HON1 Khanom Khrok/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
HON1 Khanom Khrok
HON1 Khanom Khrok.png
Production overview

Manufacturer:

Riviks & Wright

Rarity class:

Mythic

Weapon type:

Grenade Launcher

Archetype:

Shinka Spread

Blast radius:

50

Handling:

50

Reload speed:

54

Magazine:

6

Specifications

Ammunition type:

Weapon Heavy

Rate of fire:

120 RPM

Damage:

Solar/Rising 430

Velocity:

44

Hidden stats

Inventory size:

27

 

"Please relay this to your four-handed partner—don't try to exchange scrap metal for our canned coconut anymore!"

HON1 Khanom Khrok is a Mythic Grenade Launcher introduced in Destiny: Rising. It can be acquired as a random reward through Daily Commissions, Gauntlet: Onslaught, and Strikes, and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Adaptive Frame - A well-rounded grip, reliable and sturdy.
  • Culture Clash - This weapon gains +15% minimum damage outside its effective range. Approaching targets grants +15 Sword charge rate.
    • Damage +2.5% (Riviks & Wright foundry completion)


Perk 1
Mythic
Perk 2
Mythic
Sympathetic Detonation
  • Using this weapon to break a matching elemental shield triggers a powerful elemental explosion dealing 200% damage and grants +60% elemental damage for 3s.
  • Damage to Lightbearers is greatly reduced.
Black Body
  • Final blows grant +9% damage. Stacks 5x, with all stacks being cleared upon death.
  • Each stack grants an additional +2.4% damage.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Fraternity
  • This weapon deals +35% damage when all fireteam members are alive.
  • This weapon gains +20 handling and reload speed when all fireteam members are alive.
  • The wielder's movement speed is increased by 15% when all fireteam members are alive.
  • Damage to Lightbearers is greatly reduced.
Splash Feast
  • Each direct hit from this weapon grants the next round +18% blast damage and +15% blast radius. Stacks 3x.
  • Direct hits grant +3% blast damage. Stacks 3x.
  • When a projectile lands a direct hit, it increases direct hit damage by 30%.
  • Damage to Lightbearers is greatly reduced.
Auto-Loading Holster
  • This weapon is automatically reloaded after being holstered for 1.5s.
  • If this weapon is kept holstered after being auto-reloaded, it will overflow the magazine with 25% round every 2.5s for up to 100% rounds.
  • Once this weapon is stowed and reloaded, the draw weapon will also be reloaded.
Ensured Yields
  • Final blows grant the next magazine +75% damage after reloading. If no final blows were made with the previous magazine, then reloading will grant up to +45% damage based on the number of hits landed.
  • This weapon's reload time is shortened by 30% when it hasn't landed a final blow.
  • This weapon deals +15% after landing final blows.
  • Damage to Lightbearers is greatly reduced.

Legendary Legendary
Frenzy
  • Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
  • Damage to Lightbearers is greatly reduced.
Rampage
  • Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Impulse Amplifier
  • Projectiles gain +60 velocity and +40 reload speed.
Causal Interference
  • Each final blow made with the top half of the magazine grants the bottom half +35% damage. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
Last Stand
  • Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
  • Damage to Lightbearers is greatly reduced.
Shellfire Respite
  • Going 2s without taking damage grants this weapon +10% damage every 1s. Stacks 6x. Taking damage reduces the stacks.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
Swashbuckler
  • This weapon gains +30% damage bonus for 4.5s from melee kills and kills with this weapon.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Quick Reflexes
  • Landing final blows shortly after reloading grants the rest of the magazine +25% damage bonus and +25% rate of fire.
  • Damage to Lightbearers is greatly reduced.
Explosive Returns
  • When an explosion hits multiple targets, this weapon's reload time is temporarily shortened by +30%.
One For All
  • Hitting three separate targets grants +45% damage bonus for 10s.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]