Partition: Backdoor: Difference between revisions

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|campaign= ''[[Lightfall]]''
|campaign= ''[[Lightfall]]''
|name= Partition: Backdoor
|name= Partition: Backdoor
|image=  
|image= [[File:BackdoorInfoboxSis.png|300px]]
|player= 1-3
|player= 1-3
|place= [[In.gress]], [[Nexus]]
|place= [[In.gress]], [[Nexus]]

Latest revision as of 17:37, September 17, 2023

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Partition: Ordnance

Partition: Backdoor
BackdoorInfoboxSis.png

Game:

Destiny 2

Campaign:

Lightfall

Player(s):

1-3

Location:

In.gress, Nexus

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

Partition: Backdoor is a story mission of the Lightfall expansion, and is one of the three Partition missions made available post-Lightfall campaign.

Objectives[edit]

This section needs expansion. You can help Destinypedia by expanding it.

Transcript[edit]

This section needs expansion. You can help Destinypedia by expanding it.

Enemies[edit]

Vex - Sol Collective
Cabal - Shadow Legion
Boss

Trivia[edit]

  • A group of three headless, Goblins with about 60% health and armed with Torch Hammers attacks the player when they break the first wall. These Goblins use the body model of the original Destiny, but in a teal coloration, not seen in any programming thus far. They do not have a faction symbol in their kill cam.

Gallery[edit]

List of appearances[edit]

References[edit]