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  • article is a stub. You can help Destinypedia by expanding it. The Survey Boss is a Vandal encountered in a Patrol Mission on the Cosmodrome. From their
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  • aura that heals all nearby Hive, including the bosses. Shambling Torrent—an Ogre which appears as the boss of Level 1 and spawns alongside another one in
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  • that accompany bosses of the fourth, fifth and sixth levels of the Escalation Protocol World Event. They are known to heal their bosses over time if they
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  • in Destiny. It is used to summon Tier 2 bosses in the Court of Oryx. A Stolen Rune is used to trigger Tier 2 boss events in the Court of Oryx. Before it
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  • of Xivu Arath was a powerful Taken Ogre that featured as one of the final bosses of the Astral Alignment activity, where it attempted to secure the Blind
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  • Destinypedia by expanding it. "Become the monster." — Weapon description FINAL BOSS is a Legendary Sniper Rifle that can be acquired from Arcite 99-40. This
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  • Destiny. It is used to summon Tier 1 bosses in the Court of Oryx. A Reciprocal Rune is used to trigger Tier 1 boss events in the Court of Oryx. Stolen Runes
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  • Taken Ogre that serves, alongside Ugroth, Soulkeeper, as one of the final bosses of The Oracle Engine Mission. It guards the top of the Observatory in the
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  • Crow and the Hawk and serves as the final boss. Later it returns as one of the weekly rotating final bosses of the mission Harbinger (Exotic Quest). Ishrasek
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  • The Deafening Blasts are Ultra Knights that serves as the bosses of the fourth and sixth levels of the Escalation Protocol World Event. They are some of
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  • Reefbane was a powerful Scorn Raider that featured as one of the final bosses of the Astral Alignment activity, where they attempt to secure the Blind
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  • Destiny. It is used to summon Tier 3 bosses in the Court of Oryx. An Antiquated Rune is used to trigger Tier 3 boss events in the Court of Oryx. Before
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  • Blight in the center while having the Blight Receding buff applied. The bosses fight much like normal giant versions of themselves, pelting foes with their
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  • Lightflayer is a powerful Solar Scorn Chieftain and one of the four daily-rotating bosses of the Wellspring activity. He, along with his Scorn followers, launch an
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  • Agoros, Gatekeeper is an Ultra Hydra that is the first of three bosses in the mission, The Gateway. During the uprising of the Vex on Mercury, Agoros attempts
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  • the Spring is a powerful Hive Knight who is one of the four daily-rotating bosses of the Wellspring activity. They attempt to defend the Wellspring from the
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  • major will drop a well of light that greatly buffs all damage done to the bosses. Tier 3 is similar to Tier II, however, enemies have higher hp and damage
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Aye-I is the first of the three weekly-rotating privateer bosses that appear in the
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  • Lightflayer is a powerful Scorn Raider and one of the four daily-rotating bosses of the Wellspring activity. He, along with his Scorn followers, launch an
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  • the Spring is a powerful Hive Ogre who is one of the four daily-rotating bosses of the Wellspring activity. It attempts to defend the Wellspring from the
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Ransaaks is the second of the three weekly-rotating privateer bosses that appear in the
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  • Locus of Subjugation is a powerful Scorn Chieftain and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Locus of Subjugation
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  • prosthetics. Skeirviis' fighting mechanics bear similarities to most giant Ravager bosses. It can swing its Flame Censer to deal Solar damage, slam it into the ground
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  • Ungoloth, Wayward Beast is a Taken Ogre champion and one of the rotating bosses in Riven's Lair and the Coil seasonal activities. Ungoloth, Wayward Beast
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  • on Nessus, and served as the boss of the Lost Forge activity there. Much like the other Forge Saboteurs and Forge Bosses, Zevious-3 entered the encounter
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  • encountered at the end of the Verdant Forest as one of the possible final bosses. Phanes will never move from the center of the arena. Rather, it will stay
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  • was a unique Ultra Knight who appeared as one of the weekly rotating final bosses of Escalation Protocol. Kathok continuously bombarded the player's position
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Primus Or'sek serves as the Tier 2 boss of the Nightmare Containment Public Event. If you are
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  • serving as an "Honor Guard" of the greater Nightmare bosses. Valus Thu'ur serves as the Tier 1 boss of the Nightmare Containment Public Event. If you are
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  • Contact (section Bosses)
    of three bosses will be summoned, dependent upon the weekly rotation. Taken Pyromaster and Taken Blights - Defeat Taken Blights powering the boss's shield
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  • of Xivu Arath, God of War. The Taken Knight acts as one of the rotating bosses in Riven's Lair and the Coil seasonal activities. Roln'gur, Blade-bound
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  • Multiple adds will also spawn to defend the Marauder. Like other Forge bosses, the Anarchist will possess an immunity shield, in which the player needs
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  • Centroidal Mind is a Vex Axis Mind of the Sol Divisive. It is one of the rotating bosses in Riven's Lair and the Coil seasonal activities. The Centroidal Mind is
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  • The Counterfeit Phalanx is a Taken Phalanx seen as one of the bosses Guardians fight in The Reckoning Arena. As stated by name, it, along with the other
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  • that is encountered in The Oracle Engine Mission as one of the two final bosses. It appears at the top of the Observatory in the Dreaming City, were the
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  • to continue the path of becoming a Stormcaller. Vekron is one of the only bosses to be presented in a mission that can't be replayed on the same character
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  • was a powerful Hive Ogre that appeared as one of the weekly-rotating final bosses of the Escalation Protocol Public Event. Nur Abath behaved like a typical
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  • alongside his brother, Tagh'al. He and his sibling served as the two final bosses of the Pirate Hideout: The Blademasters activity. Not much is known about
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  • The Coil (section Bosses)
    Guardians back to the Sensorium. There are currently four possible final bosses. This section needs expansion. You can help Destinypedia by expanding it
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  • one of the final bosses of the now-unavailable Ketchcrash activity. Skiffiks is the third of the three weekly-rotating privateer bosses that appear in the
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  • Season of the Haunted story: Catharsis. It serves as the first of three bosses that are faced in the battle against Emperor Calus, Herald of the Witness
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  • players. Dungeons are Raid-like activities that feature unique mechanics and bosses throughout. They are longer than Raid Lairs, but remain shorter than proper
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  • could be a boss template for developers to help make new, Fallen bosses. It is also possible that they were a scrapped idea for a Fallen boss made by Bungie
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  • difficulty, with a recommended Light level of 340. Enhanced bosses are slightly more durable than Fused bosses, but still take relatively little firepower to take
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  • final wave, Guardians must face a Hive boss in order to complete the encounter. There are five possible bosses, each rotating on a weekly basis. This event
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  • Respite Mind was a large Vex Minotaur and one of many, extremely resilient bosses encountered at the end of the Verdant Forest activity. This section needs
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  • the Machine. Throughout Wrath of the Machine, SIVA Key Fragments drop from bosses and chests. Ten Fragments can be combined together to form a SIVA Cache
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  • extremely powerful Hive Ogre who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • the kind's Major look, but often sporting unique designs. Ultras serve as bosses, and are thus often the focal enemies in an activity. They appear in Story
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  • the Blind Well. They then need to defeat the three Hearld of the Plague bosses and deposit an Unstable Charge of Light into the Blind Well. This will then
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  • activity, though only the Hive and Vex ones. Common mechanics of the Nightmare bosses consist of becoming invincible until two Major Nightmares are slain, as
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  • epic, climactic encounters against various bosses, culminating in intense final battles against legendary bosses across the Destiny series. Raids differ from
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it had a chance to spawn to engage the Guardians. Val Thallus uses
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance to spawn to engage the Guardians. This section needs
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it has a chance of spawning to engage the Guardians. This section
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  • defeated by The Guardian. Ir Hanal appears alongside Ir Nithra as the final bosses of the Operation: Diocles Mission. They can first be spotted lurking in
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  • the leader of the Blood Guard. Thumos is one of the few bosses in Destiny to have the standard boss death animation while also able to have it changed to
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  • extremely powerful Vex Minotaur who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • versions of the Reckoning activity. It served as one of the biweekly final bosses, alongside the Eight of Swords and the Hermit. Destiny 2 Season of the Drifter
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  • versions of the Reckoning activity. It served as one of the biweekly final bosses, alongside the Two of Swords and the Hermit. Destiny 2 Season of the Drifter
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  • in the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-0 and Siriks, Loyal to Eramis. This section
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  • in the raid on the Vault of the old Tower, and served as one of the final bosses of the quest, alongside Mimiks-1 and Siriks, Loyal to Eramis. This section
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  • at the end of a Verdant Forest run along with other similarly resilient bosses, where it had a chance to spawn to engage the Guardians. Val Ghranatum displays
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  • Destruction Public Event in the Quagmire area. They would also appear as final bosses in the Preservation Mission, where they lead Scorn forces in an effort to
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  • Ultra enemies that participate in the Dares of Eternity. They act as the bosses of the second encounter. Destiny 2 30th Anniversary Pack (First appearance)
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  • expansion in Taken form as Urzok, Aspect of Hate. He serves as one of the Taken bosses of The Whisper, also appearing in Lost Oasis to trigger the mission start
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  • blue map of the EAZ near the Solstice statue. Meditation Grounds, EAZ EAZ Bosses Destiny 2 Season of Opulence (First appearance) Season of Arrivals Season
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  • Lightflayer, a large Scorn Raider. Like the Wellspring: Attack bosses, these two bosses will rotate each time Wellspring is in its Defend version and they
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  • alongside his brother, Thagh'urn. He and his sibling served as the two final bosses of the Pirate Hideout: The Blademasters activity. Not much is known about
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  • extremely powerful Vex Hydra who served as one of the weekly-rotating final bosses of The Menagerie activity. It was one of Emperor Calus's favorite specimens
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  • a unique Strike boss fought at the end of The Sunless Cell. Weaker versions of Alak-Hul were carried over into Destiny 2 as mini-bosses, such as the Abyssal
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  • Moag's appearance was removed along with the other Flashpoints and their bosses with the release of Beyond Light. Moag appeared in the European Dead Zone's
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  • Xegonion's appearance was removed along with the all other Flashpoints and their bosses with the release of Beyond Light. When Xegonion appeared, the text "Xegonion
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  • and was the third-born in her family. She served as the first boss among the rotating bosses of The Sundial. Seeking a simulated future free of the Cabal
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  • until he is killed. Nixis is the first of the two Taken bosses to replace the usual final boss (in the case of Winter's Run, Aksor, Archon Priest) at the
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  • stop the Wizards and free Ahsa. The Screams of Xivu Arath are the final bosses of the Barotrauma Mission. The three Wizards will hover over a ritual Hive
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  • next to the arena. The Fused Captain is the weakest of the Splicer Captain bosses in the Archon's Forge. Destiny Rise of Iron (First appearance)
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  • the event, as they overcome Scorn, Taken, or Hive enemies while killing bosses at the end of whatever tier they choose. Once the charge is inserted, a
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  • Harbinger mission. It serves as the first of the three weekly-rotating final bosses of the mission. Akorith summons multiple Taken Goblins to shield itself
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  • first, An Salaak will begin summoning Taken Phalanxes as well. Killing both bosses will dispel the Blights and complete the challenge. Destiny 2 Forsaken (First
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  • first, An Hamaat will begin summoning Taken Phalanxes as well. Killing both bosses will dispel the Blights and complete the challenge. Destiny 2 Forsaken (First
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  • Raid Lairs are six-player activities that feature puzzles, challenging bosses, and exclusive loot, as well as Normal and Prestige difficulty options.
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  • one of the two possible bosses, either Azshradat, Celebrant of Xivu Arath or Uorgotha, Scourge of the Deep. Defeating the boss will complete the activity
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  • up the role of what D1 Majors had, with the latter becoming akin to mini-bosses. The first striking feature of an Elite is their orange health bar, larger
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  • Scorn enemies—to repel the attackers who are disrupting the ritual. These bosses possess abilities typical of the average Abomination: being able to fire
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  • The Counterfeit Hydra is a Taken Hydra seen as one of the bosses Guardians fight in The Reckoning Arena. As stated by the name, it, along with the other
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  • dropped the Sniper Rifle IKELOS_SR_v1.0.1 Damkath is one of the final Wave 7 bosses at the end of Escalation Protocol. It and several other adds, mainly Dread
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • the Witch Queen, Savathûn, the three disgraced Knights would serve as the bosses of the Keep of Honed Edges Ascendant Challenge within the Dreaming City
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  • defeated by The Guardian. Ir Nithra appears alongside Ir Hanal as the final bosses of the Operation: Diocles Mission. They can first be spotted lurking in
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  • massive Vex Hydras of the Sol Divisive. They were seen as optional final bosses of Vex Invasion World Events after losing subordinate Gate Lords. They coordinate
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  • Within the Court, there is a chest directly beneath the main platform that bosses spawn from. It can only be opened with a Key of Gnashing Teeth. Important
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  • by Necromancy and the Light of a Hive Ghost. Vorlog is one of the Tier 1 bosses of the Court of Oryx Created Public Event. His peculiarity is his possession
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  • Blind Well during Week 1 of the Dreaming City Curse. It acts as one of the bosses of the Tier 2 difficulty alongside Itzlii, and the two are joined by Tezcaa
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  • Blind Well during Week 1 of the Dreaming City Curse. It acts as one of the bosses of the Tier 2 difficulty alongside Macuii, and the two are joined by Tezcaa
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  • the area are filled, a Boss will spawn, either a Treasured Ogre, a pair of Sky-Eater Wizards, or both in the final part. The bosses must be killed in order
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  • in Rise of Iron Story mission The Iron Tomb. Jolder is the first of three bosses you fight in the final mission of the Rise of Iron story. Like the other
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