Permanent Liability/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Permanent Liability
Permanent Liability.png
Production overview

Manufacturer:

Strid

Rarity class:

Legendary

Weapon type:

Sidearm

Weapon style:

ShinkaImpact

Element:

Solar/RisingSolar

Ammunition type:

WeaponPrimary

Attributes

Damage per second:

248

Precision multiplier:

1.3

Magazine:

24

Rate of fire:

300 RPM

Damage:

66

Reload speed:

43

Range:

44

Stability:

63

Handling:

58

 

"This gun is your bank and the bullets are your currency. Spend wisely."

Permanent Liability is a Legendary Sidearm introduced in Destiny: Rising. It can be acquired as a random reward through Gauntlet: Onslaught, Legendary Campaign, and Strikes, and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Adaptive Frame - A well-rounded grip, reliable and sturdy.
  • Lend-Lease Act - Final blows grant this weapon +20 range and +10 stability for a short time. For Swords, grants +20 attack range. Lasts for 5s.
    • Damage +2.5% (Strid foundry completion)


Perk 1
Legendary
Perk 2
Legendary
Last Stand
  • Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
  • Damage to Lightbearers is greatly reduced.
Rampage
  • Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Ambitious Assassin
  • Overflows the magazine by +15% based on the number of rapid kills before reloading. Stacks 5x.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Flash Mob
  • Final blows made by yourself and allies grant this weapon +2% damage bonus. Stacks 20x. The effect lasts until the current stage is completed.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Frenzy
  • Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
  • Damage to Lightbearers is greatly reduced.
TARGET LOCK
  • Each hit landed with this weapon increases its damage dealt, up to 65%.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Hand-to-Hand
  • Grants +25% body shot damage against targets at close range.
  • Damage to Lightbearers is greatly reduced.
High-Impact Reserves
  • Hits with the bottom half of the magazine deal up to +70% damage.
  • Damage to Lightbearers is greatly reduced.
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
Swashbuckler
  • This weapon gains +30% damage bonus for 4.5s from melee kills and kills with this weapon.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Quick Reflexes
  • Landing final blows shortly after reloading grants the rest of the magazine +25% damage bonus and +25% rate of fire.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]