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From Destinypedia, the Destiny wiki

  • Variants Wrathborn Heavy Shank - A Heavy Shank turned into a Wrathborn Common Variants Resilient Heavy Shank - Elite Heavy Shank Resilient Heavy Shank, Kell's
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  • Heavy Slug Throwers (also known as Power Slug Throwers in Destiny 2) are heavy weapons used exclusively by Cabal Colossi. These weapons resemble autocannons/miniguns
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  • view of the Heavy Pike. A Heavy Pike belonging to the Scorn. Another shot of a Scorn Heavy Pike. Yaviks, the Rider, atop her modified Heavy Pike. Yaviks
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  • Instantly replenish Heavy weapon ammunition." — In-game description Heavy Ammo Synthesis is a consumable item in Destiny. Heavy Ammo Synthesis is a consumable
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  • upgradable Heavy Weapons for 30 minutes. Heavy Telemetries as well as its Special and Primary Weapon counterparts are able to be purchased from Banshee-44 for
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  • Heavy Shank, House Salvation is a Heavy Shank of the House of Salvation. Two of these drones would be seen in two missions, The New Kell and the Empire
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  • aren't giant bullets: they're planet-crackers." — Destiny Planet View Cabal Heavy Munitions or "Planet Crackers" are Cabal missiles contained in crates scattered
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  • -X, House Salvation is a Heavy Shank used by the House of Salvation. It is the tenth iteration of the Fallen S.A.B.E.R. Heavy Shank series first developed
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  • Shanks were unique Heavy Shank units deployed in the Titan Flashpoint. Hemolymph Repair Shanks had much more health than regular Heavy Shanks, and had the
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  • Nightmare of a Fallen Heavy Shank that appears as the boss of the K1 Crew Quarters Lost Sector on the Moon. Once a notable Heavy Shank before its demise
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  • Fallen S.A.B.E.R. Heavy Shank developed by the House of Devils and a defector of the Devils. The S.A.B.E.R.-2 was the successor Heavy Shank built by the
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  • Dusk A Resilient Heavy Shank in the Exodus Garden 2A Lost Sector A Resilient Heavy Shank found in the Exodus Crash strike A Resilient Heavy Shank patrolling
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  • Shrapnel Launcher Taken Shrapnel Launcher Shrapnel Launchers are heavy-duty weapons employed by the Fallen. The Shrapnel Launcher is a simple, effective
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  • in the pool for as long as possible and use heavy weaponry to counter HKD-1's durability and defeat the Heavy Shank for good. HKD-1, Instrument of Xivu Arath
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  • The Golden Age Looter is a Fallen Heavy Shank wanted target in the Exodus Crash Strike. The Heavy Shank alongside other Fallen fugitives escaped the Prison
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  • Weapon (redirect from Heavy Weapon) (section Heavy weapons)
    fusion rifles, and sniper rifles. The third slot is for heavy weapons such as rocket launchers and heavy machine guns. Ammo for the weapons will be color coded
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  • Pthasos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 5. Destiny
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  • Galagos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss of Niobe's Torment at Wave 7. Destiny
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  • Xronos, Kell's Scourge was a Heavy Shank working for the criminal syndicate, Kell's Scourge. It appeared as a boss in of Niobe's Torment at Wave 5. Destiny
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  • at a safe distance. I was wrong." — Grimoire description. Minotaurs are heavy Vex units and are the main builders of the Vex collective. Minotaurs are
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  • simply titled "Heavy Frame", and a more powerful red-highlighted one sporting pulsating warmind energy nodes titled Elite Heavy Frame. Heavy Frames are large
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  • S.A.B.E.R.-0.6 is a modified Heavy Shank built by the House of Dusk which appears in the adventure quest Supply and Demand. It appears as the final boss
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  • Vendetta Shanks were an Ultra variant of the Heavy Shank employed by the House of Dusk during Faction Rallies. They appeared defending the fourth cache
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  • Enhanced Shanks, House Salvation are a pair of Major Heavy Shanks from the House of Salvation. They appear in the Heroic Patrol mission, "In The Halls
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  • Aye-I, Privateer was an extremely powerful Fallen Heavy Shank and the leader of a crew of pirates hired by Eramis, the Shipstealer, to assist her in hunting
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  • and armed with a devastating arsenal of heavy weapons. Their primary weapon of choice is none other than the Heavy Slug Thrower, a large rotary machine gun
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  • Voltage Eaters are modified Heavy Shanks encountered in the Wrath of the Machine Raid that are meant to drain voltage from Guardians who are attempting
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  • House of Salvation. S.A.B.E.R.-X is the tenth iteration of the S.A.B.E.R. Heavy Shanks. It is also deployed by the House of Salvation. S.A.B.E.R.-2 appears
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  • Befouler Heavy Shanks are a Wrathborn Heavy Shank variant that assaulted Savathûn's Spire at the command of Golakh, Befouler. When Golakh's health is reduced
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  • Privateer was an extremely powerful Fallen Marauder and the leader of a crew of heavily-armed pirates. They were hired by Eramis, the Shipstealer, to assist her
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  • formidable array of combat electronics and deployable munitions fitted on their heavy armor. Centurions back up Legionnaires in battle by giving commands and bolstering
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  • upgrade materials. All special and heavy weapons will have an Elemental damage modifier (as do all Special and Heavy weapons in the above tiers). Rare items
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  • in our system." — Grimoire description The Goliath Tank is a Cabal super-heavy hovercraft tank. The main turret is a roughly estimated 110 mm artillery
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  • their making, but we can change that." — Lord Shaxx Swords are a class of Heavy Weapons featured in the Destiny series. They were introduced in The Taken
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  • Phased Heavy Shanks, Kell's Scourge were special, Major-tier Fallen Heavy Shanks that were enhanced with Radiant Batteries stolen from the Black Armory
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  • Resolute Heavy Shanks are a Major variant of the Heavy Shanks. They look like normal Heavy Shanks, but boast high durability and aggression. They were
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  • death at the hands of the Guardians. It is heavily inferred he is a commander of the Blood Guard. Thumos is a heavily armored foe equipped with a Slug Rifle
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  • troops and vehicles. The cannons fire powerful explosive rounds that deal heavy splash damage and the mines can block off certain areas. However, it is possible
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  • Wrathborn Heavy Shanks are Fallen Heavy Shanks that have had their programming altered by Hive Cryptoliths, turning into Wrathborn to serve Xivu Arath
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  • Special Weapon ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Grenade Booster - Carry
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  • " "Why would you ask that?" "I'm telling you it looks heavy." "Don't be ridiculous. It's not heavy. You have triple-redundant shielding, sure, but that's
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  • throw Solar Mortar grenades, and its area melee attacks leave behind a heavily damaging field of burning flames. It is also capable of entering a frenzy
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  • cheats with death. This eventually led to her accruing a reputation for heavy-handed brutality, through her merciless treatment of her followers. When
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  • direct damage but creating a massive field of Solar flames that can deal heavy damage to all caught within. Killing Molok will complete the encounter. Molok's
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Praise the Sun - Further
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  • "We all carry heavy burdens. Don't carry yours alone." — Jumpship Description Atlas Hauler is an Exotic Jumpship introduced during Season of the Hunt.
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  • lesser Hive troops swarm them. To defeat the boss, players simply need to heavily damage them until dead, at which point they can claim the second-to-last
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  • Shockwave smash melee which can inflict serious damage. Using Supers and heavy weapons is recommended to take it out. Destiny 2 Season of the Drifter (First
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  • because her relationship with Fikrul was complicated. Riding atop an upgraded Heavy Pike, Yaviks sought to replace the hierarchy of the Fallen by spreading anarchy
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  • Arguth fights much like a normal Ogre, and can be quickly brought down by heavy weapons. The ethereal form of Arguth, before manifesting. Destiny 2 Shadowkeep
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  • The War Hound differed from its standard Red Legion counterpart by its heavier, gold-colored armor, adorned with black, red and white markings, and incredible
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • which can be acquired by collecting the orbs dropped by the Anathemas. Heavy firepower is recommended to bring the Abomination down. Destiny 2 Forsaken
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  • it will engulf itself in an Immunity Shield, summon Befouler Shanks and Heavy Shanks, and cover three bells on the arena in hive gunk. Players have to
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  • nonetheless it is not a very strong enemy should the team have the right Heavy weapons or Supers active for the damage phase. Once it reaches half health
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  • close range of Kladior will prompt the Colossus to unleash a quake attack. Heavy weaponry is recommended to eliminate Kladior. Destiny 2 Season of the Chosen
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • Cabal commander, with Colossi simply being larger, more heavily-armed Centurions. Ta'aun's Taken Heavy Slug Thrower looks like the Dreadnaught weaponized even
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  • expanding it. "The Mitternacht SR3 is a lightweight weapon built to receive very heavy scopes." — Weapon Description The Mitternacht SR3 is a scout rifle in Destiny
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  • Conflux. He is just like other Colossi who repeatedly bombards the player with heavy weaponry and aided with higher durability. Since Dominus Ghaul was leading
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  • following characteristics: Area-of-Effect melee attack (if large sized). Heavy ranged attack (from their equipped weapon). Summon Reinforcements. Rapid
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  • Loyalists. Some of these reinforcements will drop Web Mines disguised as Heavy Ammo upon being killed. Once the Nightmare of Anaphex has lost a third of
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • manifesting, hiding its shield as well, and only returns visible if stunned. Heavy firepower is recommended to bring the Taken Minotaur down. Destiny 2 Forsaken
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  • will attack with a melee and use it's trustpack to dash to a new position. Heavy weaponry is recommended to eliminate Taxaat quickly. In some instances Vocca
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  • will attack with a melee and use it's trustpack to dash to a new position. Heavy weaponry is recommended to eliminate Taxaat quickly. Destiny 2 Season of
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  • Fusion Rifle ammunition you can carry Upgrade Defense Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you can carry Improved Arcbolt Grenade
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  • are a class of Weapons featured in the Destiny series. They are tubular, heavy-duty firearms that fire grenades one after another. This makes them an ideal
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  • by the Scorn. The Scorn Walker's main weapon is a missile pod which fires heavy barrages of seeker warheads that can swiftly demolish any Guardians they
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  • indicating that these tanks must be destroyed. Periodically, a large shimmering Heavy Shank will spawn and will drop Ether Charges on death. Players will need
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  • by expanding it. "Position compromised. Casualties unsustainable. Request heavy air. Request [Dust Giants]." — Cryptarch translation of Sand Eater tactical
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  • and inflict heavy damage to anything and everything nearby, which can be used to a Guardian's advantage, but as a result can also heavily damage a Guardian
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  • from Special Weapon kills on minions of the Darkness. Heavy Lifting - Gain bonus Super energy from Heavy Weapon kills on minions of the Darkness. Option 2:
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  • is defeated. Naktal himself employed a large cleaver, capable of dealing heavy damage. As such, players should keep their distance or risk getting overwhelmed
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  • players enter the Lost Sector, they will encounter waves of Fallen, such as Heavy Shanks, guarding it. When playing on Legend or Master difficultly, Champions
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Veorthus quickly. In rare occasions
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Trekitus quickly. Destiny 2 Season of
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  • and will move across the platforms of the Halphas Electus to avoid fire. Heavy weaponry is recommended to eliminate Cempas quickly. In rare occasions it
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  • Exploder Shank - Shank that detonates when in close proximity Heavy Shank - Large, heavily armored Shank equipped with dual machine guns Repeater Shank
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  • in The Dark Below and reissued in Curse of Osiris. Heavy Weapon Ammo - Increases the amount of Heavy Weapon ammunition you carry. Upgrade Defense Be Somewhere
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  • You can help Destinypedia by expanding it. "The weapon's true weight and heavy punch make for a valued friend when out beyond the City." — In-game description
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  • detonation. Incendiary Grenade: A grenade that explodes in a fiery burst and heavily scorches nearby targets. Thermite Grenade: A grenade that sends forth a
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  • Thralls, and a Servile Wizard, unleash covering fire. As with any Tormentor, heavy precision weaponry is recommended to end the fight quickly. Promotional Gameplay
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Cunqu'us quickly. Val Cunqu'us, due
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  • strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Cunqu'us quickly. In rare occasions
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  • be destroyed through concentrated fire, especially by making use of the Heavy Ammo Crates in the area. Another is encountered soon after, facing the player
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  • the range of this attack, whilst sending them flying backward. They are heavily reliant on reinforcements, and will constantly summon more hordes of Hive
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  • 250 Glimmer can be traded to the Crucible Quartermaster in the tower for Heavy Ammo Synthesis. Destiny The Taken King (First appearance)
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  • - Fires a massive heavy bolt that staggers unshielded enemy combatants. Strong against Unstoppable Champions. Chain Bowstring: Heavy-duty bowstring. Cabal
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  • gold highlights. Among the Loyalists, Majors maintain their name, but wear heavier armor with even more gold. Some Cabal factions also have an elite "Guard"
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  • The Cinders. They make a return during the fight with Draksis. They boast heavier armor than normal Vandals. The Kell's Guard are one of the three known type
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  • you'll hurt yourself. A lot."" — Weapon Description Winterbite is an Exotic Heavy Glaive introduced in Lightfall. It is acquired through the "Strider" quest
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  • more powerful. These can be shot to prevent them from impacting the player. Heavy ranged weaponry is recommended to defeat Xaras once and for all. Xaras, Greed
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  • quickly enough, so it is best to build up your Super energy and save a your heavy ammo to use on them. If you manage to defeat both Au'gor and Jai'ek before
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  • Weapon - 23 Strange Coins (Primaries) or seventeen Strange Coins (Specials/Heavies) Exotic Shard - 7 Strange Coins Exotic Armor Engram - 23 Motes of Light
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  • Launchers tracking, active Radar while zooming in with all Heavy Weapons, and increased Heavy Ammo drops. The helm can be correctly used with all three
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  • weapons by you or your allies. [Light Attack]: Light attack [Heavy Attack]: Suppressing heavy attack [Block]: Guard/Drain nearby targets Composite Stock:
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  • and part of the Sahara Series. Its absurdly high rate of fire makes it heavily unstable but good for close-quarters combat. Destiny (First appearance)
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  • enough. Fire now. [M.L.] <Fire.> Test subject is under heavy resistance. Exo chassis receiving heavy damage. [C.B.] FIRE. NOW. [M.L.] <Fire.> Projectiles
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