Forum:Dawn's Descent
From Destinypedia, the Destiny wiki
| Forums: Index → Fan Fiction → Dawn's Descent |
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| Dawn's Descent | |
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Game: |
D&Destiny: Fractures |
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Campaign: |
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Player(s): |
3 (Minimum) |
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Location: |
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Objective(s): |
Find Lucian |
Dawn's Descent is the twelfth story mission of the Wrath of the Hive campaign.
Objectives[edit]
- Enter the Shattered Castle
- Explore the Castle
- Follow Lucian's Signal
- Clear the Throne Room of Gazers
- Purge the Legacy of Zelgard
- Descend
- Taken Horde Incoming!!!!
- Darkness Gathers, Rikia knows what's coming. You should probably run.
- 1:00
- RUN FOR YOUR LIFE!
- Taken Horde closing in run before you are consumed
- Use Traps to slow the Horde
- Enter the Lost Sanctum
Modifiers[edit]
- Hero Modifiers
- Combatant Tier 2 - Difficult Combatants- Even more advanced and challenging combatants will appear.
- Twice as many enemies, and a small number of majors
- Extra Shields- More enemies have shields.
- More combatants have shields.
- Combatant Tier 2 - Difficult Combatants- Even more advanced and challenging combatants will appear.
- Shielded Foes: Solar- You will face Combatants with Solar Shields. Activity modifiers may add more shield types.
- Galvanized- Combatants have more health and are more difficult to stun.
- Enemies have maximized health and advantage against being stunned.
- Synergy- Fireteam communication and coordination is vital for success.
- Specialized Combatants- Powerful Specialized Combatants appear in this mission, Fireteam Cooperation is required.
- Scourge 1- Combatants with Banes are encountered frequently.
- Atleast 6 Bane comabtants on the field
- Curated Banes- Slow, Gravity, Bulwark
- Bane: Slow- Affected combatants emit a Stasis field that slows and freezes nearby Guardians.
- Bane: Gravity- Throws a void grenade that generates a damaging field that pulls you toward the center. This field lasts for a short time. When its about to end it launches those in it up while hitting them with damage again.
- Bane: Bulwark- Guarded from Long Range, you must breach their bubble to slay these powerful combatants and any of their Guarded allies.
- Epitaph- Taken combatants generate blight geysers when defeated.
- Healing Finisher- Performing a finisher on a combatant heals you.
- If you finish a foe, you heal to full.
- Avatara' Psyche- Supers recharge more quickly.
Enemies[edit]
- Taken - Taken Horde
- Taken Thrall
- Taken Knight
- Shadow Thrall
- Shadowbeast
- Taken Ogre
- Gazer
- Drowning Blade
Boss[edit]
Allies[edit]
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