European Aerial Zone

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Revision as of 06:22, August 19, 2020 by Blucorsa (talk | contribs) (→‎Overview: Added more info to the general theme of the EAZ, didn't expand more right away because I am tired.)
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European Aerial Zone

Planet:

Earth

Enemy factions:

House of Dusk
Red Legion
Savathûn's Hive
Grasp of Nokris (Asbel, Far from Home)
Taken

Public Events:

Hunt for Prismatic Taken

Patrol beacons:

N/A

 

"There's got to be a joke here. How many Warlocks does it take to make an island float?"
Ghost

The European Aerial Zone is a limited-time activity and location introduced during the Solstice of Heroes during Season of Opulence. It was reintroduced during Season of Arrivals.

Overview

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It has been formed from an idea by Ikora and Eva Levante by using powers of Tower Warlocks to lift areas of the European Dead Zone into the sky. Guardians receive coordinates to participate in combat there and meditation.

Each daily reset switches the activity between Arc Day, Solar Day, or Void Day. Enemies are more vulnerable to the element of the day, similar to how elemental singes function in Strikes. The EAZ is a very special area in the game, considering its unique emphasis on aerial movement, a departure from traditional Bungie encounter design philosophies. The primary objective of the EAZ is to kill as many minibosses scattered around the arena as possible, with each miniboss killed granting another chest at the end of the activity timer, up to 21 chests at a time. Each chest a player opens grants all players either 1-2 chest key fragments or a Solstice of Heroes package (contains blue gear, Enhancement Cores, glimmer, Umbral Engrams, or randomly rolled magnificent armor if a player has completed the associated quest prior to opening the package).

Gameplay

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List of Appearances