Four-horned Ram/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Four-horned Ram
Four-horned Ram.png
Production overview

Manufacturer:

Eclipse Monolith

Rarity class:

Mythic

Weapon type:

Rocket Launcher

Archetype:

Shinka Spread

Blast radius:

55

Handling:

32

Reload speed:

68

Magazine:

1

Specifications

Ammunition type:

Weapon Heavy

Rate of fire:

80 RPM

Damage:

Arc/Rising 1744

Velocity:

84

Hidden stats

Inventory size:

8

 

"Few doors can stand up to a lockpick of sufficient power. Or walls, for that matter."

Four-horned Ram is a Mythic Rocket Launcher introduced in Destiny: Rising. It can be acquired as a random reward through Gauntlet: Blitz and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Aggressive Frame - High damage, high recoil.
  • Disturbance - When your shield is broken, final blows reload 20% of the magazine, and Sword final blows restore 20% Sword energy. Can trigger up to 3 times in 10s.
    • Damage +2.5% (Eclipse Monolith foundry completion)


Perk 1
Mythic
Perk 2
Mythic
Sympathetic Arsenal
  • Reloading within 7s after a final blow also reloads stowed weapons.
Eager Aspirant
  • This weapon gains +50% damage when not firing, lasting up to 10s. Upon firing, this damage bonus will gradually deplete until it reaches zero.
  • Damage to Lightbearers is greatly reduced.
Vorpal Weapon
  • Deals +40% damage against bosses, powerful combatants, and Lightbearers in their Super.
  • This weapon deals +10% damage to bosses.
  • Deals +15% damage to bosses below 50% health.
  • Damage to Lightbearers is greatly reduced.
Cluster Bomb
  • When rockets detonate, they unleash 8 cluster bombs that deal 8% of the main rocket's damage and have a 0.3-meter larger blast radius.
  • Cluster Bombs gain tracking capabilities.
  • Damage to Lightbearers is greatly reduced.
Auto-Loading Holster
  • This weapon is automatically reloaded after being holstered for 1.5s.
  • If this weapon is kept holstered after being auto-reloaded, it will overflow the magazine with 25% round every 2.5s for up to 100% rounds.
  • Once this weapon is stowed and reloaded, the draw weapon will also be reloaded.
Polyploidy
  • Projectile blasts always deal +100% blast damage when 1 target is hit, and 50% blast damage when 2 or more targets are hit.
  • Blast damage is increased to 120% when only 1 target is hit.
  • When blasts hit more than 2 targets, the time taken for the next reload will be shortened by 20%.
  • Damage to Lightbearers is greatly reduced.

Legendary Legendary
Impulse Amplifier
  • Projectiles gain +60 velocity and +40 reload speed.
Multikill Clip
  • Reloading grants up to +60% damage bonus for 5s based on the number of rapid kills made beforehand.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Last Stand
  • Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
  • Damage to Lightbearers is greatly reduced.
Double Whammy
  • Upon landing a hit, creates an extra explosion with 60% damage and a 60% blast radius.
  • Damage to Lightbearers is greatly reduced.
Frenzy
  • Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
  • Damage to Lightbearers is greatly reduced.
Shellfire Respite
  • Going 2s without taking damage grants this weapon +10% damage every 1s. Stacks 6x. Taking damage reduces the stacks.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Underdog
  • This weapon's reload time is shortened by 60% when your health is below 60%.
Jack-of-All-Trades
  • When a projectile's blast deals damage to multiple targets, it grants the next projectile +35% damage and +35% blast radius.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Adrenaline
  • Triggering health regeneration grants the currect weapon +30% damage for 8s.
  • Damage to Lightbearers is greatly reduced.
Explosive Returns
  • When an explosion hits multiple targets, this weapon's reload time is temporarily shortened by +30%.
Explosives Expert
  • When an explosion hits multiple targets, it grants projectiles +20% velocity and blast radius per target hit for 5s. Stacks 3x.

Appearance[edit]