Wrongful Ingress/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Wrongful Ingress
Wrongful Ingress.png
Production overview

Manufacturer:

Eclipse Monolith

Rarity class:

Mythic

Weapon type:

Auto Rifle

Archetype:

Shinka Rapid-Fire

Stability:

55

Handling:

48

Reload speed:

47

Magazine:

45

Specifications

Ammunition type:

Weapon Primary

Rate of fire:

720 RPM

Damage:

Void/Rising 37

Precision multiplier:

1.4

Range:

34

 

"The first thing to come from space was the Traveler. The second could've been a Ketch. Imagine people greeting it like another Traveler, at first…"
Ghost

Wrongful Ingress is a Mythic Auto Rifle introduced in Destiny: Rising. It can be acquired as a random reward through Gauntlet: Blitz and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Disturbance - When your shield is broken, final blows reload 20% of the magazine, and Sword final blows restore 20% Sword energy. Can trigger up to 3 times in 10s.
    • Damage +2.5% (Eclipse Monolith foundry completion)


Perk 1
Mythic
Perk 2
Mythic
Surrounded
  • This weapon deals +45% damage when 2 or more targets are in close proximity.
  • Damage to Lightbearers is greatly reduced.
Black Body
  • Final blows grant +9% damage. Stacks 5x, with all stacks being cleared upon death.
  • Each stack grants an additional +2.4% damage.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Solidarity
  • Nearby allies' final blows grant this weapon +8% damage and +8 range for 8s. Stacks 5x.
  • Gains +33% effective range when close. Stacks +1x.
  • When allies within the activation radius score final blows, this weapon automatically reloads 20% round. Can activate 1 time every 2s.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Misfortune's Confetti
  • Rounds ricochet to the nearest combatant, dealing 75% of the original shot's damage.
  • Has a 30% chance to generate a second instance of shrapnel splash damage.
  • Splash shrapnel can receive damage boosts from precision hits.
  • Damage to Lightbearers is greatly reduced.
Annihilation
  • This weapon deals increased damage based on how low the target's health is, up to 45%.
  • This weapon deals +20% damage against targets with less than 33% health.
  • The first instance of damage dealt to targets is increased by 30%.
  • Damage to Lightbearers is greatly reduced.
Clepsydra
  • Grants increased damage based on the ratio of hits to precision hits made with the current magazin, up to 90%. Resets when the magazine is emptied.
  • Precision hits grant damage buff stacks faster.
  • Reloading retains the rounds still in the magazine, overflowing the magazine by up to 30%.
  • Damage to Lightbearers is greatly reduced.

Legendary Legendary
Subsistence
  • Defeating targets reloads 35% of the magazine from reserves.
Rampage
  • Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Ambitious Assassin
  • Overflows the magazine by +15% based on the number of rapid kills before reloading. Stacks 5x.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Causal Interference
  • Each final blow made with the top half of the magazine grants the bottom half +35% damage. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
Nito-ryu
  • Grants +20% body shot damage against targets at close range and +30% precision damage against targets at a distance.
  • Damage to Lightbearers is greatly reduced.
TARGET LOCK
  • Each hit landed with this weapon increases its damage dealt, up to 65%.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
High-Impact Reserves
  • Hits with the bottom half of the magazine deal up to +70% damage.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Restock
  • Reloading grants the top half of the magazine +28% damage. Final blows increase the number of rounds buffed.
  • Damage to Lightbearers is greatly reduced.
Hand-to-Hand
  • Grants +25% body shot damage against targets at close range.
  • Damage to Lightbearers is greatly reduced.
Blessed Assurance
  • While at close range, rapid hits grant +6% damage and +6 stability. Stacks 5x.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]