Intrinsic trait: Difference between revisions

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(Okay, that's the Kinetics taken care of. I'll do the rest soon.)
(Lined em up right.)
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==Intrinsics==
==Intrinsics==
===Weapons===
===Weapons===
====Kinetic===
====Kinetic====
Payday {{c|[[Sweet Business]]}} - Large mag. Increased hip fire accuracy.
*Payday {{c|[[Sweet Business]]}} - Large mag. Increased hip fire accuracy.
Rat Pack {{c|[[Rat King]]}} - Fires full auto. Nearby Rat Kings increase strength.
*Rat Pack {{c|[[Rat King]]}} - Fires full auto. Nearby Rat Kings increase strength.
The Fate of All Fools {{c|[[The Jade Rabbit]]}} - Chain body shots to increase precision.
*The Fate of All Fools {{c|[[The Jade Rabbit]]}} - Chain body shots to increase precision.
Four-Headed Dog {{c|[[Cerberus+1]]}} - Shoots from all four barrels.
*Four-Headed Dog {{c|[[Cerberus+1]]}} - Shoots from all four barrels.
Memento Mori {{c|[[Ace of Spades]]}} - Grants radar while aiming down sights. Bonus damage after kill-reload.
*Memento Mori {{c|[[Ace of Spades]]}} - Grants radar while aiming down sights. Bonus damage after kill-reload.
Compounding Force {{c|[[Arbalest]]}} - Fires slugs that cause massive damage to elemental shields of enemy combatants.
*Compounding Force {{c|[[Arbalest]]}} - Fires slugs that cause massive damage to elemental shields of enemy combatants.
Monte Carlo Method {{c|[[Monte Carlo]]}} - Weapon damage reduces melee ability cooldown.
*Monte Carlo Method {{c|[[Monte Carlo]]}} - Weapon damage reduces melee ability cooldown.
Accomplice {{c|[[Sturm]]}} - Kill fill Energy weapon mags.
*Accomplice {{c|[[Sturm]]}} - Kill fill Energy weapon mags.
MIDA Multi-Tool {{c|[[MIDA Multi-Tool]]}} - Boosts move speed.
*MIDA Multi-Tool {{c|[[MIDA Multi-Tool]]}} - Boosts move speed.
Ride the Bull {{c|[[The Huckleberry]]}} - Kills reload partial mag.
*Ride the Bull {{c|[[The Huckleberry]]}} - Kills reload partial mag.
Queen's Wrath {{c|[[Wish-Ender]]}} - When aiming down sights and fully drawn, gain Truesight.
*Queen's Wrath {{c|[[Wish-Ender]]}} - When aiming down sights and fully drawn, gain Truesight.
Precision Slug {{c|[[The Chaperone]]}} - Single-slug precision round.
*Precision Slug {{c|[[The Chaperone]]}} - Single-slug precision round.
Mark of the Devourer {{c|[[Thorn]]}} - Rounds pierce targets and deal damage over time. Kills with this weapon leave behind Remnants.
*Mark of the Devourer {{c|[[Thorn]]}} - Rounds pierce targets and deal damage over time. Kills with this weapon leave behind Remnants.
[[Saint-14|Saint]]'s Fists {{c|[[Bastion (weapon)|Bastion]]}} - Charge to fire 3 spreads of Kinetic slugs.
*[[Saint-14|Saint]]'s Fists {{c|[[Bastion (weapon)|Bastion]]}} - Charge to fire 3 spreads of Kinetic slugs.
Harsh Truths {{c|[[Vigilance Wing]]}} - 5-round burst. Heals on ally death.
*Harsh Truths {{c|[[Vigilance Wing]]}} - 5-round burst. Heals on ally death.
Banned Weapon {{c|[[Crimson]]}} - Fires a three-round burst.
*Banned Weapon {{c|[[Crimson]]}} - Fires a three-round burst.
[[SUROS]] Legacy {{c|[[SUROS Regime]]}} - Half mag bonus damage and regens health.
*[[SUROS]] Legacy {{c|[[SUROS Regime]]}} - Half mag bonus damage and regens health.
Explosive Shadow {{c|[[Malfeasance]]}} - Combusts targets with explosive slugs.
*Explosive Shadow {{c|[[Malfeasance]]}} - Combusts targets with explosive slugs.
Honed Edge {{c|[[Izanagi's Burden]]}} - Holding reload consumes the magazine and loads a more powerful round.
*Honed Edge {{c|[[Izanagi's Burden]]}} - Holding reload consumes the magazine and loads a more powerful round.
String of Curses {{c|[[Bad Juju]]}} - Kills refill the magazine, increase damage, and grant Super energy.
*String of Curses {{c|[[Bad Juju]]}} - Kills refill the magazine, increase damage, and grant Super energy.

Revision as of 18:07, January 23, 2020

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.

An Intrinsic is a special perk only avalible to Exotic weapons. Well known examples include Touch of Malice and Graviton Lance.

Intrinsics

Weapons

Kinetic

  • Payday (Sweet Business) - Large mag. Increased hip fire accuracy.
  • Rat Pack (Rat King) - Fires full auto. Nearby Rat Kings increase strength.
  • The Fate of All Fools (The Jade Rabbit) - Chain body shots to increase precision.
  • Four-Headed Dog (Cerberus+1) - Shoots from all four barrels.
  • Memento Mori (Ace of Spades) - Grants radar while aiming down sights. Bonus damage after kill-reload.
  • Compounding Force (Arbalest) - Fires slugs that cause massive damage to elemental shields of enemy combatants.
  • Monte Carlo Method (Monte Carlo) - Weapon damage reduces melee ability cooldown.
  • Accomplice (Sturm) - Kill fill Energy weapon mags.
  • MIDA Multi-Tool (MIDA Multi-Tool) - Boosts move speed.
  • Ride the Bull (The Huckleberry) - Kills reload partial mag.
  • Queen's Wrath (Wish-Ender) - When aiming down sights and fully drawn, gain Truesight.
  • Precision Slug (The Chaperone) - Single-slug precision round.
  • Mark of the Devourer (Thorn) - Rounds pierce targets and deal damage over time. Kills with this weapon leave behind Remnants.
  • Saint's Fists (Bastion) - Charge to fire 3 spreads of Kinetic slugs.
  • Harsh Truths (Vigilance Wing) - 5-round burst. Heals on ally death.
  • Banned Weapon (Crimson) - Fires a three-round burst.
  • SUROS Legacy (SUROS Regime) - Half mag bonus damage and regens health.
  • Explosive Shadow (Malfeasance) - Combusts targets with explosive slugs.
  • Honed Edge (Izanagi's Burden) - Holding reload consumes the magazine and loads a more powerful round.
  • String of Curses (Bad Juju) - Kills refill the magazine, increase damage, and grant Super energy.