Wyvern: Difference between revisions

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==Gameplay==
==Gameplay==
They appear to be a hybrid of a [[Minotaur]] and a [[Harpy]] and have two forms, where they battle in their bipedal form and then switch to their aerial Harpy-like form to hover in the air and hurtle downward in an aerial slam. The force of this attack can push all nearby non-Vex away and deals [[Arc]] damage.
Wyverns appear to be a hybrid of a [[Minotaur]] and a [[Harpy]] and have two forms.  They have a bipedal form that they move and shoot in, and then they switch to an aerial Harpy-like form to hover in the air and hurtle downward in an aerial slam. The force of this attack can send all nearby non-Vex flying and deals [[Arc]] damage.


Wyverns are highly durable and are equipped with two shotgun-like [[Warp Lance]] turrets mounted on their bodies. This fires cross-shaped [[Void]] blasts that split into five smaller projectiles. They are also unique for the fan-shaped appendages on either side, which if shot will create a shield to protect any Vex units behind it.  These shields can be pierced using seasonal Anti-Barrier Mods.
Wyverns are highly durable and are equipped with two shotgun-like [[Warp Lance]] turrets mounted on their bodies. This fires cross-shaped [[Void]] blasts that split into five smaller projectiles. They are also unique for the fan-shaped appendages on either side, which if shot will create a shield to protect any Vex units behind it.  These shields can be pierced using seasonal Anti-Barrier Mods.

Revision as of 19:41, December 13, 2020

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Wyvern
Statistics

Species:

Vex

Collectives:

Sol Collective

Combat information

Weapon(s):

Warp Lance

Abilities:

Fan Shield
High Durability
Gravity Slam
Teleportation

 

Wyverns are large and powerful Vex units first encountered on Europa.

Overview

Wyverns are bipedal Vex units, with double-jointed legs ending in clawed feet. Their most notable feature is a pair of fan-like appendages wreathed in glowing blue tentacles similar to Harpies, which project a shield on either side.

Wyverns make their first appearance on Europa and can be found in various activities such Strikes, Empire Hunts, Missions, Patrols, and the Spire Integration Public Event. Thus far, they do not seem to be findable anywhere else in the system.

Gameplay

Wyverns appear to be a hybrid of a Minotaur and a Harpy and have two forms. They have a bipedal form that they move and shoot in, and then they switch to an aerial Harpy-like form to hover in the air and hurtle downward in an aerial slam. The force of this attack can send all nearby non-Vex flying and deals Arc damage.

Wyverns are highly durable and are equipped with two shotgun-like Warp Lance turrets mounted on their bodies. This fires cross-shaped Void blasts that split into five smaller projectiles. They are also unique for the fan-shaped appendages on either side, which if shot will create a shield to protect any Vex units behind it. These shields can be pierced using seasonal Anti-Barrier Mods.

Wyverns also possess a Radiolaria core which can be tricky to expose, but achievable. By shooting the fan-like appendages or purple warp turrets near its eyes, Wyverns are briefly staggered and expose their core. This then grants players the opportunity to deal critical damage against Wyverns. A Wyvern's core can also be shot from behind, but this is difficult to do.

Known Wyverns

Variations

Gallery

Trivia

  • Like most Vex, Wyverns are named after a mythological creature; wyverns are winged, two-legged dragon-like creatures featured in medieval European legends.
  • Wyverns are the first new Vex enemy type added since Destiny 1.
    • This may show that the Vex are now beginning to use their warrior frames as oppose to builder frames due to how combat-oriented wyverns seem to be. Emperor Calus notes that the Vex previously encountered by the Guardians are "farmers, engineers and managers" and laughs at the idea of when the Vex will send their "real warriors".

List of appearances

References