Attal's Invitation/Rising

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This article contains information from the Destiny: Rising universe, and is not a part of the established Destiny canon.

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Haunting in Haven?

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A New "Parent"

Attal's Invitation

Game:

Destiny: Rising

Campaign:

The Price of Peace

Character required:

Attal, Wolf

Player(s):

1

Location:

Back Street, Bonfire, Commercial Street, Haven, Jiangshi Metro, Station Camp

Enemy faction(s):

House of Devils

Hostile race(s):

Fallen

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

Attal's Invitation is the second mission of Attal's Journey.

Objectives[edit]

  • View the message Attal sent to your communicator.
  • Head to the Bonfire to find Attal.
  • Talk to Attal.
  • Discuss the situation with the camp members.
  • Hold the Signature Ability button and aim at the wounded guerrilla to heal them.
  • Find the guerrillas' lost antiseptic.
  • Defeat the combatants before you.
  • Find the guerrillas' lost antiseptic.
  • Defeat the combatants before you.
  • Examine the item on the ground.
  • Continue searching for the guerrillas's lost antiseptic.
  • Defeat the hostiles at the warehouse entrance.
  • Observe the warehouse.
  • Talk with the Eliksni in the Warehouse.
  • Put down your weapon.
  • Put the communicator down.
  • Observe the reactions of the Eliksni in the warehouse.
  • Take the antiseptic.
  • Slowly leave the warehouse.

Transcript[edit]

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.
Wolf receives a series of messages from Attal.

Attal: Want to experience the joys of teaching?

Attal: I'm looking for instructors for a group of Eliksni kids.

Attal: You can teach any lesson—literature, singing, dancing… Anything!

Attal: Come to the Haven bonfire and talk to Attal if you're interested!

Wolf arrives at the bonfire. Attal is by the fire with three Eliksni children. Gwynn is there as well, standing off to the side and watching.

Attal: Finish reading the poems with your classmates, then you can play.

Eliksni Child: Want…play!

Attal: Making a scene won't help you. Come on.

Wolf approaches Gwynn.

Gwynn: Huh…

Gwynn: I didn't think anyone would show up.

Gwynn: But… If anyone were going to come, it would be you.

Wolf: I take it I'm the first?

Gwynn: And quite possibly the last.

Gwynn: I doubt Haven is home to anyone capable of matching her naivety.

Wolf approaches Attal.

Attal: Wolf?

Attal: Yay! Finally, a visitor!

Attal: I'm so happy to see you!

Attal: I've been waiting a long while. You're the first to come!

Attal: So, what do you want to teach the kids?

Wolf: Not quite sure. Thought I'd stop by for some inspiration.

Wolf: After all, Eliksni children are umm…not something you see every day.

Attal: And now that you've seen them—aren't they the cutest?

Attal: They're not quite able to speak our language yet, but they'd be super happy to play some simple games with you!

Wolf: I'm more interested in why you're looking after them, seeing as the Fallen are, you know…our enemies.

Attal: Ah, that… You could say it's a recent development.

Attal: I was out in Jiangshi Metro collecting ingredients for some salves.

Attal: While I was there, I ran into some guerrillas returning from a mission…

The scene shifts to the past. Attal is in the Jiangshi Metro Station Camp. A group of injured guerrillas is nearby.

Swift: My lady, there seems to be some wounded over there.

Attal: Let's check on them.

Attal: He's in pain…

Attal: Mint, you're up!

Attal heals the injured guerrillas.

Wu Minh: Am I…healed?

Wu Minh: Thank you, Lightbearer!

Gah Lin: My…my wound!

Gah Lin: …Is this…the Light…? The Traveler's blessing!

Gah Lin: Thank you… Thank you so much…

Yi Li'ke: So warm… I've never felt such a power…

Attal: Are you feeling any better? Is anything else troubling you?

Yi Li'ke: A Lightbearer…? Thank you! That Light of yours did wonders.

Attal: Rest up. You'll be good as new in no time.

Duo Jih: Excuse me, Lightbearer… Do you have a minute? C-could you do us a favor?

Attal: Of course. What happened?

Duo Jih: We were in a hurry during our retreat, and because of that, we left behind the antiseptic we found…

Duo Jih: Now our reserves are critical…

Attal: Do you remember where you lost it?

Duo Jih: In a small abandoned warehouse, just north of the back street. We'd retrieve them ourselves, but…

Attal: Stay here and rest—you need it. Leave the supplies to me.

Attal: I'll be back with good news in no time!

Attal begins to head toward the warehouse.

Attal: What's that up ahead…?

In the commercial street, a group of Fallen is standing off against a lone adult Eliksni. The lone Eliksni runs off when the group becomes hostile towards Attal. Attal defeats them.

Swift: Is that lone Eliksni…purple? Or does my eye deceive me?

Attal: I couldn't make it out. He was too fast.

Swift: Hmm, perhaps I was mistaken then…

Attal continues towards the warehouse.

Swift: Shhh, I hear something… Huh? What are these Fallen doing?

Three Dregs are in the path, messing with something. Attal defeats them.

Swift: Attal, look here.

They investigate an item on the ground where the Dreg were.

Swift: It's a communicator. I'll try to translate the message.

Swift: It says the recipient should find a Servitor to provide Ether for the children.

Swift: They should try to escape the House of Devils' pursuit and…live on with the last hope of their House…

Attal: …This doesn't sound good.

Attal: I wonder if that lone Eliksni dropped it.

Swift: If I had to take a guess, they were likely caught in an inter-House conflict, and the House of Devils gained the upper hand.

Swift: We might find something on this at the Haven Archive if you're interested.

Attal: Then I'll take this with us. It might come in handy.

Attal: Oh, I almost forgot! The antiseptic! Swift, how much farther?

Swift: We're almost there. Just head north a little longer and… Wait, is that…?

A Skiff drops off a Fallen squad directly in front of the warehouse. The warehouse has a barrier active in its entrance, preventing anything from entering.

Attal: They're rallying toward…

Swift: The warehouse!

Attal defeats the Fallen and gets closer to the warehouse. The previous lone Eliksni can be seen on the other side of the barrier.

Swift: That's the lone Eliksni.

Attal: Yep…and with our antiseptic, too.

Swift: I assume you'll be trying the "peaceful approach" first?

Attal: You know me so well!

Swift: *sighs* Take care not to get yourself hurt.

Attal walks up to the barrier and talks with slow, clear words to the Eliksni.

Attal: Hello. I mean you no harm.

Attal: It's just… You have something that I need.

Survivor: …

Attal: I found a communicator. Is it yours?

Attal: I can give it back to you.

Survivor: …

Attal: Looks like talking is getting us nowhere… Umm…Swift…

Attal: I'm going to do something a little risky. Hide yourself.

Swift: What? …Very well—but I'm ready to call Gwynn if things go south.

Attal puts her weapon down onto the ground.

Attal: See? I promise I won't hurt you. You have my word!

Attal: Now… Would you like to unlock the door?

Survivor: …

The Eliksni retreats farther into the warehouse, still visible, before lowering the barrier from the entrance.

Attal: …Swift! Did you see that? He unlocked the door like I asked!

Swift: Good. But no sudden movements, and keep your distance.[Note 1]

Swift: Don't make him feel threatened.

Attal: Great! A friendly beginning!

Attal slowly walks halfway through the warehouse and puts down the communicator.

Attal: Now I'm just going to go inside and grab a box. There's no need to worry.

Attal retrieves the antiseptic, then addresses the Eliksni.

Attal: Good… I won't shoot, and neither will you. We both—

The Attal from the present begins speaking.

Attal: "Just like that. I was going to—"

Swift: "Attal dear, the kids are arguing."

Swift: "Would you come check on them?"

Attal: "Oh, you little troublemakers…"

Enemies[edit]

Fallen - House of Devils

Appearance[edit]

Notes[edit]

  1. ^ If the player tries to approach the Eliksni, an invisible wall blocks the path. Swift also says:
    Swift: Careful now. Don't get too close.