|
|
This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
|
| Sworn Oath
|
|
| Production overview
|
|
Manufacturer:
|
Coherence
|
|
Rarity class:
|
Mythic
|
|
Weapon type:
|
Auto Rifle
|
|
Archetype:
|
Rapid-Fire
|
|
Stability:
|
55
|
|
Handling:
|
67
|
|
Reload speed:
|
61
|
|
Magazine:
|
37
|
| Specifications
|
|
Ammunition type:
|
Primary
|
|
Rate of fire:
|
600 RPM
|
|
Damage:
|
39
|
|
Precision multiplier:
|
1.5
|
|
Range:
|
54
|
- "Some heroes carry one weapon for so long it becomes part of their legend. Others work with what they've got."
Sworn Oath is a Mythic Auto Rifle introduced in Destiny: Rising. It can be acquired as a random reward in Shifting Gates and through decryptions with certain Engrams.
Traits & Perks[edit]
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
- Synesthesia - Reloading grants this weapon +20 range and +20 handling until the next final blow. For Spread weapons, grants +35 projectile velocity.
- Damage +2.5% (Coherence foundry completion)
Perk 1 Mythic
|
Perk 2 Mythic
|
Fire Rush
- This weapon gradually gains up to +40% rate of fire and damage for the lower half of the magazine.
- When rounds in the bottom half of the magazine land final blows, 20% round will be automatically reloaded from reserves.
|
Black Body
- Final blows grant +9% damage. Stacks 5x, with all stacks being cleared upon death.
- Each stack grants an additional +2.4% damage.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
|
Fraternity
- This weapon deals +35% damage when all fireteam members are alive.
- This weapon gains +20 handling and reload speed when all fireteam members are alive.
- The wielder's movement speed is increased by 15% when all fireteam members are alive.
- Damage to Lightbearers is greatly reduced.
|
Time Marches On
- Shots have a 33% chance to consume 3 round and deal 3x damage.
- Effect significantly increases at Trait & Perk Level +5.
- Dealing multiple instances of damage returns 1 round to the magazine.
- This weapon's base magazine size is increased by 30%.
|
Trinklieder
- Gains +15% damage when the fireteam is full, and up to +25% additional damage if allies' shields haven't been broken.
- This weapon additionally grains up to +10% damage bonus when allies' health is above 70%.
- When in a full fireteam, this weapon gains 20 reload speed and range.
- Damage to Lightbearers is greatly reduced.
|
Ensured Yields
- Final blows grant the next magazine +75% damage after reloading. If no final blows were made with the previous magazine, then reloading will grant up to +45% damage based on the number of hits landed.
- This weapon's reload time is shortened by 30% when it hasn't landed a final blow.
- This weapon deals +15% after landing final blows.
- Damage to Lightbearers is greatly reduced.
|
|
| Legendary
|
Legendary
|
Subsistence
- Defeating targets reloads 35% of the magazine from reserves.
|
TARGET LOCK
- Each hit landed with this weapon increases its damage dealt, up to 65%.
- Damage to Lightbearers is greatly reduced.
|
Deadly Warrant
- Grants +20% damage against base and elite combatants. Grants +30% precision and charged heavy attack damage against bosses and powerful combatants.
|
Flash Mob
- Final blows made by yourself and allies grant this weapon +2% damage bonus. Stacks 20x. The effect lasts until the current stage is completed.
- Damage to Lightbearers is greatly reduced.
- Defeating a Lightbearer or a powerful combatant counts as multiple kills.
|
Meat Grinder
- This weapon gains +25% body shot damage and rate of fire at the cost of 15% precision damage.
- Damage to Lightbearers is greatly reduced.
|
Boondock Saint
- Final blows grant +30% damage for 6s. Precision final blows grant an additional +15% precision damage.
- Damage to Lightbearers is greatly reduced.
|
|
| Rare
|
Rare
|
Pulse Monitor
- Automatically reloads the magazine and grants +30 handling when below 50% health—even when this weapon is stowed.
|
High-Impact Reserves
- Hits with the bottom half of the magazine deal up to +70% damage.
- Damage to Lightbearers is greatly reduced.
|
Hound the Broken
- Deals +30% damage to targets below 50% health.
- Damage to Lightbearers is greatly reduced.
|
Restock
- Reloading grants the top half of the magazine +28% damage. Final blows increase the number of rounds buffed.
- Damage to Lightbearers is greatly reduced.
|
Yin & Yang
- Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
- Damage to Lightbearers is greatly reduced.
|
Adrenaline
- Triggering health regeneration grants the currect weapon +30% damage for 8s.
- Damage to Lightbearers is greatly reduced.
|
Appearance[edit]