Farm: Difference between revisions

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{{Title|The Farm}}
{{Location infobox
{{Location infobox
|name            = The Farm
|image            = [[File:The Farm field panorama.jpg|360px]]
|image            = [[File:The Farm field panorama.jpg|360px]]
|location        = [[European Dead Zone]], [[Earth]]
|location        = [[European Dead Zone]], [[Earth]]
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}}
}}
{{Article quote|A refugee camp set up during the [[Red War]] for [[Guardian]]s and [[Humanity|non Guardians]] alike, on the outskirts of the [[EDZ]].}}
{{Article quote|A refugee camp set up during the [[Red War]] for [[Guardian]]s and [[Humanity|non Guardians]] alike, on the outskirts of the [[EDZ]].}}
'''The Farm''', also known as the '''Guardian Camp''', was a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]].
The '''Farm''', also known as the '''Guardian Camp''', was a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]].


==Overview==
==Overview==
Following the [[Red Legion]]'s invasion of [[the Last City]] and the destruction of the [[Tower]], the surviving [[Guardian]]s regrouped at an outpost in the [[European Dead Zone]] with the help of [[Suraya Hawthorne]]. This remote sanctuary was located within sight of a massive [[shard of the Traveler]] that was broken off during the [[Collapse]].
Following the [[Red Legion]]'s invasion of [[the Last City]] and the destruction of the [[Tower]], the surviving [[Guardian]]s regrouped at an outpost in the [[European Dead Zone]] with the help of [[Suraya Hawthorne]]. This remote sanctuary was located within sight of a massive [[shard of the Traveler]] that was broken off during the [[Collapse]].


After Ghaul is defeated and the Last City is liberated, most of The Farm's vendors relocate to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remain are the postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]].
After Ghaul is defeated and the Last City is liberated, most of the Farm's vendors relocate to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remain are the postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]].


==Residents of The Farm==
==Residents of the Farm==
*[[Darbi 55-30]], [[Postmaster]]
*[[Darbi 55-30]], [[Postmaster]]
*[[Suraya Hawthorne]], Clan Steward
*[[Suraya Hawthorne]], Clan Steward
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==Trivia==
==Trivia==
*The Farm features a small field with a football/soccer and functioning goals. When the ball is kicked into a goal, sparklers on the goal light up; for every third score in a goal, flares will launch into the air.
*The Farm features a small field with a football/soccer and functioning goals. When the ball is kicked into a goal, sparklers on the goal light up; for every third score in a goal, flares will launch into the air.
*[[Chicken]]s can be seen throughout The Farm. Some [[Horse|horses]] can also be seen in a cutscene that takes place within The Farm's stable. The horses never appear in-game as you can't access the stables.
*[[Chicken]]s can be seen throughout the Farm. Some [[Horse|horses]] can also be seen in a cutscene that takes place within the Farm's stable. The horses never appear in-game as you can't access the stables.
*Guardians can temporarily unlock increased agility while at The Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across The Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves The Farm but can be re-obtained on subsequent visits.
*Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits.
*As of Beyond Light, the Farm has since been removed and placed in the Destiny Content Vault.
*As of Beyond Light, the Farm has since been removed and placed in the Destiny Content Vault.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Destiny2GuardianCampHunter.png|A [[Hunter]] taking a stroll through The Farm.
File:Destiny2GuardianCampHunter.png|A [[Hunter]] taking a stroll through the Farm.
File:Destiny2GuardianCampWarlock.png|A [[Warlock]] standing near a house in The Farm.
File:Destiny2GuardianCampWarlock.png|A [[Warlock]] standing near a house in the Farm.
File:The Farmhouse.png|The farmhouse at night.
File:The Farmhouse.png|The farmhouse at night.
</gallery>
</gallery>