Forum:Vantage Advantage

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Vantage Advantage

Game:

New Light

Player(s):

1-3

Location:

Cosmodrome, Earth

Objective(s):

Ascend the Devil's Spire and attempt to triangulate the position of Rasputin's assailants

 

Vantage Advantage is the sixth mission of Chapter 2 of the New Light campaign.

Objectives[edit]

  • Enter the Devil's Spire
    • Cut through the crossfire of Fallen and Hive forces and reach the colony ship.
  • Defeat Raspelox, Fist of the Coven
    • The knight has trapped you in the Devil's Lair. Eliminate him to shatter the spell.
  • Ascend the Spire
    • Reach the top of the colony ship.
  • Restore Power to the Bridge
    • The Fallen are covering their tail and have removed the bridge from the colony ship. Set it back into place.
  • Reach the Top
    • Cut through the attacking Hive and remnant Fallen to reach the pinnacle of the Devil's Spire.
  • Eliminate Alishkal, Matriarch of the Brood
    • Kill the Hive commander overseeing the takeover of the Devil's Spire.
  • Find the Warmind Bunker
    • Use the vantage of the colony ship and the Warsat Beacon to find Rasputin's active bunker.

Transcript[edit]

Mission begins

  • Ghost - Uh, Shaw? We have a problem.
  • Shaw Han - Don't worry too much. Since we gutted their Prime Servitor, the Fallen here shouldn't be too much of a problem.
  • Ghost - It's not the Fallen. We've got Hive here! They're trying to get to the Devil's Lair.
  • Shaw Han - What?! The hell are they doing here? [Grunts] Doesn't matter, anything that stands in your way is a threat to the city. Eliminate anything blocking you from the Spire.

The Guardian wounds an Ultra Knight, named Raspelox, Fist of the Coven, forcing him to retreat. The door leading into the Devils' Lair opens, allowing the Guardian to progress through, eliminating Fallen forces inside.

  • Ghost - This is some serious Hive opposition. I thought after the death of Navôta, they would have fractured and splintered. Looks like someone has taken over what's left of the brood.
  • Shaw Han - A problem, for another time, perhaps. But for now, we need to stop the Fallen before they encroach on Rasputin. Take 'em out, Guardian.

The Guardian enters the Devils' Lair, eliminating the Fallen forces inside.

  • Ghost - Remember when Deksis was a problem? Heh, good times. At least then, we weren't threatened by orbital bombardment.

Before they can head for the Spire, however, a Hive dome traps them in the arena itself and Raspelox reveals himself once more, shrouding the area in a Darkness Zone.

  • Ghost - Oh, come on! Can't they see we're busy?

The Guardian whittles away a third of his health and he enters an immune state. A Blade of the Coven will arrive to try and eliminate the Guardian, but are dispatched, and their sword is dropped.

  • Ghost - That sword... Guardian, let's turn it on that Knight!

The Guardian destroys Raspelox's shield and engage him once more. He regains another immune state once at a third of his health. More Blades arrive and are eliminated, and their Swords are claimed.

  • Ghost - This Knight wants to stop us dead in our tracks and lay us low. He thinks he has us trapped and easy pickings. But he's dead wrong, he's going to be found wanting. Let's show him we make our fate!

The Guardian breaks his shield once more and eliminates Raspelox, collapsing the Hive barrier around them and allowing progression towards the spire

  • Ghost - Take that! Shaw, we're on our way up to the spire now.
  • Shaw Han - Nicely done! But I'm detecting more Hive on their way.
  • Ghost - We're ready for them. Let's go Guardian.

The Guardian arrives to the elevators and eliminates a cadre of Thrall and Vanquishers. The Guardian enters one of the elevators.

  • Ghost - Alright, we're in the elevator. Uh, Shaw, when was the last time these elevators used?
  • Shaw Han - Only a couple of years ago, so they should be in safe, working order.
  • Ghost - Should?
  • Shaw Han - Oh, come on, you'll be fine. But, uh, do stand by for resurrection, just in case.
  • Ghost - Right.

The elevator begins ascending

  • Ghost - You know, I was here. This is where I first started looking for you, Guardian. I remember when the House of Devils and Kings were a problem circulating around here. Then it was the Taken. Then the Devil Splicers and SIVA. So many threats harried the Cosmodrome over the years. I could only imagine all the good work you could have done then. But we're doing good work now, right? Navôta, Deksis, House of Dusk... and I believe so much more is coming in the future.

The elevator reaches the top

  • Ghost - Well, let's go, Guardian. We have a Warmind to save.

The Guardian encounters the bridge folded away from the Colony ship

  • Ghost - That's... inconvenient. Shaw, looks like the bridge is out.
  • Shaw Han - Must be the Fallen trying to keep the Hive off their tail. Maybe you as well. There should be a stream of power leading to a central conduit somewhere up there...

The Guardian climbs to the top and activates the panel

  • Ghost - There we go! Bridge is turning now! Uh, Shaw, why are bits and pieces of it missing?
  • Shaw Han - A previous operation. Don't worry too much about it. Should be safe for you to cross.

The Guardian enters the Colony ship itself and is ambushed by more Hive, lead by another Blade. They eliminate them and progress up the spire, evading a Taken rift before being knocked off and progressing up the ship. The Guardian arrives at the vista, encountering battling Fallen and Hive.

  • Ghost - This is a lot of Hive for a simple attack run. You think they're trying to set up another den, Shaw?
  • Shaw Han - It's likely. Without Navôta, there's been a power vacuum created in her absence.
  • Ghost - Now every Hive commander wants to fill it.
  • Shaw Han - Not if we have anything to say about it.

The Guardian arrives to the Fallen lift leading to the top of the spire.

  • Ghost - This lift leads straight to the top of the spire, Guardian. Well, let's go find Rasputin.

The Guardian ascends to the very top, landing on a platform where the former dome once was. They briefly encounter a small squad of Fallen before they are eliminated by Alishkal, Matriarch of the Brood and a Darkness Zone falls.

  • Ghost - That must be the Hive commander in charge!
  • Shaw Han - Eliminate them, Guardian!

The Guardian whittles away at the Brood Queen's health until a third of her Health is reached, where she becomes immune and a warning indicates she is preparing a Nova Scream; Fire Nova Gaze begins to slowly count down. Blades of the Coven arrive.

  • Ghost - That Wizard is generating a lot of dark energies! Grab one of those Swords and we should be able to block it!

The Guardian secures a Sword and blocks Alishkal's Nova Scream. The Shield falls and she summons Brood Spikes. The Guardian repeats damage and avoiding death and finally eliminates the Matriarch.

  • Ghost - That was no ordinary Wizard. That was a Brood Queen! They were trying to establish a new foothold on this spire.
  • Shaw Han - Good thing we stopped them then. Now, is that beacon working better?
  • Ghost - Yeah, sounds like it's leading us towards the direction of the Fallen. Let's start to search around the Cosmodrome now that we're here.

The Guardian looks around the Cosmodrome and ultimately stares off over towards the Forgotten Shore, the Seraph Beacon beeping faster and faster.

  • Ghost - Back to the Forgotten Shore... but, I think I got a ping on the bunker itself. Or, at least an active signal coming from it.
  • Shaw Han - Good work. Let's get after it and try and see what it really is. If we're fast enough then, maybe, we could overtake the Fallen.
  • Ghost - Right. ...hmm, looks like the beacon is also picking up an active feed from that location. Best we reach it when we can.

Mission End

  • Ghost - Well, on the upside, getting down will be easier than coming up here!

Enemies[edit]

Fallen

Hive

Boss

Appearance[edit]