Wolf/Rising
From Destinypedia, the Destiny wiki
| This article contains information from the Destiny: Rising universe, and is not a part of the established Destiny canon. |
| Wolf | |
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Other name(s): |
Young Wolf |
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Gender: |
Player-determined |
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Hair color: |
Player-determined |
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Eye color: |
Player-determined |
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Affiliation: |
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Rank: |
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Class: |
Lightbearer ( |
- "Valiant and altruistic, Wolf is dedicated to making the world a better place, one step at a time."
Wolf is a Lightbearer risen by Zev, and the protagonist of Destiny: Rising.
Biography[edit]
This section is a stub. You can help Destinypedia by expanding it.
Gameplay[edit]
| Wolf's Howl | |
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| Specifications | |
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Element: |
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Core mechanics: |
Ally Speedup[Key Word 1] |
Overview[edit]
- Traits
- Legendary
- Solar
- Offense
- Medium Range Combat
- Weapons
Relic Abilities[edit]
- Passive
- Wolf's Awakening
Wolf accumulates Lupine Nature over time. Reaching 120 Lupine Nature resets and enhances Wolf's Strike, increasing its range and damage by 100%. Using an enhanced Wolf's Strike also grants Wolf 1065[Parameter 1] Overshield for 4s and resets Lupine Nature.
Wolf recovers 3 Lupine Nature per second in combat, and 4 per second out of combat. Ability or Finisher final blows grant additional Lupine Nature: defeating common combatants grants 20, and defeating elite and stronger combatants or other Lightbearers grants 40.
- Signatures
- Wolf's Flames 13.0s
Overshield[Key Word 2] Corrupt[Key Word 3]
Unleashes a Wolf's Ignition strike that deals Solar damage to targets in range and inflicts them with Wolf's Ignition[Key Word 5] and Corrupt.[Key Word 3]
Wolf aims and fires a Wolf's Ignition strike forward, which flies up to 50m.
Wolf's Ignition explodes upon hitting combatants or obstacles, dealing 782[Parameter 2] Solar damage to targets within a 6-meter radius. This also inflicts them with Wolf's Ignition[Key Word 1] for 8s and Corrupt[Key Word 1] for 6s.
- Wolf's Strike 13.0s
Overshield[Key Word 2] Mobility[Key Word 4]
Strikes combatants ahead, dealing Solar damage. Final blows with this ability recharge it.
Strike toward the reticle/the direction Wolf is moving, with a max range of 10m. Direction can be configured in Ability Settings. The strike deals 1428[Parameter 3] Solar damage to targets within a 1.5-meter radius.
Additionally, this ability is instantly recharged if it lands a final blow or triggers the Infernal Claws finisher.
- Super
- Wolf's Butchery 55.0s
Ally Speedup[Key Word 1]
During Super, Wolf launches a series of Solar attacks and increases damage dealt by attacking the same combatant consecutively. While in use, Wolf gains max Lupine Nature and grants nearby allies Wolf's Dash.[Key Word 6]
Wolf raises the sword high and transforms it, entering the Super state.
During Super, Wolf wields the sword with both hands for a 3-part AoE attack, dealing 1190[Parameter 4] Solar damage per hit to combatants within a 5-meter radius. If the same combatant is hit consecutively within 5s, damage dealt will increase. Each consecutive strike increases damage by 10%, up to a 100% increase.
After using this ability, Wolf instantly gains 100% Lupine Nature and provides allies within a 25-meter radius Wolf's Dash[Key Word 6] that lasts for 8s.
During Super, Wolf gains 20% increased movement speed and high damage resistance.
- Relic Traits
- Searing Offensive
Using Wolf's Flames grants Wolf Wolf's Dash[Key Word 6] for 8s. When Lupine Nature is full, Wolf's Flames's cooldown will be reset, and it will be enhanced.
Enhanced Wolf's Flames will launch two Wolf's Ignition strikes, and their radius will be increased by 50%. This ability will also grant Wolf a 1360-health[Parameter 1] Overshield that lasts 4s. Using an enhanced Wolf's Flames will clear all Lupine Nature.
- Infernal Claws: If a target's health is below the finish threshold after taking direct ability damage from Wolf, they will be instantly finished off.
- Bane of the Mighty: When elite or stronger combatants are scorched by Wolf's Ignition,[Key Word 5] Wolf deals an additional 20% damage to them.
- Weapon Mastery
- Wolf's Combustion
- LV.1: When shots hit targets scorched by Wolf's Ignition,[Key Word 5] they will trigger Wolf's Combustion, dealing an additional instance of Solar damage equal to 15% of the triggering shot's damage.
- LV.2: The additional Solar damage from Wolf's Combustion is increased to 22%.
- LV.3: The additional Solar damage from Wolf's Combustion is increased to 30%.
- LV.4: Landing shots on targets scorched by Wolf's own Wolf's Ignition[Key Word 5] causes the damage dealt by Wolf's Combustion to be recorded. When Wolf's Ignition[Key Word 5] ends or the target dies, an explosion will be triggered, dealing Solar damage equal to 30% of the recorded damage to targets in a 10-meter radius.
- LV.5: The additional Solar damage from Wolf's Combustion is increased to 40%.
Talent Tree[edit]
- Hunting Hours: When using Wolf's Strike or an enhanced Wolf's Strike, it grants an additional 1360-health[Parameter 1] Overshield that lasts for 6s.
- Rallied Charge: Casting the enhanced Lupine Nature grants allies within a 25-meter radius Wolf's Dash[Key Word 6] for 8s.
- Howling Strike: Wolf's Strike/Enhanced Wolf's Strike deal 50% increased damage.
- Combustion: Wolf's Butchery's charge time is reduced to 55s.
- Everblaze: Wolf's Ignition's[Key Word 5] duration is increased to 12s, and Wolf's Combustion's damage percentage is increased by an additional 20%.
- Fiery Rampage: Wolf's Butchery will fire an additional blade beam that overpenetrates targets within a 20-meter radius, dealing damage equal to 60% of Wolf's Butchery and inflicting Wolf's Ignition[Key Word 5] for 12s.
Files[edit]
Wolf's Howl[edit]
- "Now, hear me howl."
Ignited Flame[edit]
At the center of the Old City Theater rests this sword's original owner-a Lightbearer bereft of name and legacy. His reasons for fighting and dying are unknown. The sword, tarnished by time, had lost its sharpness and luster until the Lightbearer Wolf arrived. As though stirred from a deep slumber, the blade resonated strongly with Wolf.
Wolf[edit]
- "Valiant and altruistic, Wolf is dedicated to making the world a better place, one step at a time."
Name: Wolf
Revival Location: The Old City, South America
Ghost: Zev
Relic: Wolf's Howl
After being resurrected by Zev in the library of the Old City, Wolf narrowly made it through the Fallen-infested ruins, but was intercepted by a powerful Walker and forced into a tough fight. At this critical moment, Lord Radegast and his Lightbearers saved Wolf and brought the New Light to Haven.
Having just become a Lightbearer, Wolf has a strong curiosity and desire to explore and thus leaps at any chance to travel the world.
Wolf's current mission is to help human society reconnect and reunite, to resist all enemies that pose a threat to the survival of humanity.
Zev[edit]
A gentle and reliable Ghost with keen observations. As Wolf's most loyal companion, she cares deeply about the Lightbearer's future.
List of appearances[edit]
- Destiny: Rising (First appearance)
Key Words[edit]
- ^ a b c d [Ally Speedup]: Boosts allies' movement speed.
- ^ a b c [Overshield]: Grants themselves an overshield.
- ^ a b c [Corrupt]: Prevents combatants from recovering health and increases their damage taken.
- ^ a b [Mobility]: Can swiftly move across the battlefield.
- ^ a b c d e f g [Wolf's Ignition]: Damages combatants over time, dealing 61[Parameter 2] Solar damage per second. When elite or stronger combatants are scorched by Wolf's Ignition, they take an additional 20% damage.
- ^ a b c d [Wolf's Dash]: Grants allies 40% Acceleration.
Parameters[edit]
- ^ a b c This value is affected by [Overshield Bonus] - This effect scales with Wolf Strike's level.
- ^ This value is affected by [Skill Strength][Signature Boost][Solar Boost] - This damage scales with Wolf's Flames's level.
- ^ This value is affected by [Skill Strength][Signature Boost][Solar Boost] - This damage scales with Wolf's Strike's level.
- ^ This value is affected by [Skill Strength][Super Boost][Solar Boost] - This damage scales with Wolf Butchery's level.
References[edit]
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