Acolyte's Eye: Difference between revisions

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{{Weapon infobox
{{Weapon infobox
|image=  
|nameBG=black
|BG=black
|sectionBG=black
|lineBG=black
|image= [[File:Acolyte's Eye Infobox.png|300px]]
|manufacturer= [[Taken]]
|manufacturer= [[Taken]]
|style=
|style=
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|level=
|level=
|accuracy= Perfect
|accuracy= Perfect
|impact= High
|impact= Moderate
|stability= Perfect
|stability= Perfect
|handling=
|handling=
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|feed=  
|feed=  
|ammo=  
|ammo=  
|mode= Full Auto
|mode= Full Auto {{C|''Destiny''}} <br> Burst {{C|''Destiny 2''}}
|rate= Fast
|rate= Fast
|damage= [[Arc]]
|damage= {{icon|Arc}} Arc
|range= Long
|range= Long
|service= [[Taken]]
|service=
|affiliation= [[Taken Acolyte]]s
|affiliation= [[Taken Acolyte]]s
}}
}}


An '''Acolyte's Eye''' is a [[Taken]] construct summoned by [[Taken Acolyte]]s. It acts as a long-range stationary turret, bombarding an enemy with a stream of [[Arc]]-damaging energy.  
An '''Acolyte's Eye''' is a [[Taken]] construct that acts as a long-range stationary turret, bombarding an enemy with a stream of [[Arc]]-damaging energy.
 
==Overview==
==Overview==
Acolyte's Eyes are fragile, requiring only little effort to destroy them, but their attacks are powerful enough to break an unwary [[Guardian]]'s shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed.
Acolyte's Eyes are typically summoned into battle by [[Taken Acolyte]]s, but they can rarely appear indipendently or at the call of other enemies. These constructs are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary [[Guardian]]'s shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed.
 
In ''[[Destiny 2]]'', the Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the Acolyte who summoned them dies.
 
==Variants==
*[[Blighted Eye]]
*[[Maleficent Eye]]


The '''Malificent Eye''' is a stronger variant summoned by [[Kagoor]] in the [[Court of Oryx]]. Destroying these grants a buff called "Ogre's Fury", which increases damage done to the Ogres summoned on the battlefield, including the Servile Ogre, which drops the [[Taken Wizard]]'s shield when killed. Malificent Eyes require stronger attacks to fully destroy and appear in groups of five.
==Trivia==
==Trivia==
*These eyes serve a similar purpose to the Hive [[Shrieker]].
*These turrets serve a similar purpose to the [[Hive]] [[Shrieker]], though in a smaller size.
==Gallery==
 
==List of appearances==
==List of appearances==
*''[[Destiny]]''
*''[[Destiny]]''
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**''[[Warmind (expansion)|Warmind]]''
**''[[Warmind (expansion)|Warmind]]''
**''[[Forsaken]]''
**''[[Forsaken]]''
 
**''[[Season of the Drifter]]''
==References==
**''[[Shadowkeep]]''
<references/>
**''[[Season of Arrivals]]''
**''[[Beyond Light]]''
**''[[Season of the Hunt]]''
**''[[Season of the Lost]]''
**''[[The Witch Queen]]''
**''[[Season of Plunder]]''


{{Taken}}
{{Taken}}
[[Category:Taken]]
[[Category:Taken]]

Latest revision as of 07:48, December 5, 2023

Acolyte's Eye
Acolyte's Eye Infobox.png
Production overview

Manufacturer:

Taken

Weapon type:

Stationary Turret

Min-max accuracy:

Perfect

Min-max impact:

Moderate

Min-max stability:

Perfect

Min-max magazine:

Infinite

Specifications

Fire mode:

Full Auto (Destiny)
Burst (Destiny 2)

Rate of fire:

Fast

Damage:

ArcS.png Arc

Effective range:

Long

Service history

Affiliation:

Taken Acolytes

 

An Acolyte's Eye is a Taken construct that acts as a long-range stationary turret, bombarding an enemy with a stream of Arc-damaging energy.

Overview[edit]

Acolyte's Eyes are typically summoned into battle by Taken Acolytes, but they can rarely appear indipendently or at the call of other enemies. These constructs are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary Guardian's shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed.

In Destiny 2, the Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the Acolyte who summoned them dies.

Variants[edit]

Trivia[edit]

  • These turrets serve a similar purpose to the Hive Shrieker, though in a smaller size.

List of appearances[edit]