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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
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| HON1 Khanom Khrok
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| Production overview
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Manufacturer:
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Riviks & Wright
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Rarity class:
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Mythic
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Weapon type:
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Grenade Launcher
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Archetype:
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Spread
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Blast radius:
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50
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Handling:
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50
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Reload speed:
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54
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Magazine:
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6
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| Specifications
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Ammunition type:
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Heavy
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Rate of fire:
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120 RPM
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Damage:
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430
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Velocity:
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44
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| Hidden stats
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Inventory size:
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27
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- "Please relay this to your four-handed partner—don't try to exchange scrap metal for our canned coconut anymore!"
HON1 Khanom Khrok is a Mythic Grenade Launcher introduced in Destiny: Rising. It can be acquired as a random reward through Daily Commissions, Gauntlet: Onslaught, and Strikes, and through decryptions of certain Engrams.
Traits & Perks[edit]
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
- Culture Clash - This weapon gains +15% minimum damage outside its effective range. Approaching targets grants +15 Sword charge rate.
- Damage +2.5% (Riviks & Wright foundry completion)
Perk 1 Mythic
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Perk 2 Mythic
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Sympathetic Detonation
- Using this weapon to break a matching elemental shield triggers a powerful elemental explosion dealing 200% damage and grants +60% elemental damage for 3s.
- Damage to Lightbearers is greatly reduced.
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Black Body
- Final blows grant +9% damage. Stacks 5x, with all stacks being cleared upon death.
- Each stack grants an additional +2.4% damage.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Fraternity
- This weapon deals +35% damage when all fireteam members are alive.
- This weapon gains +20 handling and reload speed when all fireteam members are alive.
- The wielder's movement speed is increased by 15% when all fireteam members are alive.
- Damage to Lightbearers is greatly reduced.
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Splash Feast
- Each direct hit from this weapon grants the next round +18% blast damage and +15% blast radius. Stacks 3x.
- Direct hits grant +3% blast damage. Stacks 3x.
- When a projectile lands a direct hit, it increases direct hit damage by 30%.
- Damage to Lightbearers is greatly reduced.
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Auto-Loading Holster
- This weapon is automatically reloaded after being holstered for 1.5s.
- If this weapon is kept holstered after being auto-reloaded, it will overflow the magazine with 25% round every 2.5s for up to 100% rounds.
- Once this weapon is stowed and reloaded, the draw weapon will also be reloaded.
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Ensured Yields
- Final blows grant the next magazine +75% damage after reloading. If no final blows were made with the previous magazine, then reloading will grant up to +45% damage based on the number of hits landed.
- This weapon's reload time is shortened by 30% when it hasn't landed a final blow.
- This weapon deals +15% after landing final blows.
- Damage to Lightbearers is greatly reduced.
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| Legendary
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Legendary
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Frenzy
- Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
- Damage to Lightbearers is greatly reduced.
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Rampage
- Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Impulse Amplifier
- Projectiles gain +60 velocity and +40 reload speed.
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Causal Interference
- Each final blow made with the top half of the magazine grants the bottom half +35% damage. Stacks 3x.
- Damage to Lightbearers is greatly reduced.
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Last Stand
- Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
- Damage to Lightbearers is greatly reduced.
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Shellfire Respite
- Going 2s without taking damage grants this weapon +10% damage every 1s. Stacks 6x. Taking damage reduces the stacks.
- Damage to Lightbearers is greatly reduced.
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| Rare
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Rare
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Hound the Broken
- Deals +30% damage to targets below 50% health.
- Damage to Lightbearers is greatly reduced.
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Swashbuckler
- This weapon gains +30% damage bonus for 4.5s from melee kills and kills with this weapon.
- Damage to Lightbearers is greatly reduced.
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Yin & Yang
- Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
- Damage to Lightbearers is greatly reduced.
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Quick Reflexes
- Landing final blows shortly after reloading grants the rest of the magazine +25% damage bonus and +25% rate of fire.
- Damage to Lightbearers is greatly reduced.
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Explosive Returns
- When an explosion hits multiple targets, this weapon's reload time is temporarily shortened by +30%.
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One For All
- Hitting three separate targets grants +45% damage bonus for 10s.
- Damage to Lightbearers is greatly reduced.
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Appearance[edit]