Chieftain: Difference between revisions

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**''[[Forsaken]]'' {{1st}}
**''[[Forsaken]]'' {{1st}}
***''[[Season of the Drifter]]''
***''[[Season of the Drifter]]''
***''[[Season of Dawn]]''
***''[[Season of the Chosen]]''
***''[[Season of the Chosen]]''
***''[[Season of the Splicer]]''
***''[[Season of the Splicer]]''

Revision as of 18:44, March 13, 2022

Chieftain
Cheiftain1.jpg
Biographical information

Species:

Fallen

Type:

Leader

House:

Scorn

Gender:

Various

Rank:

Commander

Height:

6'4

Combat information

Weapon(s):

Scorn Blaster (common)
Scorn Rifle (common)
Scorn Mine Launcher (rare)
Scorn Cannon (uncommon)
Scorn Crossbow (uncommon)
Shrapnel Launcher (rare)
Molten Welder (rare)

Abilities:

Absorption Shields (multiple types)
Ether-Torch (Solar)
Ether-Shield (Void)
Ether-Bind (Arc)
High Durability
Rapid Movement
Scorn Melee

 

Chieftains are the commanding Scorn unit. They are capable of utilizing a series of elemental totems with varying effects.

Overview

The Solar totem used by the Chieftains acts as a flame turret which spins streams of fire which can burn away at their targets. Alternatively, there is also a Void totem which can project shield rays onto nearby allies similar to Servitors as well as heal.[1] Chieftains can even use Arc totems which chains Guardians to it in an attempt to allow other Scorn units to close the distance and kill their target; destroying this totem will break the chain.

Along with a variety of weapons, the Chieftains are not limited to a single shield element type and can appear with either Solar, Arc or Void shields; the element of their shield matches the element of the totems they summon. Having at least one weapon for each element prepared is advised in order to adapt to whatever shield they possess.

Known Chieftains

Variants

Trivia

List of appearances

References