massive Shrieker that will provide constant covering fire. Both must be slain quickly to gather
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  • been uploaded and applied. This article is a stub. You can help Destinypedia by expanding it. Monitor Type 2 is a Legendary Titan armor set that can be acquired
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  • stay close to the entrance to the Scarlet Keep and fire upon the Guardians. Its size gives it a good firing angle over most of the arena. Zydron is the only
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  • the ability to shoot fire from out of its mouth, leaving behind burning areas where they land and causing damage over time if hit by them. The boss is can
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  • mechanics, not summoning reinforcements, and can be slain with volume of fire, progressing the mission. Destiny 2: Season of the Witch (First appearance)
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  • mechanics, not summoning reinforcements, and can be slain with volume of fire, progressing the mission. Destiny 2: Season of the Witch (First appearance)
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  • Grenades that they can throw at long distances. They can also set fire to the ground around them by using their close-range stomp attack, which will drain a large
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  • dangerous, but they have no additional mechanics and can be slain with volume of fire, completing the activity. Destiny 2: Season of the Witch (First appearance)
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  • dangerous, but they have no additional mechanics and can be slain with volume of fire, completing the activity. Destiny 2: Season of the Witch (First appearance)
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  • particular mechanics after being made physical by planting the correct standards, and will capitulate to focused fire, progressing the encounter. According to
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  • at their enemies. They are capable of creating large, lingering pools of fire by slamming the ground with their fist if the player gets too close, causing
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  • sentence the general, but Umun interrupted by saying it can't be stopped as war is her only obsession. The fire behind Umun burned with intensity as she
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  • stomping down on the ground, unleashing a burning pool of fire around. Ksimikaa is protected by an Arc Absorption Shield for increased defense. However, Guardians
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  • they are incredibly agile and will quickly strafe around to dodge incoming fire, and can also scurry around the area to change position. They will sometimes
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  • fights much like any other Lightbearer Wizard, and can be slain with volume of fire. While the Oblative Adherent summons no more reinforcements in life, other
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  • who is supported by waves of Cabal reinforcements. His primary method of attack is a heavily modified Cabal Slug Shotgun which fires Arc damage at an incredible
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  • vulnerable. They have no special mechanics, and can be slain with volume of fire, though one must be careful of the huge hordes of reinforcements that can
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  • " "Chains! For centuries we have been bound by them! We have become pawns of our own devices. No Longer!" "One by one, we will rise again. This is our future
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  • activity. It wields a Flame Cleaver and has the ability to use Fire Blast. They are assisted by Revenant Ogres and Knights with Boomers. During the beginning
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  • dangerous, but they have no additional mechanics and can be slain with volume of fire, completing the activity. Ur-Hiruk's name is incorrectly capitalized in the
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  • a Scorn, however, she was presented to her former Kell by the Witness as "a gift." Horrified by what had become of her friend, Eramis reached out and grazed
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  • piloted by Psions. They will spawn at the opposite end of the vehicle bay, however they spawn infrequently and in some play throughs be replaced by a Halphas
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  • Constantly surrounded by all forms of Taken, the Guardian fights the Echo and its reinforcements, despite heavy burns from Cabal fire jets. As the Echo takes
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  • stronger attacks. Close-range powerful weaponry, such as a Shotgun or burst-fire Sidearm, was necessary to keep it back and deal sufficient damage. The War
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  • particular abilities other than high durability, and can be brought down by simple volume of fire. If left to its own devices, the Sentinel Commander will retreat
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  • the arena to provide extra fire support. Skiffiks come wielding a miniature but powerful Molten Welder, which they can fire rapidly and bombard their targets
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  • Blasts, slam the ground if anyone gets too close, and occasionally use her Fire Nova Gaze. At half health, she will split and summon a shade, which also
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  • impervious to attacks, and can only broken by players who gain the "Harmony" buff. Said buff is acquired by killing The Anathemas that appear near the
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  • impervious to attacks, and can only broken by players who gain the "Harmony" buff. Said buff is acquired by killing The Anathemas that appear near the
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