Eternal Retribution/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Eternal Retribution
Eternal Retribution.png
Production overview

Manufacturer:

Eclipse Monolith

Rarity class:

Mythic

Weapon type:

Shotgun

Archetype:

Shinka Impact

Stability:

42

Handling:

54

Reload speed:

63

Magazine:

8

Specifications

Ammunition type:

Weapon Heavy

Rate of fire:

140 RPM

Damage:

Void/Rising 697

Precision multiplier:

1.1

Range:

31

Hidden stats

Inventory size:

32

 

"No one really knows what happens to an escapee after they're recaptured."
— Fortress Prisoner

Eternal Retribution is a Mythic Shotgun introduced in Destiny: Rising. It can be acquired as a random reward through Gauntlet: Blitz and Gauntlet: Onslaught, and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Rapid-Fire Frame - Fires full auto with deeper ammo reserves. Faster reload when weapon is empty.
  • Disturbance - When your shield is broken, final blows reload 20% of the magazine, and Sword final blows restore 20% Sword energy. Can trigger up to 3 times in 10s.
    • Damage +2.5% (Eclipse Monolith foundry completion)


Perk 1
Mythic
Perk 2
Mythic
Conjugation
  • This weapon deals +27% damage when it is equipped to a character of the same element.
  • Damage to Lightbearers is greatly reduced.
Eager Aspirant
  • This weapon gains +50% damage when not firing, lasting up to 10s. Upon firing, this damage bonus will gradually deplete until it reaches zero.
  • Damage to Lightbearers is greatly reduced.
Line Formation
  • When all rounds in a single trigger pull hit the same target, the next shot's shooting interval is shortened by 30%, and this weapon gains +30 reload speed for 3s.
  • When all pellets hit the same target 3 times in a row, 1 round will be automatically reloaded from reserves.
  • Hitting the same target 6 times returns 1 round to the magazine.
  • Damage to Lightbearers is greatly reduced.
Wound Counter
  • When all rounds in a single trigger pull hit the same target, the next shot deals +25% damage. Stacks 3x and lasts until the next reload.
  • Reaching max stacks automatically reloads 1 round.
  • Stack limit is increased by 1, but the damage bonus from each stack is reduced by 90% of the original value.
  • Damage to Lightbearers is greatly reduced.
Dual Loader
  • Reloads 3 shells at a time, but reduces reload speed by 40.
  • Effect significantly increases at Trait & Perk Level +5.
  • Reload speed will not decrease.
  • At Perk Lv.5, for every 3 reload completed, returns 1 round to reserves.
Karmic Reward
  • Hitting the same target 2 times in a row grants the rest of the magazine a +75% damage bonus until the weapon is reloaded.
  • Hitting the same target twice in a row grants the rest of the magazine +25% rate of fire.
  • Hitting the same target twice in a row loads 2 round into the magazine. This effect can only trigger once per manual reload.
  • Damage to Lightbearers is greatly reduced.

Legendary Legendary
Feeding Frenzy
  • Rapid kills with this weapon temporarily grant +20 reload speed. Stacks 5x.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Flash Mob
  • Final blows made by yourself and allies grant this weapon +2% damage bonus. Stacks 20x. The effect lasts until the current stage is completed.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Frenzy
  • Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
  • Damage to Lightbearers is greatly reduced.
Causal Interference
  • Each final blow made with the top half of the magazine grants the bottom half +35% damage. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
Deadly Warrant
  • Grants +20% damage against base and elite combatants. Grants +30% precision and charged heavy attack damage against bosses and powerful combatants.
TARGET LOCK
  • Each hit landed with this weapon increases its damage dealt, up to 65%.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Hand-to-Hand
  • Grants +25% body shot damage against targets at close range.
  • Damage to Lightbearers is greatly reduced.
High-Impact Reserves
  • Hits with the bottom half of the magazine deal up to +70% damage.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
United Front
  • Grants your drawn weapon +24% damage for 6s whenever you or your allies score final blows.
  • Damage to Lightbearers is greatly reduced.
Pulse Monitor
  • Automatically reloads the magazine and grants +30 handling when below 50% health—even when this weapon is stowed.
Blessed Assurance
  • While at close range, rapid hits grant +6% damage and +6 stability. Stacks 5x.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]