Prompt Satellite Dispenser/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Prompt Satellite Dispenser
Prompt Satellite Dispenser.png
Production overview

Manufacturer:

Jiangshi Steelworks

Rarity class:

Legendary

Weapon type:

Grenade Launcher

Weapon style:

ShinkaSpread

Element:

Solar/RisingSolar

Ammunition type:

WeaponHeavy

Attributes

Damage per second:

406

Magazine:

5

Max ammo:

25

Rate of fire:

150 RPM

Damage:

393

Reload speed:

39

Blast radius:

35

Handling:

33

Velocity:

52

 

"Once used by Aerochina taikonauts to loft sensor satellites into temporary lunar orbit."

Prompt Satellite Dispenser is a Legendary Grenade Launcher introduced in Destiny: Rising. It can be acquired as a random reward through Daily Commissions, Gauntlet: Onslaught, Legendary Campaign, Public Events, and Strikes, and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Wartime Conditions - Grants +10 stability and +10 accuracy for 5s after swapping to this weapon. For swords, grants +20 guard resistance and +20 guard endurance.
    • Damage +2.5% (Jiangshi Steelworks set 2 foundry completion)


Perk 1
Legendary
Perk 2
Legendary
Last Stand
  • Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
  • Damage to Lightbearers is greatly reduced.
Rampage
  • Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Impulse Amplifier
  • Projectiles gain +60 velocity and +40 reload speed.
Causal Interference
  • Each final blow made with the top half of the magazine grants the bottom half +35% damage. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
Frenzy
  • Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
  • Damage to Lightbearers is greatly reduced.
Shellfire Respite
  • Going 2s without taking damage grants this weapon +10% damage every 1s. Stacks 6x. Taking damage reduces the stacks.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Explosive Returns
  • When an explosion hits multiple targets, this weapon's reload time is temporarily shortened by +30%.
Explosives Expert
  • When an explosion hits multiple targets, it grants projectiles +20% velocity and blast radius per target hit for 5s. Stacks 3x.
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
Pachinko
  • The first shot of each magazine fires 2 extra projectiles that gain up to +80% damage based on the number of final blows made with the previous magazine.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
One For All
  • Hitting three separate targets grants +45% damage bonus for 10s.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]