Wolfpack/Rising

From Destinypedia, the Destiny wiki

Destiny Rising Logo.png
This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Wolfpack
Wolfpack.png
Production overview

Manufacturer:

Coherence

Rarity class:

Mythic

Weapon type:

Submachine Gun

Archetype:

Shinka Rapid-Fire

Stability:

31

Handling:

72

Reload speed:

41

Magazine:

36

Specifications

Ammunition type:

Weapon Primary

Rate of fire:

900 RPM

Damage:

Void/Rising 34

Precision multiplier:

1.4

Range:

35

 

"Subutai was the first Lightbearer Warlord to use Fallen Pike-riders' tactics to besiege targets in battle. The various supply caravans traveling through the Serengeti suffered greatly for it."
Sangam's Chronicles of the Dark Age Wars, Vol. 1

Wolfpack is a Mythic Submachine Gun introduced in Destiny: Rising. It can be acquired as a random reward through Shifting Gates and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Lightweight Frame - Superb handling. Move faster with this weapon equipped.
  • Synesthesia - Reloading grants this weapon +20 range and +20 handling until the next final blow. For Spread weapons, grants +35 projectile velocity.
    • Damage +2.5% (Coherence foundry completion)


Perk 1
Mythic
Perk 2
Mythic
Conjugation
  • This weapon deals +27% damage when it is equipped to a character of the same element.
  • Damage to Lightbearers is greatly reduced.
Black Body
  • Final blows grant +9% damage. Stacks 5x, with all stacks being cleared upon death.
  • Each stack grants an additional +2.4% damage.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Sinful Karma
  • Final blows reload 50% round from reserves. This amount is doubled if this weapon has the Reincarnation or Hyperaemia perks.
  • Automatic reloads can overflow the magazine by up to 50%.
  • Overflowed rounds deal +15% damage.
Glutton
  • Final blows made with this weapon grant it +2.5% damage bonus. Stacks 20x. The effect lasts until the current stage is cleared.
  • Stack limit +4.
  • The number of stacks granted by the first 5 final blows are doubled.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Annihilation
  • This weapon deals increased damage based on how low the target's health is, up to 45%.
  • This weapon deals +20% damage against targets with less than 33% health.
  • The first instance of damage dealt to targets is increased by 30%.
  • Damage to Lightbearers is greatly reduced.
Hyperaemia
  • Final blows grant +20% damage bonus for 10s. Stacks 5x. Additionally, reaching 3 and 5 stacks refills the magazine.
  • After reaching 5 stacks, final blows automatically fill the magazine.
  • After reaching 5 stacks, the buff will permanently maintain 1 stack for the rest of its duration.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.

Legendary Legendary
Frenzy
  • Being in combat for 12s grants +20% damage, +20 handling, and +20 reload speed for this weapon until you exit combat.
  • Damage to Lightbearers is greatly reduced.
Rampage
  • Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Subsistence
  • Defeating targets reloads 35% of the magazine from reserves.
Causal Interference
  • Each final blow made with the top half of the magazine grants the bottom half +35% damage. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
Last Stand
  • Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
  • Damage to Lightbearers is greatly reduced.
Under Pressure
  • This weapon gains improved stability and accuracy as the magazine gets lower, up to 45 stability and 45 accuracy.

Rare Rare
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
High-Impact Reserves
  • Hits with the bottom half of the magazine deal up to +70% damage.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Swashbuckler
  • This weapon gains +30% damage bonus for 4.5s from melee kills and kills with this weapon.
  • Damage to Lightbearers is greatly reduced.
Pulse Monitor
  • Automatically reloads the magazine and grants +30 handling when below 50% health—even when this weapon is stowed.
Quick Reflexes
  • Landing final blows shortly after reloading grants the rest of the magazine +25% damage bonus and +25% rate of fire.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]