Warden of Nothing: Difference between revisions

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==Transcript==
==Transcript==
''All dialogue is spoken through the [[Ghost]]'s comms.''
''All dialogue is spoken through the [[Ghost]]'s comms.''
'''Airlock 6, Prison of Elders'''
[[Drifter]]: How you livin’ hotshot? I thought you and your [[Ghost]] might come back.
Ghost: Escaped inmates are going to town on the Reef. We’re gonna deal with it at the source.
Drifter: Huh. Then you’ll wanna take out the Warden Servitor. It’s goin’ haywire.
'''Or'''
Drifter: Hey, it’s the Chosen One and his/her Ghost. Still trying to save the universe?
Ghost: Just the Reef. Escaped inmates are destabilizing the region.
Drifter: Ha. Well, don’t let me stop you. You’ll want to kill the Warden’s Servitor. Thing’s gone wackadoo.
*'''The guardians fight through a small army of [[Vex]]'''
Warden AI: Prison of Elders welcomes you. Impress your Warden, yes?
Ghost: I thought Variks took off.
Drifter: That’s the Warden’s Servitor that went insane so as [[Variks]] left the building. Must have some codependency issues. It’s running the whole facility on a subroutine it calls “Challenge of the Elders”.
'''Or'''
Ghost: Is that Variks?
Drifter: Haha,hell no. Variks left his pet Servitor behind and the thing went nuts, thinks it IS him. It’s running the whole prison through some kinda combat drill.
*'''The guardians open a door with a Prison transport stationed ahead. The Ghost scans a terminal nearby'''
Ghost: I’ll get the prisoner transport our of your way. And maybe find the lights.
'''Or'''
Ghost: Let’s move this prisoner transport. The cellblocks are up ahead.
*'''The prisoner transport sparks and moves out of the way'''
Ghost: Drifter, you seem like you’ve got some intel on this place. How many cellblocks did they open?
Drifter: Let’s just say you’re in for the biggest gunfight to ever happen in prison. I’m a little jealous.
'''Or'''
Ghost: The Warden’s Servitor blocked me from shutting down the whole prisoner transport system - so watch the rails.
Drifter: Long road ahead of ya. We won’t get this prison in order if we don’t find that Servitor. And put a bullet in it.
Warden AI: Incoming.
*'''The Guardians make their way through the transport’s tunnels, avoiding oncoming transports and battle Vex and Cabal along the way'''
Drifter: This here is a Vex cellblock. I didn’t think time-travelling robots would form gangs in prison, but there are Vex here of multiple subtypes, slaved to a single mind.
'''Or'''
Drifter: Next up is a cellblock for the Vex. You ever see as Vex eat? Heard that creamy center is organic. I been watching them from out there, but haven’t seen it myself.
'''Or'''
Drifter: This is one o’ the Vex cellblocks. The Awoken dragged all kinds of subtypes outta their 'hoods. The ones that survived are some tough sons.
*'''Drifter: This is one o’ the Vex cellblocks. The Awoken dragged all kinds of subtypes outta their 'hoods. The ones that survived are some tough sons.'''
Warden AI: Important target Guardian. Kill or be killed.
*'''The Guardians defeat Apaktos, Oxidizing Mind and head up a tube to the Arena.'''
*'''The Arena, Prison of Elders'''
Warden AI: Cabal war machine is on the march.
Ghost: There were Red Legion in here? Good. I hope they stewed.
Drifter: They started the war, but they’ve lost everything.
'''Or'''


==Trivia==
==Trivia==

Revision as of 12:11, April 22, 2021

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Prev:

Broodhold

Next:

The Hollowed Lair

Warden of Nothing
Wardenofnothing.jpeg

Game:

Forsaken

Player(s):

1-3

Location:

Prison of Elders, Reef

Objective(s):

Neutralize the former, now-malfunctioning High Servitor of the Prison of Elders, the Warden

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

Warden of Nothing is a Strike that was released under the Forsaken expansion. Guardians must return to the Prison of Elders and destroy the High Servitor known as the Mad Warden that formerly aided them and co-hosted the Prison of Elders alongside Variks, the Loyal, which is now dangerously malfunctioning and driving the prison into chaos.

Enemies

Vex

Cabal

Bosses

Objectives

  • Head into the Prison of Elders
  • Move the prison transport
  • Transverse the tunnels
  • Exit the tunnels
  • Defeat the escaped prisoner (Apaktos, Oxidizing Mind)
  • Push through the Cabal
  • Eliminate all hostiles (Round 1)
  • Defuse 3 splinter mines (Round 2)
  • Defeat the Cabal (Round 3, Ta'aul, Disgraced Colossus)
  • Claim the "treasure"
  • Defeat the Warden's Servitor

Transcript

All dialogue is spoken through the Ghost's comms.

Airlock 6, Prison of Elders

Drifter: How you livin’ hotshot? I thought you and your Ghost might come back.

Ghost: Escaped inmates are going to town on the Reef. We’re gonna deal with it at the source.

Drifter: Huh. Then you’ll wanna take out the Warden Servitor. It’s goin’ haywire.

Or

Drifter: Hey, it’s the Chosen One and his/her Ghost. Still trying to save the universe?

Ghost: Just the Reef. Escaped inmates are destabilizing the region.

Drifter: Ha. Well, don’t let me stop you. You’ll want to kill the Warden’s Servitor. Thing’s gone wackadoo.

  • The guardians fight through a small army of Vex

Warden AI: Prison of Elders welcomes you. Impress your Warden, yes?

Ghost: I thought Variks took off.

Drifter: That’s the Warden’s Servitor that went insane so as Variks left the building. Must have some codependency issues. It’s running the whole facility on a subroutine it calls “Challenge of the Elders”.

Or

Ghost: Is that Variks?

Drifter: Haha,hell no. Variks left his pet Servitor behind and the thing went nuts, thinks it IS him. It’s running the whole prison through some kinda combat drill.

  • The guardians open a door with a Prison transport stationed ahead. The Ghost scans a terminal nearby

Ghost: I’ll get the prisoner transport our of your way. And maybe find the lights.

Or

Ghost: Let’s move this prisoner transport. The cellblocks are up ahead.

  • The prisoner transport sparks and moves out of the way

Ghost: Drifter, you seem like you’ve got some intel on this place. How many cellblocks did they open?

Drifter: Let’s just say you’re in for the biggest gunfight to ever happen in prison. I’m a little jealous.

Or

Ghost: The Warden’s Servitor blocked me from shutting down the whole prisoner transport system - so watch the rails.

Drifter: Long road ahead of ya. We won’t get this prison in order if we don’t find that Servitor. And put a bullet in it.

Warden AI: Incoming.

  • The Guardians make their way through the transport’s tunnels, avoiding oncoming transports and battle Vex and Cabal along the way

Drifter: This here is a Vex cellblock. I didn’t think time-travelling robots would form gangs in prison, but there are Vex here of multiple subtypes, slaved to a single mind.

Or

Drifter: Next up is a cellblock for the Vex. You ever see as Vex eat? Heard that creamy center is organic. I been watching them from out there, but haven’t seen it myself.

Or

Drifter: This is one o’ the Vex cellblocks. The Awoken dragged all kinds of subtypes outta their 'hoods. The ones that survived are some tough sons.

  • Drifter: This is one o’ the Vex cellblocks. The Awoken dragged all kinds of subtypes outta their 'hoods. The ones that survived are some tough sons.

Warden AI: Important target Guardian. Kill or be killed.

  • The Guardians defeat Apaktos, Oxidizing Mind and head up a tube to the Arena.
  • The Arena, Prison of Elders

Warden AI: Cabal war machine is on the march.

Ghost: There were Red Legion in here? Good. I hope they stewed.

Drifter: They started the war, but they’ve lost everything.

Or

Trivia

List of Appearances

References


Template:Strike D2