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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
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| IST1 Parantha
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| Production overview
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Manufacturer:
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Riviks & Wright
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Rarity class:
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Mythic
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Weapon type:
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Fusion Rifle
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Archetype:
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Impact
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Stability:
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54
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Handling:
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43
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Reload speed:
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39
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Magazine:
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10
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| Specifications
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Ammunition type:
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Primary
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Damage:
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330
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Range:
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53
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Charge time:
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400 MS
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- "As one of the most iconic homemade breakfast dishes in downtown Haven, this is also Riviks' favored choice for his morning sustenance."
IST1 Parantha is a Mythic Fusion Rifle introduced in Destiny: Rising. It can be acquired as a random reward through Daily Commissions, Gauntlet: Onslaught, and Strikes, and through decryptions of certain Engrams.
Traits & Perks[edit]
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
- Culture Clash - This weapon gains +15% minimum damage outside its effective range. Approaching targets grants +15 Sword charge rate.
- Damage +2.5% (Riviks & Wright foundry completion)
Perk 1 Mythic
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Perk 2 Mythic
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Surrounded
- This weapon deals +45% damage when 2 or more targets are in close proximity.
- Damage to Lightbearers is greatly reduced.
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Black Body
- Final blows grant +9% damage. Stacks 5x, with all stacks being cleared upon death.
- Each stack grants an additional +2.4% damage.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Solidarity
- Nearby allies' final blows grant this weapon +8% damage and +8 range for 8s. Stacks 5x.
- Gains +33% effective range when close. Stacks +1x.
- When allies within the activation radius score final blows, this weapon automatically reloads 20% round. Can activate 1 time every 2s.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Glutton
- Final blows made with this weapon grant it +2.5% damage bonus. Stacks 20x. The effect lasts until the current stage is cleared.
- Stack limit +4.
- The number of stacks granted by the first 5 final blows are doubled.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Annihilation
- This weapon deals increased damage based on how low the target's health is, up to 45%.
- This weapon deals +20% damage against targets with less than 33% health.
- The first instance of damage dealt to targets is increased by 30%.
- Damage to Lightbearers is greatly reduced.
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Ensured Yields
- Final blows grant the next magazine +75% damage after reloading. If no final blows were made with the previous magazine, then reloading will grant up to +45% damage based on the number of hits landed.
- This weapon's reload time is shortened by 30% when it hasn't landed a final blow.
- This weapon deals +15% after landing final blows.
- Damage to Lightbearers is greatly reduced.
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| Legendary
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Legendary
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Reservoir Burst
- When the battery is full, your next 3 bursts fired deal +40% damage and cause targets to explode on death, dealing damage equal to 140% of the base damage.
- Damage to Lightbearers is greatly reduced.
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Flash Mob
- Final blows made by yourself and allies grant this weapon +2% damage bonus. Stacks 20x. The effect lasts until the current stage is completed.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Cornered
- 35% faster charge time or draw time when surrounded by combatants.
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Multikill Clip
- Reloading grants up to +60% damage bonus for 5s based on the number of rapid kills made beforehand.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
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Last Stand
- Taking a large amount of damage over a short period of time grants this weapon +30% damage bonus for 6s.
- Damage to Lightbearers is greatly reduced.
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TARGET LOCK
- Each hit landed with this weapon increases its damage dealt, up to 65%.
- Damage to Lightbearers is greatly reduced.
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| Rare
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Rare
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Hound the Broken
- Deals +30% damage to targets below 50% health.
- Damage to Lightbearers is greatly reduced.
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High-Impact Reserves
- Hits with the bottom half of the magazine deal up to +70% damage.
- Damage to Lightbearers is greatly reduced.
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Yin & Yang
- Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
- Damage to Lightbearers is greatly reduced.
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Blessed Assurance
- While at close range, rapid hits grant +6% damage and +6 stability. Stacks 5x.
- Damage to Lightbearers is greatly reduced.
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Hand-to-Hand
- Grants +25% body shot damage against targets at close range.
- Damage to Lightbearers is greatly reduced.
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United Front
- Grants your drawn weapon +24% damage for 6s whenever you or your allies score final blows.
- Damage to Lightbearers is greatly reduced.
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Appearance[edit]