Forum:The Jackal's Howl: Difference between revisions

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*Step 5: Hunt for the [[Forum:The Jackal Syndicate|Jackal]] gunrunner, [[Forum:Jaralsis, Weaponsmith|Jaralsis]], and retrieve the inert Railgun.
*Step 5: Hunt for the [[Forum:The Jackal Syndicate|Jackal]] gunrunner, [[Forum:Jaralsis, Weaponsmith|Jaralsis]], and retrieve the inert Railgun.
*Step 6: Ask [[Ada-1]] about a refined Magnetic Rail.
*Step 6: Ask [[Ada-1]] about a refined Magnetic Rail.
*Step 7: Complete [[Scourge of the Past]] and collect the Magnetic Rail from [[Insurrection Prime, Kell's Scourge]].
*Step 7: Complete the [[Scourge of the Past]] and collect the Magnetic Rail from [[Insurrection Prime, Kell's Scourge]].
*Step 8: Search for the missing pieces of the frame within various Jackal Strongholds.
*Step 8: Search for the missing pieces of the frame within various Jackal Strongholds.
**Step 8a: Collect the Bullet Guidance System from [[Forum:Cavask, the Seditious|Cavask, the Seditious]], who lurks by the [[Forum:Den of the Disgraced, the Crimson Vault|Crimson Vault]].
**Step 8a: Collect the Bullet Guidance System from [[Forum:Cavask, the Seditious|Cavask, the Seditious]], who lurks by the [[Forum:Den of the Disgraced, the Crimson Vault|Crimson Vault]].
**Step 8b: Collect the Firing Pin from a fallen comrade. Avenge them by killing [[Forum:Qalaks, the Silent Inquisitor|Qalaks, the Silent Inquisitor]] and [[Forum:Wravis, the Wrathful Inquistor|Wravis, the Wrathful Inquisitor]], associates of the [[Forum:Dakiliss, the Strategist|Lion's Scourge]].
**Step 8b: Collect the Firing Pin from a fallen comrade. Avenge them by killing [[Forum:Qalaks, the Silent Inquisitor|Qalaks, the Silent Inquisitor]] and [[Forum:Wravis, the Wrathful Inquistor|Wravis, the Wrathful Inquisitor]], associates of the [[Forum:Dakiliss, the Strategist|Lion's Scourge]].
**Step 8c: Collect the Wired Optics by currying favor with [[Forum:Aliskis, Splicer Savant|Aliskis, Splicer Savant]].
**Step 8c: Collect the Wired Optics by currying favor with [[Forum:Aliskis, Splicer Savant|Aliskis, Splicer Savant]].
**Step 8d: Collect the Biometric Scanner from a hidden crate in [[Forum:Lions' Run|Lions' Run]], re-do the mission [[Forum:Return to the Den|Return to the Den]].
**Step 8d: Collect the Biometric Scanner from a hidden crate in [[Forum:Lions' Run|Lions' Run]], complete the mission [[Forum:Return to the Den|Return to the Den]].
*Step 9: Bring the parts to Joskaa, and allow him to craft you the Jackal's Howl.
*Step 9: Bring the parts to Joskaa, and allow him to craft you the Jackal's Howl.



Revision as of 14:34, May 14, 2020

Forums: Index Fan Fiction The Jackal's Howl Destiny-FrontierGhostShell.png
The Jackal's Howl
Production overview

Manufacturer:

Seriviks, Jackal Kell

Style:

Fallen/Human Fusion

Rarity class:

Exotic

Weapon type:

Scout Rifle

Required level:

50

Min-max accuracy:

Excellent

Min-max impact:

Great

Min-max stability:

Decent

Min-max handling:

Good

Min-max magazine:

16

Specifications

Feed system:

Clip

Fire mode:

Semi-Automatic

Rate of fire:

180 RPM

Damage:

Kinetic

Effective range:

Good

Service history

In service:

Yes

Affiliation:

The Jackal Syndicate (formerly)
Guardians (currently)

 

Acquisition

This weapon is acquired through a long Questline, where player's have to fulfill various objectives to complete. The steps come as follows:

Lore

TBA

Perks

Column 1

Wrathful Pack - Holding Reload activates this weapon's alternate fire: this weapon will lock onto targets caught in the player's crosshairs. When fired, slow, yet powerful rounds will track their targets. 4 rounds of the magazine are consumed per round.

Column 2

Perfect Balance - This weapon has extremely low recoil.

Column 3

Zen Moment - Causing damage with this weapon increases it's stability.

Column 4

Alpha's Command - Pressing the Right Thumbstick allows a player to target something this weapon can't, such as automata or targets.

Column 5

Armor Piercing Rounds - These iridium-core rounds overpenetrate targets. Their mass slows down handling.

Catalyst

Extended Magazine - Increases magazine count from 16 to 20.
Magnetic Accelerated Rounds - Wrathful Pack Rounds fired by this weapon move slightly faster. Rounds now penetrate cover and negate shields/barriers.

Ornaments

Trivia

List of Appearances

References