Breakneck (Mission)

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Prev:

Downfall

Next:

On The Verge

Breakneck

Game:

Destiny 2

Campaign:

Lightfall

Player(s):

1-3

Location:

Neomuna, Neptune

Enemy faction(s):

Sol Collective
Shadow Legion
The Dread

Hostile race(s):

Vex
Cabal

Objective(s):

Stop the Vex Incursion of the Neomuni CloudArk.

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

Breakneck is the fourth story mission of the Lightfall expansion.

Objectives[edit]

  • Remove Vex from the Neptunian Reactor
    • Advance to the reactor.
  • Enter the Reactor Complex
    • Fight your way into the rector complex entrance.
  • Find the Reactor Building
    • Advance to the reactor.
  • Locate the Strand Source
    • Interact with the Strand source and grapple across the void.
  • Find the Reactor Building
    • Find a path to cross the bridge.
  • Enter the Reactor Building
    • Break down the door and fight through the plaza.
  • Get to the Reactor
    • Find a path out of the lobby.
  • Get to the Reactor
    • Find a way past the Vex barrier.
  • Get to the Reactor
    • Push back the Vex defenders and find a path to the reactor.
  • Defeat the Vex Boss
    • Eliminate all Vex defenders.
  • Get to the Reactor
    • Destroy the Vex Lens to sever the conflux.
  • Defeat the Vex Boss
    • Eliminate all Vex defenders.
  • Destroy the Vex Energy Parasites
    • Find and destroy all parasites on the reactor.
  • Approach the Terminal
    • Interact with the terminal to reboot the reactor.
  • Find a Way Out of the Building
    • Find a way past the Shadow Legion barriers.
  • Escape the Building
    • Find a way out of the building. Beware of Shadow Legion breaching the building from above.
  • Eliminate the Tormentors
    • Defeat the Shadow Legion.
  • Escape the Building
    • Get out of the building and back down to safety before all the firebombs detonate.

Transcript[edit]

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Enemies[edit]

Vex - Sol Collective
Cabal - Shadow Legion
Weekly Mission Champions

Bosses[edit]

Trivia[edit]

  • There used to be a timer telling you how long till the Firebombs would go off, this timer would be removed in Final Shape.

List of appearances[edit]

References[edit]