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[[File:Space magic desktop.jpg|right|300px|thumb|An example of a Super being performed.]]
[[File:Space magic desktop.jpg|thumb|300px|An example of a Super being performed.]]


'''Supers''' are the various abilities that [[Guardian]]s are able to use according to their [[subclass]]<ref>'''Game Informer January 2014''', ''page 54''</ref>. Manifestations of the [[Traveler|Traveler's]] arcane power, the Guardians channel this power to attack or defend against the many threats to the [[City]]. Examples are the [[Hunter|Hunter's]] [[Golden Gun]], the [[Warlock|Warlock's]] [[Nova Bomb]], and the [[Titan (class)|Titan's]] [[Fist of Havoc]].<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''' ''Bungie's Destiny: A Land of Hope and Dreams]</ref>
'''Supers''' are the most powerful [[Abilities]] that [[Guardian]]s are able to use according to their [[subclass]]<ref>'''Game Informer January 2014''', ''page 54''</ref>. Manifestations of the [[Traveler]] arcane power, the Guardians channel this power to attack or defend against the many threats to the [[City]]. Examples are the [[Hunter]]'s [[Golden Gun]], the [[Warlock]]'s [[Nova Bomb]], and the [[Titan (class)|Titan]]'s [[Fist of Havoc]].<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''' ''Bungie's Destiny: A Land of Hope and Dreams]</ref>


==Overview==
==Overview==
Players have a "Super meter" above their weapon icons; when its full, the player can cast their super. The meter can be filled in four ways:
Players have a "Super meter" above their weapon icons; when its full, the player can cast their super. The meter can be filled in various ways, including but not limited to:
*Slowly but gradually refilling over time (cooldown reduced with a higher Intellect score on armor).
*Slowly but gradually refilling over time (cooldown reduced with a higher Intellect score on armor).
*Defeating combatants.
*Defeating combatants.
*Landing precision final blows (Critical hits).
*Landing precision final blows (Critical hits).
*Picking up [[Orb of Light|Orbs of Power]].
*Picking up [[Orbs of Power]].


Once the player's meter is filled, it turns yellow, and the text "Super Charged" appears in the middle of the screen.
Once the player's meter is filled, it turns yellow, and the text "Super Charged" appears in the middle of the screen with a sound effect.
 
Some effects and [[Mods]] can make use of part of the player's Super meter for various benefits. Both players and combatants have access to ways to impede or stop a Super ability, such as [[Void]] Suppression or the Darkness Bolt of [[Taken Captain]]s.
 
The [[Hive]] [[Lightbearer]]s of the [[Lucent Brood]] are also capable of using Supers, which they need to charge over time. When their Super is available, their eyes will glow in the color of their element.<ref>'''Bungie (2022/2/22)''', ''[[Destiny 2]]: [[The Witch Queen]]''</ref>


==Subclass Supers (Destiny)==
==Subclass Supers (Destiny)==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Class !! Solar !! Arc !! Void
! Class !! {{Icon|Solar}} [[Solar]] !! {{Icon|Arc}} [[Arc]] !! {{Icon|Void}} [[Void]]
|-
|-
| [[Hunter]] || [[Golden Gun]] || [[Arc Blade]] || [[Shadowshot]]
| [[Hunter]] || [[Golden Gun]] || [[Arc Blade]] || [[Shadowshot]]
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{| class="wikitable"
{| class="wikitable"
|-
|-
! Class !! Solar !! Arc !! Void !! Stasis
! Class !! {{Icon|Solar}} Solar !! {{Icon|Arc}} Arc !! {{Icon|Void}} Void !! {{Icon|Stasis}} [[Stasis]] !! {{Icon|Strand}} [[Strand]]
|-
| rowspan="3" |[[Hunter]] || [[Golden Gun]] - Deadshot|| [[Arc Staff]] || [[Shadowshot]] - Deadfall || [[Silence and Squall]] || [[Silkstrike]]
|-
| [[Golden Gun]] - Marksman || [[Gathering Storm]] || [[Shadowshot]] - Moebius Quiver || - || -
|-
|-
| rowspan="2" |[[Hunter]] || [[Golden Gun]]|| [[Arc Staff]] || [[Shadowshot]] || [[Silence and Squall]]
| [[Blade Barrage]] || [[Storm’s Edge]] || [[Spectral Blades]] || - || -
|-
|-
| Blade Barrage || ||
| rowspan="3" |[[Titan (class)|Titan]] || [[Hammer of Sol]] || [[Fist of Havoc]] || [[Sentinel Shield]] || [[Glacial Quake]] || [[Bladefury]]
|-
|-
| rowspan="2" |[[Titan (class)|Titan]] || [[Hammer of Sol]] || [[Fist of Havoc]]|| [[Sentinel Shield]] || [[Glacial Quake]]
| [[Burning Maul]] || [[Thundercrash]] || [[Ward of Dawn]] || - || -
|-
|-
| Burning Maul || Thundercrash || [[Ward of Dawn]] ||
| - || - || [[Twilight Arsenal]] || - || -
|-
|-
| rowspan="2" |[[Warlock]] || [[Daybreak]] || [[Stormtrance]] || [[Nova Bomb]]|| [[Winter's Wrath]]
| rowspan="3" |[[Warlock]] || [[Daybreak]] || [[Stormtrance]] || [[Nova Bomb]] - Vortex || [[Winter's Wrath]] || [[Needlestorm]]
|-
|-
| Well of Radiance || Chaos Reach || Nova Warp ||
| [[Well of Radiance]] || [[Chaos Reach]] || [[Nova Bomb]] - Cataclysm || - || -
|-
| [[Song of Flame]] || - || [[Nova Warp]] || - || -
|}
|}
== Trivia ==
*A [[Taken Captain]]'s "Darkness Ball" suppresses a Guardian's super for a time, preventing it from being used even when fully charged.
*The [[Nightstalker]] subclass for the [[Hunter]] can suppress enemy [[Guardian]]s in PvP, preventing them from using their Super as well as slowing them down and limiting their field of vision.


==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
**''[[The Taken King]]''
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Forsaken]]''
**''[[Beyond Light]]''
**''[[Season of Plunder]]''
**''[[Lightfall]]''
**''[[The Final Shape]]''


== References ==
== References ==

Latest revision as of 14:18, March 10, 2024

An example of a Super being performed.

Supers are the most powerful Abilities that Guardians are able to use according to their subclass[1]. Manifestations of the Traveler arcane power, the Guardians channel this power to attack or defend against the many threats to the City. Examples are the Hunter's Golden Gun, the Warlock's Nova Bomb, and the Titan's Fist of Havoc.[2]

Overview[edit]

Players have a "Super meter" above their weapon icons; when its full, the player can cast their super. The meter can be filled in various ways, including but not limited to:

  • Slowly but gradually refilling over time (cooldown reduced with a higher Intellect score on armor).
  • Defeating combatants.
  • Landing precision final blows (Critical hits).
  • Picking up Orbs of Power.

Once the player's meter is filled, it turns yellow, and the text "Super Charged" appears in the middle of the screen with a sound effect.

Some effects and Mods can make use of part of the player's Super meter for various benefits. Both players and combatants have access to ways to impede or stop a Super ability, such as Void Suppression or the Darkness Bolt of Taken Captains.

The Hive Lightbearers of the Lucent Brood are also capable of using Supers, which they need to charge over time. When their Super is available, their eyes will glow in the color of their element.[3]

Subclass Supers (Destiny)[edit]

Class SolarS.png Solar ArcS.png Arc VoidS.png Void
Hunter Golden Gun Arc Blade Shadowshot
Titan Hammer of Sol Fist of Havoc Ward of Dawn
Warlock Radiance Stormtrance Nova Bomb

Subclass Supers (Destiny 2)[edit]

Class SolarS.png Solar ArcS.png Arc VoidS.png Void StasisS.png Stasis StrandS.png Strand
Hunter Golden Gun - Deadshot Arc Staff Shadowshot - Deadfall Silence and Squall Silkstrike
Golden Gun - Marksman Gathering Storm Shadowshot - Moebius Quiver - -
Blade Barrage Storm’s Edge Spectral Blades - -
Titan Hammer of Sol Fist of Havoc Sentinel Shield Glacial Quake Bladefury
Burning Maul Thundercrash Ward of Dawn - -
- - Twilight Arsenal - -
Warlock Daybreak Stormtrance Nova Bomb - Vortex Winter's Wrath Needlestorm
Well of Radiance Chaos Reach Nova Bomb - Cataclysm - -
Song of Flame - Nova Warp - -

List of appearances[edit]

References[edit]

  1. ^ Game Informer January 2014, page 54
  2. ^ IGN Bungie's Destiny: A Land of Hope and Dreams
  3. ^ Bungie (2022/2/22), Destiny 2: The Witch Queen