Implement of Curiosity

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Implement of Curiosity

"Things didn't get interesting until the first apology."
— Description

The Implement of Curiosity is a Seasonal Artifact introduced in Reclamation.

Seasonal Artifact Mods[edit]

Column 1[edit]

  • Anti-Barrier Scout and Pulse: Your equipped Scout Rifles and Pulse Rifles fire shield-piercing rounds and stun Barrier Barrier Champions.
  • Unstoppable Sidearm and Hand Cannon: Aiming down the sights of a Hand Cannon or Sidearm for a short time loads a powerful payload that stuns unshielded combatants. Strong against Unstoppable Unstoppable Champions.
  • Unstoppable Sniper Rifle: Aiming down the sights of a Sniper Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Unstoppable Champions.
  • Overload Shotgun: Your equipped Shotguns fire disrupting rounds which stun the target, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Overload Champions.
  • Overload Rapid Fire: Uninterrupted fire from your equipped Auto Rifles and Submachine Guns grants bullets that stun combatants, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions.
  • Anti-Barrier Bow: Your equipped Bows fire shield-piercing rounds and stun Barrier Barrier Champions.
  • Overload Sword: Your equipped Swords disrupt combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Overload Champions.

Column 2[edit]

  • Flame, Fiber, and Freeze: Combines the Solar/Strand and Solar/Stasis Siphon mods into one.
  • Diviner's Discount: All Scavenger mods are discounted.
  • One with Frost: While Frost Armor is active, Stasis weapons gain increased reload speed and stability. Stasis Swords gain increased guard resistance.
  • Tightly Woven: While Woven Mail is active, gain increased class ability and Grenade stats.
  • Rapid Precision Rifling: Rapid precision hits or final blows with Scout Rifles grants them increased reload and reduced incoming flinch.
  • Light-Forged Lead: Kinetic weapons gain increased ammo generation. Collecting an Orb of Power increases this benefit for a short duration.
  • Threadling Proliferation: Dealing Strand weapon damage has the chance to spawn a Threadling. Defeating a Strand-debuffed target increases this chance.

Column 3[edit]

  • Fever and Chill: Rapid precision hits with Solar weapons grant Radiant. Rapid precision hits with Stasis weapons grant Frost Armor.
  • Elemental Benevolence: Granting allies an elemental buff gives class ability energy.
  • Frost Renewal: While you have Frost Armor, taking critical damage releases a burst that freezes nearby combatants and grants Frost Armor to you and nearby allies.
  • Reciprocal Draw: Rapid non-Sidearm final blows grant Sidearms a period of increased damage for a short time upon next draw.
  • Refresh Threads: Picking up an elemental pickup matching your subclass element or Tangle while you have a Strand Super grants energy to your least charged ability.
  • Pack Tactics: Dealing damage with Threadlings increases Threadling damage. At maximum stacks, Threadlings stun Unstoppable Unstoppable Champions.
  • Semi-Auto Striker: If you have fewer than 2 stacks of Armor Charge, rapid precision shots with Bows, Snipers, and Scout Rifles generate an Armor Charge.

Column 4[edit]

  • Threaded Blast: Destroying a Tangle with Strand damage increases the radius of the explosion and its damage.
  • Cauterized Darkness: Stasis or Strand debuffed non-boss combatants take increased Solar damage from all sources.
  • Elemental Daze: Stunning a Champion with an elemental weapon creates an elementally aligned explosion, applying a matching elemental debuff to them and nearby targets.
  • Shoulder to Shoulder: Dealing sustained precision damage against combatants while near two or more allies grants you damage resistance.
  • Elemental Coalescence: Defeating targets has the chance to create an elemental pickup matching your equipped Super element.
  • That Fresh Bullets Smell: Picking up an ammo brick gives your Kinetic weapons increased damage for a short duration.
  • Energy Acceleration: Sustained damage with micro-missiles causes the combatant to emit a Kinetic shockwave that damages nearby combatants.

Column 5[edit]

  • Radiant Shrapnel: Dealing sustained weapon damage while Radiant or defeating a scorched combatant with a weapon causes the target to release Solar projectiles that deal damage and scorch on impact.
  • Shieldcrush: While you have Woven Mail, Frost Armor, or a Void overshield, your melee recharges faster and deals increased damage. While you are Amplified or Radiant, your grenade recharges faster and deals increased damage.
  • Elemental Overdrive: Picking up an elemental pickup or Tangle grants increased damage to weapons of the same element.
  • Tangled Web: Creating a Tangle by defeating a Strand debuffed target suspends nearby combatants.
  • Frigid Glare: While Frost Armor is active, Stasis precision final blows cause combatants to release a freezing burst.
  • Iron Lord's Vigor: While wielding a Sword, you take decreased damage; rapid final blows grant ammo to the wielder.
  • Silver Quiver: Reloading a Bow consumes one stack of Armor Charge, granting increased damage and reload speed for your next 3 shots or until you stow your Bow.

Lore[edit]

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

Things didn't get interesting until the first apology.

A desperate transgression: charred fish and tubers stolen from an unattended fire. Common enough. Surprise when the expected violent outcome did not materialize. Instead, a bowed head, and a leaking ocular duct signaling earnest remorse. Elsewhen, a conglomeration of dark matter and indifference cocked a proverbial head to the side. Inquisitive, as five digits offered forgiveness, and five more, spare nutriment.

At some point a bone broke. Common enough. Expected outcome of abandonment, isolation, fear, death. But surprise, again. The apes gathered the infirm, tending to them enough for osteoblasts to execute their programming. Calcification, returned strength. Two legs ran with twenty more. Something had changed. Elsewhen, dark matter and curiosity leaned in to observe.

One summer, the apes theorized that teosinte could be more bountiful and nutritious if they sowed seeds from a past crop that yielded a particularly desirable result. Unexpected ingenuity. Everything they touched they sought to optimize. Elsewhen, dark matter and pride did smile.

Eyes looked at the flocculent quadruped and saw friendship instead of obedience. The first time a hand reached out to rub fingers over soft, floppy ears, the dark matter felt an unfathomable tenderness.

They made noises with their mouths simply because the sounds made others laugh. They held one another to process emotions their small, frail bodies could not bear to feel alone. They celebrated each time one of their own lived to see another orbit.

They, the children of Earth. They, the children of my Earth. Created and pondered and explored and played just because they could. And I, the dark matter, watched them in wonder.

Appearance[edit]