Farm: Difference between revisions

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{{Title|The Farm}}
{{Location infobox
{{Location infobox
|name            = The Farm
|image            = [[File:The Farm field panorama.jpg|360px]]
|image            = [[File:The Farm field panorama.jpg|360px]]
|location        = [[European Dead Zone]], [[Earth]]
|location        = [[European Dead Zone]], [[Earth]]
Line 6: Line 8:
}}
}}
{{Article quote|A refugee camp set up during the [[Red War]] for [[Guardian]]s and [[Humanity|non Guardians]] alike, on the outskirts of the [[EDZ]].}}
{{Article quote|A refugee camp set up during the [[Red War]] for [[Guardian]]s and [[Humanity|non Guardians]] alike, on the outskirts of the [[EDZ]].}}
'''The Farm''', also known as the '''Guardian Camp''', was a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]].
The '''Farm''', also known as the '''Guardian Camp''', was a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]].


==Overview==
==Overview==
Following the [[Red Legion]]'s invasion of [[the Last City]] and the destruction of the [[Tower]], the surviving [[Guardian]]s regrouped at an outpost in the [[European Dead Zone]] with the help of [[Suraya Hawthorne]]. This remote sanctuary was located within sight of a massive [[shard of the Traveler]] that was broken off during the [[Collapse]].
Following the [[Red Legion]]'s invasion of [[the Last City]] and the destruction of the [[Tower]], the surviving [[Guardian]]s regrouped at an outpost in the [[European Dead Zone]] with the help of [[Suraya Hawthorne]]. This remote sanctuary was located within sight of a massive [[shard of the Traveler]] that was broken off during the [[Collapse]].


After Ghaul is defeated and the Last City is liberated, most of The Farm's vendors relocate to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remain are the postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]].
After Ghaul is defeated and the Last City is liberated, most of the Farm's vendors relocate to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remain are the postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]].


==Residents of The Farm==
==Residents of the Farm==
*[[Darbi 55-30]], [[Postmaster]]
*[[Darbi 55-30]], [[Postmaster]]
*[[Suraya Hawthorne]], Clan Steward
*[[Suraya Hawthorne]], Clan Steward
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==Trivia==
==Trivia==
*The Farm features a small field with a football/soccer and functioning goals. When the ball is kicked into a goal, sparklers on the goal light up; for every third score in a goal, flares will launch into the air.
*The Farm features a small field with a football/soccer and functioning goals. When the ball is kicked into a goal, sparklers on the goal light up; for every third score in a goal, flares will launch into the air.
*[[Chicken]]s can be seen throughout The Farm. Some [[Horse|horses]] can also be seen in a cutscene that takes place within The Farm's stable. The horses never appear in-game as you can't access the stables.
*[[Chicken]]s can be seen throughout the Farm. Some [[Horse|horses]] can also be seen in a cutscene that takes place within the Farm's stable. The horses never appear in-game as you can't access the stables.
*Guardians can temporarily unlock increased agility while at The Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across The Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves The Farm but can be re-obtained on subsequent visits.
*Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits.
*As of Beyond Light, the Farm has since been removed and placed in the Destiny Content Vault.
*As of Beyond Light, the Farm has since been removed and placed in the Destiny Content Vault.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Destiny2GuardianCampHunter.png|A [[Hunter]] taking a stroll through The Farm.
File:Destiny2GuardianCampHunter.png|A [[Hunter]] taking a stroll through the Farm.
File:Destiny2GuardianCampWarlock.png|A [[Warlock]] standing near a house in The Farm.
File:Destiny2GuardianCampWarlock.png|A [[Warlock]] standing near a house in the Farm.
File:The Farmhouse.png|The farmhouse at night.
File:The Farmhouse.png|The farmhouse at night.
</gallery>
</gallery>

Revision as of 13:28, March 25, 2022

The Farm
The Farm field panorama.jpg
Overview

Location:

European Dead Zone, Earth

Gameplay

Accessibility:

Complete Adieu

Player capacity:

26

 
A refugee camp set up during the Red War for Guardians and non Guardians alike, on the outskirts of the EDZ.

The Farm, also known as the Guardian Camp, was a social space located in the European Dead Zone on Earth.

Overview

Following the Red Legion's invasion of the Last City and the destruction of the Tower, the surviving Guardians regrouped at an outpost in the European Dead Zone with the help of Suraya Hawthorne. This remote sanctuary was located within sight of a massive shard of the Traveler that was broken off during the Collapse.

After Ghaul is defeated and the Last City is liberated, most of the Farm's vendors relocate to a new headquarters. The only vendors and services that remain are the postmaster, vaults, and Cryptarch Tyra Karn.

Residents of the Farm

Trivia

  • The Farm features a small field with a football/soccer and functioning goals. When the ball is kicked into a goal, sparklers on the goal light up; for every third score in a goal, flares will launch into the air.
  • Chickens can be seen throughout the Farm. Some horses can also be seen in a cutscene that takes place within the Farm's stable. The horses never appear in-game as you can't access the stables.
  • Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits.
  • As of Beyond Light, the Farm has since been removed and placed in the Destiny Content Vault.

Gallery

List of appearances

References


Template:Social Spaces