Goblin

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Revision as of 01:12, September 15, 2014 by Dinky Winky Doo (talk | contribs) (Fleshed out the page some, left the last writer's work in it's own area titled "Description".)
A Goblin.

Overview: Goblins are the lowest rank structure of the Vex. They attack in swarms.[1]

Description: Goblins are have a humanoid limb structure, with two arms and two legs. Their cranium is quite unusual in appearance, however, being disk-like with a singular eye in the lowest end of the head. The skin colour and texture of the Goblin is brass in appearance, and the sounds emitted by the foes are audibly similar to that of the squawking of birds.

Gameplay: Goblins, much like the "Thrall", serve as a cannon fodder for their respective races. While Thrall are a melee-based enemy, however, Goblins are armed with low-level projectile weaponry, and do not charge their enemies unless they have gone "berserk". Goblins attack in swarms upwards of six, averaging around groups of ten and usually serve as a frontal diversion for a stronger, flanking opponent such as a Cyclops or a pair of Harpies.

Berserk Trait: With most enemies, a headshot will deal a killing blow, or at the very least a critical hit. On a Goblin, however, a headshot will cause the Goblin's cranium to explode and for the Goblin to go "berserk". The body of the Goblin charges at it's foe with visual electricity coursing across it's body, and will attempt to melee the adversary.

Gallery

List of appearances

References

  1. ^ Game Informer January 2014, page 55