Bad Neighbors: Difference between revisions

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==Enemies==
==Enemies==
*[[Fallen]] - [[House of Dusk]]
*[[Fallen]] - [[House of Dusk]]
*[[Hive]] - [[Savathun's Brood]]
*[[Hive]] - [[Savathun's Hive]]
**[[Azyrax, Exalted Conjurer]]
**[[Azyrax, Exalted Conjurer]]
**High Operants
**High Operants
**Operants
**Operants


==Objectives==
==Objectives==

Revision as of 21:08, November 17, 2017

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Prev:

Thief of Thieves

Bad Neighbors

Game:

Destiny 2

Player(s):

1-3

Recommended Power Level:

60

Location:

The Rig, Titan (moon)

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

"Resolve a dangerous conflict between the Fallen and the Hive."
— In game description

Bad Neighbors is an Adventure in New Pacific Arcology, Titan in Destiny 2. It is unlocked after completion of the mission Riptide at the same time as the adventure Thief of Thieves

Enemies

Objectives

Disarm the Fallen
Fuel Cells
[0-6] of 6
Take fuel cells from the Fallen
Find the Hive Wizards
Locate the Wizards and learn what they're up to
Open the door
Get to the console and open the door
Find the Hive Wizards
Locate the Wizards and learn what they're up to
Climb the Tower
Ascend the Tower to find the Wizards
Place Hive Disruptor
Plant the Hive Disruptor on the mysterious device.
Detonate Hive Disruptor
Shoot the fuel cells
Defeat the Operant Wizards
Operants defeated
[0-3] of 3
Take down the Wizards who built the device
Defeat the Hive
Hive wave defeated
[0-100]%
Clear Hive reinforcements
Defeat the High Operant Wizards
High Operants defeated
[0-2] of 2
Take down the Wizards who built the device
Defeat the Hive
Hive wave defeated
[0-100]%
Clear Hive reinforcements
Defeat the Chief High Operant
[0-1] of 1
Take down the Wizard who invented the device
100%
Defeat the High Operant Wizards
High Operants defeated
[0-2] of 2
Take down the Wizards who built the device
The High Operants appear, with one of them having invincible shields powered by the sorcery of the other Wizard. The player kills the other Wizard

Transcript

The Rig
Titan
Start Adventure

Sloane: My crew says we've got two problems. Wizards on a tower roof, doing who knows what, and the Fallen they've spooked.

Ghost: So who do we fight?

Sloane: Fallen first. They're using fuel cells to build an explosive countermeasure to the Hive. Sloppy stuff. It'll blow us all sky high.

Disarm the Fallen
Fuel Cells
[0-6] of 6
Take fuel cells from the Fallen
The player engages the Fallen around The Rig, collecting the Fallen Fuel Cell" component they drop
1 of 6
2 of 6
3 of 6
4 of 6
5 of 6
6 of 6

Ghost: We've got their fuel cells! They won't be blowing up anything today. Hmm, I see what they were doing. Volatile catenary, percussion cap...

Sloane: Good. Sending you coordinates to the Hive.

Ghost: Right, coordinates, Hive... if we tweak this... and rejigger that... it should work

Sloane: What should work?

Ghost:We'll call it a Hive Disruptor. Let's go disrupt some Hive.

Find the Hive Wizards
Locate the Wizards and learn what they're up to
The player enters Tidal Anchor, finding it full of Hive. The player fights through the Hive, headed outside before finding their progress blocked by a Shrieker guarding a closed door in the vicinity of [1] TM-TA-2]:
Ghost: "It seems like these floating stones mark places where the Hive have weakened the line between our world and theirs. Bet all the weird magic they have out here comes from sources like this."
Open the door
Get to the console and open the door
Open the door
Find the Hive Wizards
Locate the Wizards and learn what they're up to
The player makes it outside, battling through the Hive towards the Wizards,, encountering another Shrieker guarding the bridge towards platform 1. The player continues on, reaching the first of the Wave Energy Generator platforms seen earlier during Riptide.

Ghost: Which way, Sloane?

Sloane: Up. You're looking for the top of a tower, the central platform.

Climb the Tower
Ascend the Tower to find the Wizards
The player reaches the top of the first generator tower, where floating Hive platforms appear, allowing the player to proceed directly on to the central tower.

Sloane: Eliminate the Wizards, destroy their project, and stabilise this Rig

The player reaches the top of the central platform, finding a mysterious Hive device unguarded.
Place Hive Disruptor
Plant the Hive Disruptor on the mysterious device.
Interact
Detonate Hive Disruptor
Shoot the fuel cells
The player plants the bomb, withdraws a safe distance and then detonates it, destroying the Hive device.

Sloane: What was that? I could feel the shaking from here. I said stabilise, not sink! What did you do?

Ghost: Tell you later.

The Hive appear and commence battle against the player. The Wizards are called "Operant"
Defeat the Operant Wizards
Operants defeated
[0-3] of 3
Take down the Wizards who built the device
1 of 3
2 of 3
3 of 3
The operants defeated, more Thrall and Acolytes appear
Defeat the Hive
Hive wave defeated
[0-100]%
Clear Hive reinforcements


100%
Defeat the High Operant Wizards
High Operants defeated
[0-2] of 2
Take down the Wizards who built the device
The High Operants appear, with one of them having invincible shields powered by the sorcery of the other Wizard. The player kills the other Wizard
1 of 2
The first High Operant loses its invulnerability, allowing the player to kill them.
2 of 2
Defeat the Hive
Hive wave defeated
[0-100]%
Clear Hive reinforcements
More Hive reinforcements arrive, now with Knights, and are defeated
100%
Defeat the Chief High Operant
[0-1] of 1
Take down the Wizard who invented the device
Azyrax, Exalted Conjurer appears.
Azyrax is defeated

Ghost: We got 'em, Sloane.

Sloane: How bad's the damage?

Ghost: Minimal. Nothing you crews can't fix in a day or two. Really, it looks as good as new. More importantly, the resonantor's gone.

Sloane: (sigh) I'll take your word for it.

{End Gameplay}

{End Mission}

Trivia