Tower (Destiny 2)

From Destinypedia, the Destiny wiki

This article is about the social space in Destiny 2. For the social space of the same name in Destiny, see Tower.
Tower (Destiny 2)
Destiny 2 Tower Courtyard.png

Location:

The Last City, Earth

Accessibility:

Complete A Guardian Rises

Player Capacity:

26

 

The Tower is a social space located atop the defensive wall encircling the Last City. It serves as the headquarters of the Vanguard and the home of the Guardians.

Following the defeat of Dominus Ghaul and his Red Legion, the Vanguard opened facilities on wall's ramparts while the original Tower, which was destroyed at the onset of the Red War, was being rebuilt. The new Tower provides a dramatic view of the reawakened Traveler.

Gameplay[edit]

In Destiny 2, the Tower acts as the main hub for Guardians in between activities. It was the second social space unlocked in the game, after the Farm. Once the Story mission Chosen is completed, The Farm's icon in the Director was replaced by an icon depicting the reawakened Traveler, which opens a map of the Tower and provides access to its landing zone. The Farm's icon is moved to the European Dead Zone map and can still be accessed, but as most vendors have relocated to the Tower, the only features still available there are the postmaster, vaults, and Cryptarch Tyra Karn. Following the release of Shadowkeep, both the Farm and the Tower are unlocked by default.

Activities[edit]

  • Purchase gear from vendors
  • Decode engrams with the Cryptarch
  • Acquire quests and challenges
  • Store and retrieve gear from vaults
  • Receive rewards for completing quests and challenges
  • Create fireteams with other Guardians
  • Play an assortment of mini-games and puzzles
  • Pledge yourself to a Faction during a Faction Rally

Characters in the Tower[edit]

Courtyard[edit]

Bazaar[edit]

Hangar[edit]

Annex[edit]

Mini-games[edit]

  • Lava Challenge
    • Location: Courtyard
    • Objective: Activate the crates on the bridge above where Guardians spawn into the Tower, the prompt will read "Don't !" Doing this grants a red aura and the warning that "The floor is lava!" Contact with any surface aside from railings, crates, and flowerbeds will rapidly damage the player. The goal is to reach a blue pillar of light located somewhere in the Courtyard. Failing will kill the player and reset the challenge, while succeeding will earn the temporary buff "Quicken", which grants increased sprint speed and jump height.
  • Ball puzzle
    • Location: Courtyard
    • Objective: A purple ball can be found near a stack of crates on the bridge above where Guardians spawn into the Tower. Kicking this ball to a specific location in the Courtyard will cause a green ball to appear in the purple ball's original spot. Move the green ball to its goal area to spawn a black ball, and then a blue ball. The puzzle is complete when a large Traveler ball spawns and fireworks set off across the sky.

Removed[edit]

  • Soccer
    • Location: Hangar
    • Objective: The eastern half of the Hangar features an open area much larger than the Farm's soccer field. The ball spawned in the middle, and the goals are at opposite ends. Scoring a goal will set off fireworks in the sky behind that goal. In addition, both goals are bracketed by a pair of controls that, when activated, will briefly raise floor panels in the middle of the area. The ball no longer spawned following Saint-14's arrival in the Hangar during Season of Dawn, meaning this mini-game can no longer be played.

Trivia[edit]

  • Eva Levante is notably absent from the new Tower. Ghost mentions that she survived the destruction of the original Tower and the Red Legion's occupation of the Last City, but has not been seen for some time. She appears later during various holiday events.

Gallery[edit]

List of appearances[edit]

References[edit]