IST1 Parantha/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
IST1 Parantha
IST1 Parantha.png
Production overview

Manufacturer:

Riviks & Wright

Rarity class:

Mythic

Weapon type:

Fusion Rifle

Archetype:

Shinka Impact

Stability:

54

Handling:

43

Reload speed:

39

Magazine:

10

Specifications

Ammunition type:

Weapon Primary

Damage:

Arc/Rising 330

Range:

53

Charge time:

400 MS

 

"As one of the most iconic homemade breakfast dishes in downtown Haven, this is also Riviks' favored choice for his morning sustenance."

IST1 Parantha is a Mythic Fusion Rifle introduced in Destiny: Rising. It can be acquired as a random reward through Daily Commissions, Gauntlet: Onslaught, and Strikes, and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.
  • Culture Clash - This weapon gains +15% minimum damage outside its effective range. Approaching targets grants +15 Sword charge rate.
    • Damage +2.5% (Riviks & Wright foundry completion)


Perk 1
Mythic
Perk 2
Mythic
Surrounded
  • This weapon deals +45% damage when 2 or more targets are in close proximity.
  • Damage to Lightbearers is greatly reduced.
Black Body
  • Final blows grant +9% damage. Stacks 5x, with all stacks being cleared upon death.
  • Each stack grants an additional +2.4% damage.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Solidarity
  • Nearby allies' final blows grant this weapon +8% damage and +8 range for 8s. Stacks 5x.
  • Gains +33% effective range when close. Stacks +1x.
  • When allies within the activation radius score final blows, this weapon automatically reloads 20% round. Can activate 1 time every 2s.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Glutton
  • Final blows made with this weapon grant it +2.5% damage bonus. Stacks 20x. The effect lasts until the current stage is cleared.
  • Stack limit +4.
  • The number of stacks granted by the first 5 final blows are doubled.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Annihilation
  • This weapon deals increased damage based on how low the target's health is, up to 45%.
  • This weapon deals +20% damage against targets with less than 33% health.
  • The first instance of damage dealt to targets is increased by 30%.
  • Damage to Lightbearers is greatly reduced.
Ensured Yields
  • Final blows grant the next magazine +75% damage after reloading. If no final blows were made with the previous magazine, then reloading will grant up to +45% damage based on the number of hits landed.
  • This weapon's reload time is shortened by 30% when it hasn't landed a final blow.
  • This weapon deals +15% after landing final blows.
  • Damage to Lightbearers is greatly reduced.

Legendary Legendary
Reservoir Burst
  • When the battery is full, your next 3 bursts fired deal +40% damage and cause targets to explode on death, dealing damage equal to 140% of the base damage.
  • Damage to Lightbearers is greatly reduced.
Flash Mob
  • Final blows made by yourself and allies grant this weapon +2% damage bonus. Stacks 20x. The effect lasts until the current stage is completed.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Cornered
  • 35% faster charge time or draw time when surrounded by combatants.
Multikill Clip
  • Reloading grants up to +60% damage bonus for 5s based on the number of rapid kills made beforehand.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Last Stand
  • Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
  • Damage to Lightbearers is greatly reduced.
TARGET LOCK
  • Each hit landed with this weapon increases its damage dealt, up to 65%.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
High-Impact Reserves
  • Hits with the bottom half of the magazine deal up to +70% damage.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Blessed Assurance
  • While at close range, rapid hits grant +6% damage and +6 stability. Stacks 5x.
  • Damage to Lightbearers is greatly reduced.
Hand-to-Hand
  • Grants +25% body shot damage against targets at close range.
  • Damage to Lightbearers is greatly reduced.
United Front
  • Grants your drawn weapon +24% damage for 6s whenever you or your allies score final blows.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]