Dawnblade: Difference between revisions

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==Gameplay==
==Gameplay==
The sword arcs like a grenade when slashed and the player character can hover or walk when the Super is active. A total of eight swords can be thrown.<ref>[https://www.reddit.com/r/DestinyTheGame/comments/6i0sjm/so_i_played_d2_at_e3/ '''reddit''' - ''So I played D2 at E3...'']</ref>
The sword arcs like a grenade when slashed and the player character can hover or walk when the Super is active. A total of eight swords can be thrown.<ref>[https://www.reddit.com/r/DestinyTheGame/comments/6i0sjm/so_i_played_d2_at_e3/ '''reddit''' - ''So I played D2 at E3...'']</ref>
==Upgrades==
{{quote|Spread your wings and set the sky ablaze.|Class Description}}


===Set 1 - Grenades===
===Set 1 - Grenades===

Revision as of 16:59, September 4, 2017

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A Dawnblade

The Dawnblade is a Solar-based Warlock subclass that will be available in Destiny 2. It grants the Warlock flight abilities, and access to a flaming sword that projects blasts of Solar energy.[1]

Gameplay

The sword arcs like a grenade when slashed and the player character can hover or walk when the Super is active. A total of eight swords can be thrown.[2]

Upgrades

"Spread your wings and set the sky ablaze."
— Class Description

Set 1 - Grenades

  • Solar Grenade—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
  • Firebolt Grenade—A grenade that unleashes bolts of Solar Light at nearby enemies.
  • Fusion Grenade—An explosive grenade that causes bonus damage when attached to its target.

Set 2 - Movement

  • Balanced Glide—Glide jump ability provides bonuses to both speed and control.
  • Focused Burst—Glide jump ability provides an initial burst of speed.
  • Controlled Glide—Glide jump ability provides better directional control while in the air.

Set 3 - Super

  • Daybreak—Weave Solar Light into blades and smite your foes from the skies.

Set 4 - Class Abilities

  • Healing Rift—Conjure a well of Light that continually heals those inside it.
  • Empowering Rift—Conjure a well of Light that increases the attack power of those inside it.

Set 5 - Passive Path 1: Attunement Of Sky

  • Phoenix Dive—Quickly descend from mid-air and regenerate health.
  • Skyfire—When Daybreak is active, descend causes explosive damage when you land.
  • Risen Angel—While in the air, aim your weapon to hover in place for a short time. Dealing Precision damage will extend this effect’s duration.
  • Igniting Touch—A powerful melee ability that ignites enemies and causes them to explode.

Set 6 - Passive Path 2: Attunement Of Fire

  • Firestarter—A powerful melee ability that damages enemies while also increasing your movement and reload speed.
  • Wild Fire—Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding.
  • Everlasting flames—Killing an enemy with Daybreak extends its duration.
  • Blazing Dash—Dodge in mid-air.

Melee Type

  • Solar-Based Energy Palm

Trivia

  • Dawnblades are part of the new system for sub-class upgrades, where only one passive tree can be active at a time such as either "Attunement Of Sky" or "Attunement Of Fire", this carries over to the older subclasses that have been brought back as well.
  • The Daybreak sword acts similar to the Bolt-Caster, an exotic sword.

Gallery

List of appearances

References