Efrideet/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.


Efrideet
Efrideet MIND.jpg
Biographical information

Other name(s):

The Youngest Iron Lord

Species:

Human

Gender:

Female

Hair color:

Blonde

Eye color:

Brown

Political and military information

Rank:

Iron Lord

Class:

Lightbearer (Arc/Rising Arc)

 

"A brave warrior with bold ideas and a sincere heart who hopes everything will take a turn for the better."

Efrideet is a Lightbearer risen by Amie, and a member of the Iron Lords. She is a playable character in Destiny: Rising, and first introduced in Season of Wishes.

Biography[edit]

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Gameplay[edit]

Refugium
Refugium Info.jpg
Specifications

Element:

Arc/Rising Arc

Core mechanics:

Blind[Key Word 1]
Knockback[Key Word 2]
Mobility[Key Word 3]

 

Overview[edit]

Traits
  • Mythic
  • Arc
  • Offense
  • Long Range Combat
Weapons

Relic Abilities[edit]

Passive
  • Contender: Attacking combatants with javelins or landing shots while Competition is active grants Competitive Advantage.[Key Word 4]

Competitive Advantage slowly decreases over time. Taking damage will instantly deduct Competitive Advantage, which is converted into healing for Efrideet. When Competitive Advantage falls below 30%, Efrideet will gain Flow Protection, preventing additional loss due to time.


Signatures
  • Lightning Catcher 19.0s

Blind[Key Word 1] Knockback[Key Word 2]

Throws a javelin, dealing damage to combatants hit and inflicting them with Knockback. Struck combatants are then continuously inflicted with Blind.

Throws a Thunderous Javelin towards the crosshairs. Javelins pierce through combatants' bodies on impact, dealing 2720[Parameter 1] Arc damage and inflicting Knockback.

If the combatant hits an obstacle, another combatant, or Storm Exclusion's edge mid-knockback, they will take an additional 2400[Parameter 1] Arc damage, as will any combatants they collided with along the way.

Javelins remain for 6s after hitting a combatant, during which the hit combatant will be inflicted with Blind.[Key Word 1] Target acquisition is significantly boosted while firing at combatants held down by a javelin, and the weapon will not be subject to damage falloff due to range.

This ability starts with 2 charges. If a Thunderous Javelin falls to the ground without hitting a target, it will disappear, refunding 70% energy.

  • Competition Time 13.0s

Mobility[Key Word 3]

Quickly dodges and activates Competition, during which landing shots grants points that offset damage taken. Additionally, while Competition is active, Efrideet gains a rate of fire bonus, and she can perform additional dodges.

Efrideet dodges in the direction she's moving in, temporarily evading combatants and activating Competition for 8s.

While Competition is active, Efrideet gains 25% movement speed bonus, her rate of fire increases by 24%, and she gains an initial Score of 8 points. Each point offsets damage equal to at least 5% of Efrideet's max health, for a maximum of 20% of her max health.

While Competition is active, each Hand Cannon/Sniper Rifle shot landed increases Efrideet's Score by 1/3 points respectively, with precision hits granting double points. Up to 15 points can be held at a time. Competition automatically ends once all points are exhausted.

While Competition is active, cast the ability again to perform an additional dodge. There is a 2s cooldown between these additional dodges.


Super
  • Storm Exclusion 120.0s

Blind[Key Word 1]

Leaps and throws a Thunderous Javelin, dealing high damage upon overpenetrating combatants. Once it lands, it generates a storm field. The field continuously unleashes lightning strikes that hit random combatants, dealing damage and inflicting Blind.

Efrideet leaps and throws a Thunderous Javelin towards the crosshairs, overpenetrating hit combatants and dealing 6000[Parameter 2] Arc damage. Once the javelin hits terrain, it unleashes Arc energy, generating a storm field with a 10-meter radius and dealing 2000[Parameter 2] Arc damage to nearby combatants. Afterwards, the field persists for 5s, during which rapid lightning strikes will hit random combatants in range. The storm strikes 5 times per second and deals 1200[Parameter 2] Arc damage per hit. These strikes also inflict Blind for 1s.

Targets hit by lightning strikes will be marked, increasing the damage Efrideet deals to them by 20% while the storm is present.


Relic Traits
  • Forked Lightning: While aiming at combatants using Lightning Catcher, if other targets are within a small range of the sights, then an additional Phantom Javelin will be launched when the javelin is thrown. Its effect is the same as the main javelin, but it only deals 70% damage. Phantom Javelin does not provide Competitive Advantage,[Key Word 4] and energy is not returned if it hits the ground.
  • Contest Reward: Upon activating Competition and while Competition is active, each dodge reloads 100% rounds for both weapons, overflowing the magazine by up to 200% of its capacity.
  • Shrewd Marksman: While Competition is active, each point acquired provides 2% recharge to Lightning Catcher. When Competition ends, any excess points will be treated as Victory Points, converting into recharge at a 2x ratio.


Weapon Mastery
  • Lightning Burst
  • LV.1: Shots that hit combatants controlled by Thunderous Javelin will activate the javelin, unleashing a burst of lightning. Each Thunderous Javelin has 6 Electrostatic Energy charges. Triggering a burst using Hand Cannon shots consumes 1 charge, while triggering with Sniper Rifle shots consumes 3 charges. Each charge consumed deals 400[Parameter 1] Arc damage to the target, and lightning bursts can be triggered once every 0.3s.
  • LV.2: Lightning burst damage is increased by an additional 20%. Landing precision hits increases this bonus to 40%.
  • LV.3: Lightning burst damage is increased by an additional 50%. Landing precision hits increases this bonus to 70%.
  • LV.4: When a lightning burst occurs, if there are other combatants within a 15-meter radius, then the lightning will be chained to the nearest combatant once, dealing 50% of the burst's damage. If there is another javelin within a 15-meter radius, then that javelin will also generate a burst, after which it will be chained to the target hit by a weapon shot.
  • LV.5: Lightning burst damage is increased by an additional 80%. Landing precision hits increases this bonus to 100%.

Talent Tree[edit]

  • Lightning Recovery: When combatants affected by Thunderous Javelin's control effects are defeated, Efrideet recovers 300[Parameter 3] health. Additionally, 10% energy will be returned to Lightning Catcher for every Thunderous Javelin on that combatant.
  • Participation Trophy: Casting Competition Time provides 6 charges of Electrostatic Energy. While this is active, each hit will consume 3 charges to trigger a lightning burst. The effects are identical to Lightning Burst.
  • Upgraded Storm: Storm Exclusion's damage dealt is increased by 30%.
  • Condensing Light: Enhances Electrostatic Energy, increasing the damage of Lightning Burst by 30%. Additionally, the duration Thunderous Javelin lasts after hitting a target is extended to 7s.
  • Competitive Master: The damage bonus provided when at full Competitive Advantage[Key Word 4] is increased to 30%. Additionally, the max Score available while Competition is active is increased to 24.
  • Fired Up: Lightning Catcher launches an additional, independent Phantom Javelin, which prioritizes locking onto targets that haven't been locked onto. If no such targets exist within range, then it will prioritize the first target to be locked onto.

Ascend[edit]

  • LV.1: While Competitive Advantage is present, all of Efrideet's damage dealt increases by 8%.
  • LV.2: While Competitive Advantage is present, all of Efrideet's damage dealt increases by 10%.
  • LV.3: While Competitive Advantage is present, all of Efrideet's damage dealt increases by 13%.
  • LV.4: While Competitive Advantage is present, all of Efrideet's damage dealt increases by 16%.
  • LV.5: While Competitive Advantage is present, all of Efrideet's damage dealt increases by 20%.

Info[edit]

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

Refugium[edit]

"Yet fate will always favor you. Even the Holy Grail itself would choose you, my purest of knights—Sir Galahad."

Cleansing[edit]

Efrideet's Ghost revived her beneath a Tree of Light in the southern reaches of Old Europe. Completely unarmed, Efrideet wielded the first thing she could find—a branch from the Tree of Light. With each death and each revive, the Light honed her and her makeshift weapon, until finally, it became her Relic, became one with her Light.

Efrideet[edit]

"A brave warrior with bold ideas and a sincere heart who hopes everything will take a turn for the better."

Name: Efrideet

Race: Human

Revival Location: Old Europe

Ghost: Amie

Relic: Refugium

Although Lady Efrideet was one of the first Lightbearers to join the Iron Lords, to this day, she is still the youngest among their ranks.

Unlike Saladin, Radegast, and the rest of the Iron Lords, Efrideet doesn't hold any territory. Instead, she freely roams between the lands of her companions, helping them solve their problems.

Lady Efrideet is known for her remarkable aim, holding unbreakable records in marksmanship competitions of any and all form.

Amie[edit]

A loyal, peppy, and somewhat impatient Ghost. She can't stand silence and is always trying to keep conversations relaxed.

Audio[edit]

Destiny-GhostConstruct.png This section is a stub. You can help Destinypedia by expanding it.
Interactive Voice Lines

Idle Dialogue 1

Idle Dialogue 2

Idle Dialogue 3

Idle Dialogue 4

Idle Dialogue 5

Idle Dialogue 6

Idle Dialogue 7

Idle Dialogue 8

Idle Dialogue 9

Idle Dialogue 10

Touch Interaction 1

Touch Interaction 2

Touch Interaction 3

Touch Interaction 4

Touch Interaction 5

Touch Interaction 6

Touch Interaction 7

Touch Interaction 8

Touch Interaction 9

Touch Interaction 10

Common Enhancement 1

Common Enhancement 2

Common Enhancement 3

Change Appearance 1

Change Appearance 2

Change Appearance 3

Key Enhancement 1

Key Enhancement 2

Key Enhancement 3

Prepared for Battle 1

Prepared for Battle 2

Prepared for Battle 3

Prepared for Battle 4

Prepared for Battle 5

Prepared for Battle 6
Battle

Overlord Defeated 1

Overlord Defeated 2

Overlord Defeated 3

Overlord Defeated 4

Celebration 1

Celebration 2

Celebration 3

Battle Complete 1

Battle Complete 2

Battle Complete 3

Elite Defeated 1

Elite Defeated 2

Elite Defeated 3

Boss Encounter 1

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Activity Failure 1

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Activity Failure 4

Greeting 1

Greeting 2

Greeting 3

Last Survivor 1

Last Survivor 2

Last Survivor 3

Ask for Help 1

Ask for Help 2

Revived 1

Revived 2

Revived 3

Revived Teammate 1

Revived Teammate 2

Revived Teammate 3

Sorry 1

Sorry 2

Elite Encounter 1

Elite Encounter 2

Elite Encounter 3

Activity Starts 1

Activity Starts 2

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Activity Victory 1

Activity Victory 2

Activity Victory 3

Activity Victory 4

Casting Super 1

Casting Super 2

Super Charged 1

Teammate Down 1

Teammate Down 2

Teammate Down 3

Thanks 1

Thanks 2
Activity Ready Interactions

Diary[edit]

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

Letter to Radegast I[edit]

Radegast, are you serious?

Not that I'm complaining or anything. What I mean is, are you absolutely sure you're going to send me on an emergency mission right off the heels of a tour of aaaaall the Iron Lords' territories? Like, are you really REALLY sure?

Fine, I'm complaining. But it's been five years without a break. I want a holiday too, y'know! Plus, Amie already came up with the perfect vacation plan:

10:00 Wake up

10:30 Eat breakfast

12:00 Eat lunch

13:00 Sleep

14:00 Wake up

17:00 Eat dinner

21:30 Eat a nighttime snack

24:00 Sleep

(Schedule repeats every day for a month.)

What do you think? Perfect, right?!

By the way, by the time this letter's been sent, I'll have already made it to Apollonia. If all goes according to plan, I'll be arriving at the border of Rita-4's territory the day after tomorrow. There are no Fallen, Cabal, or mortals here. It goes without saying, but this place seems like the ideal napping spot. If you retract that assignment of yours, I'll kick off Operation: Vacation right here.

[Attached is a photo of Apollonia.]

How's your "City of Hope" coming along? I hear things got a bit heated when you and Silimar were choosing an alloy for the wall's construction. Best not to get on his bad side—with age comes stubbornness. (Don't let Silimar read that bit.)

Also, why'd you choose me for this mission? Isn't dueling Warlords Jolder's gig? (P.S. How's she doing? Nothing happened to her, right? She never responded to the last letter I sent. Hopefully, Lesnar just lost it.)

Letter to Radegast II[edit]

Hey, did you mix something up?! You sent me to escort a kid?

You just picked me because I'm the better choice when it comes to dealing with children, didn't you?

Radegast, you could've just told me, "Lady Efrideet, I need you to carry out a glorious yet confidential mission, which is finding the Speaker, the representative of the Traveler, and seeing her safely escorted to my territory." You did NOT have to send me to duel that damned Warlord Rita-4, wait for me to enter her territory and find a little girl surrounded by Ghosts, THEN finally tell me, "Haha, surprised? It's the Speaker!"

Are you even sure she's the real deal? Sure, the Ghosts all believe so, but Asteri's just a little kid. I don't even know where to begin… I mean, she can't be much more than ten years old!

And do we really need a Speaker? I'd heard plenty of rumors and stories about Speakers before all this, and yes, everyone needs faith—especially in such tumultuous times, people want something to believe in, something that can give them a sense of security, but… Isn't that what the Iron Lords are for? We've been working hard, and we've done well, haven't we?

Do you really need this little girl who knows nothing of this calling to leave her home, leave this remote yet beautiful island, to go to a soon-to-be-walled-off city and be saddled with a role she doesn't even understand?

She has parents and friends here. she looks no different from the other children. She's…she's happy.

I don't want to rob a child of her happiness.


At any rate, I'll challenge Rita-4 to a duel tomorrow. She won't be an easy one to deal with, but I won't lose.

I hope you'll reconsider taking the Speaker away.

A Very Old Record[edit]

February 4th

DM: Radegast failed his rolls for lockpicking three times in a row. To compensate for the adventurers' losses, you promised to treat everyone in the caravan to a drink upon your next encounter.

Radegast: I think I'm the one most in need of consoling here.


March 20th

DM: Jolder vowed to take point on the next action in exchange for a second roll of the dice for an attack.

DM: Jolder's second roll resulted in a critical failure.

Jolder: I know you're recording this just to mock me, Efrideet.


March 25th

DM: Perun cheated on her dice roll and will be maintaining all tools and equipment for a month as punishment.

Saladin: I knew it. There was no way she could roll a critical success every time.

Perun: A little too late for you to point that out, isn't it?


May 28th

DM: Gheleon's dwarf warrior unfortunately perished to the dragon's fiery breath. He has promised to forge everyone a piece of equipment in exchange for a chance to revive.

DM: I turn down my piece of equipment.

Skorri: Me too.

Gheleon: What are you two trying to say?


July 1st

Timur: You have to admit, the old rules are out of date. Double jumps do indeed exist and are entirely logical. So, if a jump is required, then the result should be the sum of two dice rolls.

Perun: Does that mean I can roll three times?

DM: Overruled. You're not Lightbearers; you're elves and halflings.

Drafts that Failed to Send[edit]

Efrideet >> Perun (Failed to send)

I swear, I am NEVER coming to Felwinter Peak in the winter again. This place is FREEEZING.

And the only source of warmth Felwinter keeps prepped in the whole freaking place? One single brazier in the library! Can you believe it?! I can't get so much as a wink of sleep without lighting the fireplace in my bedroom. Who would've thought the first thing I'd be doing after arriving here would be hiking to the summit and chopping firewood!

If you come out here, be sure to take the little path south of the temple. I've already shoveled away all the snow.

And another thing! Exos may have no blood, but Felwinter's as coldblooded as they come! I asked him where his kitchen was, and he said he doesn't have one. So then I asked what he does for food, and you know what he said? He doesn't eat—and since I'm a Lightbearer, if I die of hunger, I can just have my Ghost revive me!

Is this seriously something a person would say? Like, an emotionally stable, virtuous, kindhearted person wouldn't say something like that, would they?

Today marks three days of starving. I really miss you, Perun. I miss your barbecued skewers with a glass of soda, and your scones with strawberry jam…and your hummus with buttered bread… I'm not kidding when I say I could eat a whole elephant.


Efrideet >> Perun (Failed to send)

Oh, and you know what else? I saw Radegast and Orewing's comms records on Felwinter's screen.

What do you think the likelihood of Radegast willingly sharing his logs with someone else is?

I'd say zero.

I knew he was up to no good when he upgraded our devices! He was WAY too happy about it!


Efrideet >> Perun (Failed to send)

Is the signal out here really this bad? But I have no problem receiving all that spam Rhea sends!


Efrideet >> Perun (Failed to send)

Felwinter, I know this is your doing.

I swear, if you keep blocking my messages to Perun, I'll snap those antennas on the roof in two!

If I delete the parts about you, will you knock it off?


Felwinter >> Efrideet

Deal.

Delete after Reading[edit]

Efrideet >> Felwinter

I still don't get why we can't discuss this.

She violated the terms of the duel, killed so many people, and yet she doesn't even think she did anything cruel. I can tell that to people like Rita-4, Lightless mortals are just sheep in their pasture. She's never put their lives on the same level as hers; how could a butcher like her feel sympathy for the blood and deaths of livestock, after all?

And that's what really pisses me off—disgusts me, even. I know for a fact that she won't change her ways. she doesn't think she's in the wrong, so she'll just continue doing what she's always done until everyone accepts her "right" way of ruling.

If we leave someone like this alive, then I don't know what the meaning of the Light the Traveler has blessed us with is.


Felwinter >> Efrideet

Radegast is strangely stubborn in this regard. He always hopes the Iron Lords won't take lives.

For mortals, the concept of "death" is easily understood. But when it comes to Lightbearers, the end of their own life hinges on their Ghost's death. Thus, so long as their Ghost still lives, killing a Lightbearer is merely a somewhat painful yet temporary punishmnet.

Upholding this rule without room for modification is not so much about showing unbridled tolerance towards the Warlords (surely you see the absurdity of that statement) as it is about protecting you, as well as all the other Iron Lords.

Hear me out first.

The protection I speak of is not the standard definition you're thinking of. Of course you wouldn't lose to Rita-4. Had the restrictions on killing Ghosts been lifted, you would have merely ended the battle faster and with greater ease—two bullets at long range would have ended the both of them, and that mad tyrant would have died not even knowing where you were.

But in the Golden Age, and even long before that, multiple religions taught that murder would corrupt one's spirit and cause the descent of the soul. Of course, Radegast is not a believer of the old faiths, but his line of thinking aligns with the concepts passed down through their teachings: once you've taken one life, a misconception—a warped system of values—will implant itself in your mind. It will lead you to believe yourself about the lives of others, to believe that you have the authority to decide their fates.

What distinguishes the Iron Lords from the Warlords? Is it an understanding of strength? Is it lust for power? Or is it attitudes towards mortals?

All the above are correct answers, but they are too vague, too hard to define. Because of that, Radegast's final decision is actually quite easy to understand. The answer is the lines we will not cross. No matter how resentful or furious the Iron Lords are, there is one action we will not take.


Efrideet >> Felwinter

Here I thought you didn't agree with his way of thinking.


Felwinter >> Efrideet

I don't.

I may understand where he's coming from, but that doesn't mean I think it's the right choice.

For Radegast, protecting the Iron Lords may be the number one priority, but I can't say it's mine.

If I'm to suffer eternal damnation for killing a criminal deserving of death, then so be it. I don't see my soul as anything precious.

I would rather ensure the dregs of our world get the punishment they deserve as opposed to worrying about being poisoned by blind arrogance masquerading as justice.


Felwinter >> Efrideet

Efrideet, this conversation log will auto-delete once you close your comms terminal.

If you need my help, send Rita-4's coordinates to me.


Efrideet >> Felwinter

Thank you, Felwinter.

But I need to give this some thought.


Felwinter >> Efrideet


My offer always stands. I wait your answer.

To-Do List[edit]

1. Help Gheleon: Collect different armor materials.

1) Fallen Armor √

2) Cabal Armor √

3) Vex Metal Frames √ (That "Vex milk" was a pain to clean up. Plus it hurt my hands! Would that count as a work-related injury?)

4) To Do: Bing some Radiancite from the Red Sea Rift.


2. Help Radegast: find that weird Light-radiating thing.

Despite the very vague and very cryptic mission brief he provided, I actually found it.

It's…truly amazing.

Was it really naturally formed? It's hard to believe it, given how…structured the shape is.

This place was way too high up, though. I completely wore through my gloves and boots, and I nearly froze to death on my way down the mountain. If it weren't for Amie saying she couldn't recreate smashed armor, I would've just jumped.

Radegast owes me a pair of new, prettier boots.


3. Help Perun: Clear out the underground caverns.

Talk about a lot of bats. I don't think I've ever seen so many bats in my life.

The berries growing beside the subterranean river were really tasty, but my stomach hurt for days. Probably posionous.


4. Help Silimar: Collect as many recipes as possible.

Finally! He's having me do something that's not hunting for rocks, and not a moment too soon! Those hunks of ore are HEAVY!

1) Perun's Potato Fritters √ (Note: Next time, bring a pretty fritillary bulb to trade with her.)

2) Tseng's Tomato and Beef Stew √ (Note: The tomatoes should be sauteed a bit first…though Silimar will probably end up burning them to the pot.)

3) Hiro-4's Soup Curry √

4) Herold's Fårkål √ (Although his Ghost was the one to send me this recipe, he didn't raise any objections. That means the ingredients and steps shouldn't be a problem, right?)


5. Help Felwinter: Upgrade all comms network equipment in the Iron Lords' territories.

Is he seriously including Old Russia in those upgrades?! That's right outside your own front door, you hermit!

To Do: All that's missing is the upgrade to the new network in Jiangshi Metro. I'll be sure to head there next time I'm in the area.

Letter to Saladin[edit]

You blocked me, so I have no choice but to write you a letter.

I know you're not really mad at me; you just need some time to cool off.

But I'm not going to just stand by and watch you two fighting, Saladin. I've already lost one friend, and I don't want to lose another.

I know this may just make you even angrier, but I still have to say it. I didn't lose a friend because Radegast killed him. In fact, Gareth hadn't been Gareth for a long time at that point.

We all knew it. You did too, didn't you? You were his friend, too. Heck, you were even closer to him than I was, and you spent more time with him than the rest of us. You knew Gareth couldn't be that reckless or that arrogant. And there was no way he would've treated his people like slaves.

Just who was that man with the salt-and-pepper beard and green eyes? Are you telling me you truly never suspected anything?

Do you know how we viewed it back then? A demon possessing a husk. A demon Radegast had to exorcise. And I know that if Radegast had done nothing, and the situation had worsened, you would've made the same choice.

Saladin. You're the most fair-minded, courageous, and selfless man I know. You know what righteousness entails, and you understand that making decisions like this is, in its own way, a form of suffering. That's why you would have become the one to do what needs to be done, just like Radegast when he finally chose to act.

What you said to Radegast… I know you didn't really mean it. You were just hurting too much. Sometimes, that sadness impacts our decisions, making us go too far and say things just to make others feel the same pain we do… But that's not fair at all to Radegast.

Our bonds may be strong as iron, but even iron can scar and fracture. So please, take a bit to cool down, then try looking at all that happened with a fresh pair of eyes. Don't let things spiral to a point of no return.

Show of Interest[edit]

1. Perun — Agreed

I knew it! Perun's the best person in the whole world!


2. Jolder — Agreed

She seemed a bit too eager. Any excuse to get away from her apprentices' bickering, I guess!


3. Gheleon — Rejected

The audacity! He said a gathering of Iron Lords would give our enemies the perfect chance to attack. Buzzkill!


4. Silimar — Rejected

Gramps said he's gotta finish fixing up his castle before he can leave. So, in other words, never.


5. Timur — Rejected

Replied with a 'no' and then vanished. What's that about?


6. Orimund — Rejected

Made a very clumsy attempt at pretending not to hear me.


7. Skorri — Agreed

I knew Skorri would like my idea!

She even said she'd help me convince Radegast. I'm really grateful, but I have a feeling this might backfire…


8. Crimil — Rejected

Why does everyone have beef with Felwinter?!

Sure, the way he talks can get on people's nerves from time to time, but he's not THAT annoying…right?

…No, he IS that annoying.


9. Felwinter — Rejected

Not only did he say no, he also laughed at me. Your days are numbered, Felwinter!


10. Saladin — Rejected

When did Saladin learn to pass the buck? His life as a lord has changed him.


11. Radegast — TBD

I'm going to convince Radegast tomorrow. This time is sure to be a success.

Letter to Radegast III[edit]

No, Radegast. I've already thought this over. I don't need to waste more time "reconsidering."

Of course I understand the many benefits being granted a territory can bring, just as I know that my refusal will bring plenty of unnecessary conflict and trouble. But you know me, and you know how willful I can be. So please, allow me to "willfully" reject your proposal once more.

Yes, I've already made my choice. And no, this isn't something said in a moment of anger, nor is it some childish way of getting back at you. I know full well what I'm doing—I refuse the territory you've given me as well as your suggestion to select an Iron Wolf.

I don't want to be bound by borders, just as I don't want my days filled with tedious chores and meeting. If it were just dealing with alien invaders, then maybe it'd be a different story, but how could a lord even have such a thought?

And administrative tasks? Making big decisions? That sort of stuff is way out of my league. It'd be nice if everything in the world was neatly divided into "right" and "wrong," but things aren't so simple, are they? Who's right and who's wrong, you or Saladin? Who's right or who's wrong, you or Felwinter? Each of you has his own answer, but I don't. That's where the problem lies, Radegast.

I don't have an answer. All I can do is hope you guys won't continue arguing, hope that this issue can be put to rest so we can go back to the good old days when we felt like a family.

I know this is childish, but I can't change what's in my heart, and I don't want to join your fight.

Even more than that, there's still so much that needs to be done. No matter where I go, be it the Warlords' lands or Fallen-occupied territory, the one constant is humanity's suffering. Even if I'm limited in what I can accomplish, at least I can do something useful.

Give me the freedom to do as I wish. That's my request.

Farewell for Now[edit]

Asteri, I'm so sorry that I couldn't say goodbye to you in person.

Yesterday, when I went to visit you, I heard you crying in your room. I wasn't sure if you wanted to be alone, and I was worried that you might not want to learn that I'm leaving under such circumstances, so…please forgive me. In the end, I chose not to knock.

Did you find the gift I left you at the door? It's a treasure chest I've filled over the years. Whenever I set foot in a new land, I always take something as a keepsake. It may just be some flowers or oddly shaped rocks, or even some handicrafts, but maybe you'll find something that you like in there.

Radegast—that's the big tall guy who welcomed you at the city gate yesterday—will look after you. If you run into any trouble or need any help, just head to the Throne Room and find him. Don't be shy or embarrassed; this is his duty, so don't let him slack off. (If you're really having a hard time telling him, or if you're not eating well or being taken care of, just write me a letter, okay?)

I noticed when we passed by that store yesterday that you were staring at the cat. The shopkeeper may have said that's her cat and you can't take it, but I bought a plushy that looks just like it. You've already seen it, right? As for Miss Cloud…I'm really sorry. Maybe you can let this kitty sleep beside you instead?

Skorri says that Haven harvested a nice batch of fruit recently. The strawberries in particular are really sweet. You'll likely be able to have some with dinner. If you're feeling down, just eat something sweet. That always helps cheer me up.

By the time you read this letter, I'll have already set off for the Bering Strait. Don't worry, though. There's no danger, and this is just farewell for now. I won't leave you. Time flies. Who knows—by the time I get back, you may be five inches taller.

Oh, right. It's supposed to rain tomorrow; be sure to bring an umbrella if you go out so you don't catch a cold. Take good care of yourself, okay?

I'm looking forward to seeing you again.


Always protecting you,

Efrideet

Appearance[edit]

Key Words[edit]

  1. ^ a b c d [Blind]: Renders combatants unable to attack and makes them lose control of their movement.
  2. ^ a b [Knockback]: Renders combatants unable to attack and knocks them back.
  3. ^ a b [Mobility]: Can swiftly move across the battlefield.
  4. ^ a b c [Competitive Advantage]: Competitive Advantage increases all damage dealt in real time by at least 10%. When Competitive Advantage is full, damage dealt increases by up to 20%.

Parameters[edit]

  1. ^ a b c This value is affected by [Skill Strength][Signature Boost][Arc Boost] - This damage scales with Lightning Catcher's level.
  2. ^ a b c This value is affected by [Skill Strength][Super Boost][Arc Boost] - This damage scales with Storm Exclusion's level.
  3. ^ This value is affected by [Healing Enhancement] - This effect scales with Lightning Catcher's level.

References[edit]