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{{quote|The wall against which the Darkness breaks.|Class Description}}
[[File:Grimoire Defender.jpg|thumb|The Sigil of the Defender]]
'''Defender''' is a [[Void]]-based [[Titan]] subclass.
{{Article quote|The wall against which the Darkness breaks.|Class Description}}
'''Defender''' is a [[Void]]-based [[Titan (class)|Titan]] subclass. It is designed specifically for defense in the form of casting a shield that protects teammates.
 
==Lore==
{{verbatim}}
===Grimoire===
Defender Titans are immovable anchors, trained to absorb punishment and control the flow of battle.
 
Armed with unflinching conviction and an armory of Void techniques, Defenders block the enemy's movements, shrug off their fiercest weapons, and rally fellow Guardians to strike back.<ref name="Grimoire">'''Bungie (2014/9/9)''', ''[[Destiny]], Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Sub-Classes#Defender|Defender]]''</ref>
 
==Notable Defenders==
*[[Gunnvor]] {{c|deceased}}
*Commander [[Zavala]]


==Upgrades==
==Upgrades==
===Tier 1—Grenades===
*Magnetic Grenade—a grenade that attaches to enemies and explodes twice
*Spike Grenade—a grenade that attaches to any surface and emits a torrent of damaging Void Light
*Suppressor Grenade—an explosive grenade that prevents enemies from using abilities for a short time


===Tier 1 - Grenades===
===Tier 2—Movement===
*Magnetic Grenade - A grenade that attaches to enemies and explodes twice
*Lift—jump and then press again while in the air to activate Lift
*Spike Grenade - A grenade that attaches to any surface and emits a torrent of damaging Void Light
*Increased Height—upgrades Lift to carry you higher
*Suppressor Grenade - An explosive grenade that prevents enemies from using abilities for a short time
*Increased Control—upgrades Lift for better directional control while in the air
*Catapult—upgrades Lift to provide a strong initial burst of momentum


===Tier 2 - Movement===
===Tier 3—Super===
*Lift - Jump and then press again while in the air to activate Lift
*'''[[Ward of Dawn]]'''—shape Void Light into an indestructible shield to protect you and your allies from harm
*Increased Height - Upgrades Lift to carry you higher
*Armor of Light—while inside Ward of Dawn you and your allies gain significant damage resistance
*Increased Control - Upgrades Lift for better directional control while in the air
*Blessing of Light—passing through Ward of Dawn grants you and your allies a temporary shield
*Catapult - Upgrades Lift to provide a strong initial burst of momentum
*Weapons of Light—passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage


===Tier 3 - Super===
===Tier 4—Melee===
*Ward of Dawn - Shape Void Light into an indestructible shield to protect you and your allies from harm
*Disintegrate—killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage
*Armor of Light - While inside Ward of Dawn you and your allies gain significant damage resistance
*War Machine—while Force Barrier is active all your weapons reload and ready blindingly fast
*Blessing of Light - Passing through Ward of Dawn grants you and your allies a temporary shield
*Gift of Light—while Force Barrier is active all your melee kills create Orbs of Light
*Weapons of Light - Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage
*Unbreakable—Force Barrier continually recharges


===Tier 4 - Melee===
===Tier 5—Training 1===
*Disintegrate - Killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage
*Titan Codex I—training focused on battle recovery and toughness
*War Machine - While Force Barrier is active all your weapons reload and ready blindingly fast
*Titan Codex II—training focused on speed and toughness
*Gift of Light - While Force Barrier is active all your melee kills create Orbs of Light
*Titan Codex III—training focused on battle recovery and speed
*Unbreakable - Force Barrier continually recharges


===Tier 5 - Training 1===
===Tier 6—Perks 1===
*Titan Codex I - Training focused on battle recovery and toughness
*Bastion—increases the duration of Ward of Dawn
*Titan Codex II - Training focused on speed and toughness
*Relentless—increases the strength and duration of Force Barrier
*Titan Codex III - Training focused on battle recovery and speed
*Gift of the Void—as Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light


===Tier 6 - Perks 1===
===Tier 7—Training 2===
*Bastion - Increases the duration of Ward of Dawn
*Titan Codex IV—training focused on all attributes
*Relentless - Increases the strength and duration of Force Barrier
*Titan Codex V—training focused on maximum recovery
*Gift of the Void - As Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light
*Titan Codex VI—training focused on raw speed


===Tier 7 - Training 2===
===Tier 8—Perks 2===
*Titan Codex IV - Training focused on all attributes
*Untouchable—reduces the cooldown time of Ward of Dawn
*Titan Codex V - Training focused on maximum recovery
*Iron Harvest—Heavy Weapon kills have a chance to create Orbs of Light for your allies
*Titan Codex VI - Training focused on raw speed
*Illuminated—increases the benefits granted by Blessing of Light and Weapons of Light


===Tier 8 - Perks 2===
==Trivia==
*Untouchable - Reduces the cooldown time of Ward of Dawn
*The Defender Subclass technically doesn't appear in Destiny 2 as its ability was given to the [[Sentinel]] Subclass but [[Ward of Dawn]] does making the only Super to appear without its Subclass.
*Iron Harvest - Heavy Weapon kills have a chance to create Orbs of Light for your allies
*Illuminated - Increases the benefits granted by Blessing of Light and Weapons of Light


==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]'' {{Mo}}


==References==
==References==
Line 54: Line 69:


{{Subclasses}}
{{Subclasses}}
[[Category:Subclasses]]
[[Category:Subclasses]]

Latest revision as of 20:43, March 6, 2024

The Sigil of the Defender
The wall against which the Darkness breaks.

Defender is a Void-based Titan subclass. It is designed specifically for defense in the form of casting a shield that protects teammates.

Lore

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

Grimoire

Defender Titans are immovable anchors, trained to absorb punishment and control the flow of battle.

Armed with unflinching conviction and an armory of Void techniques, Defenders block the enemy's movements, shrug off their fiercest weapons, and rally fellow Guardians to strike back.[1]

Notable Defenders

Upgrades

Tier 1—Grenades

  • Magnetic Grenade—a grenade that attaches to enemies and explodes twice
  • Spike Grenade—a grenade that attaches to any surface and emits a torrent of damaging Void Light
  • Suppressor Grenade—an explosive grenade that prevents enemies from using abilities for a short time

Tier 2—Movement

  • Lift—jump and then press again while in the air to activate Lift
  • Increased Height—upgrades Lift to carry you higher
  • Increased Control—upgrades Lift for better directional control while in the air
  • Catapult—upgrades Lift to provide a strong initial burst of momentum

Tier 3—Super

  • Ward of Dawn—shape Void Light into an indestructible shield to protect you and your allies from harm
  • Armor of Light—while inside Ward of Dawn you and your allies gain significant damage resistance
  • Blessing of Light—passing through Ward of Dawn grants you and your allies a temporary shield
  • Weapons of Light—passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage

Tier 4—Melee

  • Disintegrate—killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage
  • War Machine—while Force Barrier is active all your weapons reload and ready blindingly fast
  • Gift of Light—while Force Barrier is active all your melee kills create Orbs of Light
  • Unbreakable—Force Barrier continually recharges

Tier 5—Training 1

  • Titan Codex I—training focused on battle recovery and toughness
  • Titan Codex II—training focused on speed and toughness
  • Titan Codex III—training focused on battle recovery and speed

Tier 6—Perks 1

  • Bastion—increases the duration of Ward of Dawn
  • Relentless—increases the strength and duration of Force Barrier
  • Gift of the Void—as Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light

Tier 7—Training 2

  • Titan Codex IV—training focused on all attributes
  • Titan Codex V—training focused on maximum recovery
  • Titan Codex VI—training focused on raw speed

Tier 8—Perks 2

  • Untouchable—reduces the cooldown time of Ward of Dawn
  • Iron Harvest—Heavy Weapon kills have a chance to create Orbs of Light for your allies
  • Illuminated—increases the benefits granted by Blessing of Light and Weapons of Light

Trivia

  • The Defender Subclass technically doesn't appear in Destiny 2 as its ability was given to the Sentinel Subclass but Ward of Dawn does making the only Super to appear without its Subclass.

List of appearances

References

  1. ^ Bungie (2014/9/9), Destiny, Playstation 4, Activision Blizzard, Grimoire: Defender