Pulse Rifle

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The Red Death, an example of a pulse rifle.

"Like a Stormcaller's lightning, these rifles need guidance. Groups of bullets leap like bolts at your target. Keep a steady hand."
Ikora Rey

Pulse rifles are a class of primary weapons featured in the Destiny series. Pulse rifles are mid-to-long range weapons that fire three rounds in short, rapid bursts with each pull of the trigger.

Year One

Common

Uncommon

Rare

Legendary

Exotic

Year Two

Common

Uncommon

Rare

Legendary

Exotic

  • Bad Juju- mid-impact pulse rifle with a main perk that reloads the magazine whenever the wielder gets a kill. Kills with the weapon also grant bonus super energy, making it both an excellent gun to use alongside the Obsidian Mind helmet and a gun to consider using if you know you'll be facing a lot of low-level enemies to quickly munch through.
  • Red Death- Slow-firing pulse rifle that regenerates health to the wielder whenever they get a kill, and also increasing reload speed depending on the amount of enemies killed before reloading. This gun is especially useful for activities and encounters that restrict health regeneration, such as the Crota encounter and any activity that has the modifier "exposure".
  • No Time To Explain- Slow-firing, full-auto pulse rifle obtained after completing the quest Not Forged In Light. The gun's main perk "Rewind Again" returns bullets from precision hits directly to the magazine.

Year Three

Common

Uncommon

Rare

Legendary

Exotic

Destiny 2

Common

Uncommon

Rare

Legendary

Exotic

  • Vigilance Wing- Slow-firing pulse rifle that shoots in five-round bursts as opposed to the usual three. The main perks grant bonus health regeneration and movement speed if they are the last person alive in their fireteam. The gun is very specialized for team play and benefits heavily from staying together in a group, as it is a primarily PvP-focused gun.
  • Graviton Lance- Slow-firing pulse rifle that focuses on PvE. The intrinsic perk "Black Hole" means that the third bullet of a burst deals multiple times more damage than the other two (approximately 5x) and has no damage falloff. The other special perk, "Cosmology", detonates targets upon killing them, kind of like the "Cursebringer" perk from the Necrochasm.

List of appearances

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