Forum:The Lichen Resolution
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| The Lichen Resolution | |
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Game: |
D&Destiny: Fractures |
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Campaign: |
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Player(s): |
3 (Minimum) |
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Location: |
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Objective(s): |
Deal with Lucian |
The Lichen Resolution is the thirteenth story mission of the Wrath of the Hive campaign.
Objectives[edit]
- Find Lucian
- Defeat the Plant Creatures
- Progress through the lab
- Find Lucian
- Explore Lucian's Bed Chamber for the keycodes to open the barrier
- Open the Barrier
- Continue though the lab
- Enter the Torture Chamber
- Solve the Puzzle
- The Structure in the center is a lock for the sealed door out of this room
- Clones?
- Enter the Reactor Room
- Confront Lucian
- Rebuke the Witness's Offer
Modifiers[edit]
- Legend Modifiers
- Combatant Tier 2 - Difficult Combatants- Even more advanced and challenging combatants will appear.
- Twice as many enemies, and a small number of majors
- Extra Shields- More enemies have shields.
- More combatants have shields.
- Combatant Tier 2 - Difficult Combatants- Even more advanced and challenging combatants will appear.
- Shielded Foes: Solar, Void- You will face Combatants with Void, and Solar Shields. Activity modifiers may add more shield types.
- Galvanized- Combatants have more health and are more difficult to stun.
- Enemies have maximized health and advantage against being stunned.
- Scourge 1- Combatants with Banes are encountered frequently.
- Atleast 6 Bane comabtants on the field
- Curated Banes- Grasp, Threaded, Pummel
- Bane: Grasp- Affected combatants create Strand constructs, which produce projectiles that seek and unravel nearby Guardians.
- Bane: Threaded- Dealing non-critical damage to affected combatants will spawn hostile Threadlings.
- Bane: Pummel- Combatants with the Pummel bane are immune to all ranged damage and damage from status effects until they are hit with a melee attack. When hit with any melee attack, their immune shield pops and staggers any nearby enemies for a short time.
- Battlefield Promotion- You may encounter combatants who were recently promoted. When a combatant defeats a player or another combatant, they get promoted.
- Epitaph- Taken combatants generate blight geysers when defeated.
- Healing Finisher- Performing a finisher on a combatant heals you.
- If you finish a foe, you heal to full.
- Durandal's Edge- When you're holding a Sword, damage from nearby combatants is reduced.
Enemies[edit]
- Plant Creatures
- Creaking
- Vine Terror
- Vine Wisp
- Shambling Mound
- Taken - Taken of the Witness
- Taken Thrall
- Taken Cursed thrall
- Ravenous Taken Cursed Thrall
- Taken Acolyte
- Taken Knight
- Servile Wizard
- Devoured Ogre
Bosses[edit]
- Lucian Everwood, the Disgraced Mage (Determinant)
- Malefor, The Sky Eater
- Mercuite, The Black Star (Briefly, Immune)
Allies[edit]
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