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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
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| Eternal Retribution
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| Production overview
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Manufacturer:
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Eclipse Monolith
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Rarity class:
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Mythic
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Weapon type:
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Shotgun
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Archetype:
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Impact
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Stability:
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42
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Handling:
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54
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Reload speed:
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63
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Magazine:
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8
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| Specifications
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Ammunition type:
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Heavy
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Rate of fire:
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140 RPM
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Damage:
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697
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Precision multiplier:
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1.1
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Range:
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31
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| Hidden stats
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Inventory size:
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32
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- "No one really knows what happens to an escapee after they're recaptured."
- — Fortress Prisoner
Eternal Retribution is a Mythic Shotgun introduced in Destiny: Rising. It can be acquired as a random reward through Gauntlet: Blitz and Gauntlet: Onslaught, and through decryptions of certain Engrams.
Traits & Perks[edit]
- Rapid-Fire Frame - Fires full auto with deeper ammo reserves. Faster reload when weapon is empty.
- Disturbance - When your shield is broken, final blows reload 20% of the magazine, and Sword final blows restore 20% Sword energy. Can trigger up to 3 times in 10s.
- Damage +2.5% (Eclipse Monolith foundry completion)
Perk 1 Mythic
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Perk 2 Mythic
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Conjugation
- This weapon deals +27% damage when it is equipped to a character of the same element.
- Damage to Lightbearers is greatly reduced.
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Eager Aspirant
- This weapon gains +50% damage when not firing, lasting up to 10s. Upon firing, this damage bonus will gradually deplete until it reaches zero.
- Damage to Lightbearers is greatly reduced.
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Line Formation
- When all rounds in a single trigger pull hit the same target, the next shot's shooting interval is shortened by 30%, and this weapon gains +30 reload speed for 3s.
- When all pellets hit the same target 3 times in a row, 1 round will be automatically reloaded from reserves.
- Hitting the same target 6 times returns 1 round to the magazine.
- Damage to Lightbearers is greatly reduced.
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Wound Counter
- When all rounds in a single trigger pull hit the same target, the next shot deals +25% damage. Stacks 3x and lasts until the next reload.
- Reaching max stacks automatically reloads 1 round.
- Stack limit is increased by 1, but the damage bonus from each stack is reduced by 90% of the original value.
- Damage to Lightbearers is greatly reduced.
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Dual Loader
- Reloads 3 shells at a time, but reduces reload speed by 40.
- Effect significantly increases at Trait & Perk Level +5.
- Reload speed will not decrease.
- At Perk Lv.5, for every 3 reload completed, returns 1 round to reserves.
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Karmic Reward
- Hitting the same target 2 times in a row grants the rest of the magazine a +75% damage bonus until the weapon is reloaded.
- Hitting the same target twice in a row grants the rest of the magazine +25% rate of fire.
- Hitting the same target twice in a row loads 2 round into the magazine. This effect can only trigger once per manual reload.
- Damage to Lightbearers is greatly reduced.
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| Legendary
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Legendary
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Feeding Frenzy
- Rapid kills with this weapon temporarily grant +20 reload speed. Stacks 5x.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Flash Mob
- Final blows made by yourself and allies grant this weapon +2% damage bonus. Stacks 20x. The effect lasts until the current stage is completed.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Frenzy
- Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
- Damage to Lightbearers is greatly reduced.
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Causal Interference
- Each final blow made with the top half of the magazine grants the bottom half +35% damage. Stacks 3x.
- Damage to Lightbearers is greatly reduced.
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Deadly Warrant
- Grants +20% damage against base and elite combatants. Grants +30% precision and charged heavy attack damage against bosses and powerful combatants.
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TARGET LOCK
- Each hit landed with this weapon increases its damage dealt, up to 65%.
- Damage to Lightbearers is greatly reduced.
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| Rare
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Rare
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Hand-to-Hand
- Grants +25% body shot damage against targets at close range.
- Damage to Lightbearers is greatly reduced.
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High-Impact Reserves
- Hits with the bottom half of the magazine deal up to +70% damage.
- Damage to Lightbearers is greatly reduced.
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Yin & Yang
- Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
- Damage to Lightbearers is greatly reduced.
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United Front
- Grants your drawn weapon +24% damage for 6s whenever you or your allies score final blows.
- Damage to Lightbearers is greatly reduced.
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Pulse Monitor
- Automatically reloads the magazine and grants +30 handling when below 50% health—even when this weapon is stowed.
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Blessed Assurance
- While at close range, rapid hits grant +6% damage and +6 stability. Stacks 5x.
- Damage to Lightbearers is greatly reduced.
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Appearance[edit]