Taken Incendior: Difference between revisions

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==Gameplay==
==Gameplay==
Taken Incendiors still wield the Orphic Flame Tank, which works almost the same as the [[Cabal Magma Launcher]], dealing [[Solar]] damage like those wielded by their normal counterparts. However, they are no longer capable of unleashing Concussion Blasts, and can instead charge their weapons to fire an Umbral Blast, an explosive, long-ranged, [[Solar]] fireball leaves a pool of burning [[Void]] flames on the impact area. Their fuel tanks, which use the design of the [[Blood Guard Incendior]], remain an additional weak spot. Thus far, all Taken Incendiors encountered have been [[Ultra]]s, giving them high durability, immunity to movement-altering effects, and the ability to stomp the ground for an area-of-effect melee attack, called Searing Step.
Taken Incendiors wield the Orphic Flame Tank, which works almost the same as the [[Cabal Magma Launcher]], dealing [[Solar]] damage like the weapons wielded by their normal counterparts. However, they are no longer capable of unleashing Concussion Blasts, and can instead charge their weapons to fire an Umbral Blast, an explosive, long-ranged, [[Solar]] fireball leaves a pool of burning [[Void]] flames on the impact area. Their fuel tanks, which use the design of the [[Blood Guard Incendior]], remain an additional weak spot. Thus far, all Taken Incendiors encountered have been [[Ultra]]s, giving them high durability, immunity to movement-altering effects, and the ability to stomp the ground for an area-of-effect melee attack, called Searing Step.


==Notable members==
==Notable members==

Revision as of 22:38, August 13, 2023

Taken Incendior
Baurisk.jpg
Biographical information

Species:

Taken

Faction:

Savathûn's Brood
Xivu Arath's Horde

Class:

Incendior

Combat information

Weapon(s):

SolarS.png Orphic Flame Tank

Abilities:

Summon Taken
High Durability
Rapid Movement
Limited Flight
KineticS.png Searing Step
SolarS.png Umbral Blast
VoidS.png Burn

 

The Taken Incendior is the Taken version of the Cabal Incendior units that were brought into the Sol System by the Red Legion.

Gameplay

Taken Incendiors wield the Orphic Flame Tank, which works almost the same as the Cabal Magma Launcher, dealing Solar damage like the weapons wielded by their normal counterparts. However, they are no longer capable of unleashing Concussion Blasts, and can instead charge their weapons to fire an Umbral Blast, an explosive, long-ranged, Solar fireball leaves a pool of burning Void flames on the impact area. Their fuel tanks, which use the design of the Blood Guard Incendior, remain an additional weak spot. Thus far, all Taken Incendiors encountered have been Ultras, giving them high durability, immunity to movement-altering effects, and the ability to stomp the ground for an area-of-effect melee attack, called Searing Step.

Notable members

Variants

Trivia

  • Baurisk is the first Taken Incendior encountered.

List of appearances

References