Crimson/Rising

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This article contains information from the Destiny: Rising universe, and is not a part of the established Destiny canon.
Crimson
Crimson-Rising.png
Production overview

Rarity class:

Exotic

Weapon type:

Hand Cannon

Archetype:

Shinka Piercing

Stability:

67

Handling:

42

Reload speed:

60

Magazine:

24

Specifications

Ammunition type:

Weapon Primary

Rate of fire:

415 RPM

Damage:

Arc/Rising 119

Precision multiplier:

1.5

Range:

40

Service history

Affiliation:

Samuel
Project Clotho

 

"Retrieval Record 0014: 247th Solar Day — The Last City, South America"

Crimson is an Exotic Hand Cannon in Destiny: Rising.

Perks[edit]

Traits[edit]

  • Banned Weapon: This weapon fires a 3-round burst.
  • Cruel Remedy: Kills with this weapon heal the wielder. Precision kills also refill the magazine.

Exotic Catalyst[edit]

  • Crimson Catalyst: The last round this weapon fires with each shot deals an additional 30% damage.
  • Catalyst Band 01: Significantly increases this weapon's stability and grants it +540 rate of fire.
  • Catalyst Band 02: The last round this weapon fires with each shot deals an additional 60% damage.

Catalysis Boost[edit]

  • Catalysis I
    • Handling: +10
    • Reload Speed: +10
  • Catalysis II
    • Stability: +8
    • Weapon Hit Damage Bonus: +6%
  • Catalysis III
    • Range: +8
    • Reload Speed: +10
  • Catalysis IV
    • Accuracy: +10
    • Weapon Hit Damage Bonus: +8%
  • Catalysis V
    • Stability: +8
    • Weapon Hit Damage Bonus: +8%
  • Catalysis VI
    • Accuracy: +10
    • Weapon Hit Damage Bonus: +8%
  • Catalysis VII
    • Range: +8
    • Reload Speed: +10
    • Weapon Hit Damage Bonus: +8%

Lore[edit]

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

Retrieval Record 0014: 247th Solar Day — The Last City, South America

"This is crazy! You don't need this thing. I can heal you; that's my whole job." Hazel expands her shell in an aggressive display, blocking her Lightbearer Samuel's face. He tries circling around her, but she nimbly moves to the other side, blocking him again.

"I thought your job was to state the obvious." Samuel returns the gun to its holster, crossing his arms across his chest as he leans against the door frame. There's an unnamed, wicked fire flaring in his heart. He'd almost won that match. Now, he has to find a way to explain to those bloodthirsty gamblers why their money's been flushed down the drain—unlike at Shaxx's Crucible, those lunatics have no qualms about getting their hands dirty, nor any rules to speak of.

"What?"

"Oh, come on. Ever since you found me, it's been, 'Watch out, Fallen ahead!' when they're right in front of me," Samuel shouts. His mind is elsewhere now, but footsteps cut his complaining short. His heart sinks, and his right hand moves for his holster as a barrage of questions swirl in his head. Those bastards wouldn't be crazy enough to attack right under Shaxx's nose, would they? Who would bear the consequences of starting a fight on Shaxx's turf? Does this break area have any exits aside from the stairs in front of him?

A relatively short woman—unarmed, he notes—then rushes over and stands before him. The first question out of her mouth is, "Samuel, right?"

Samuel tries taking a few steps towards the stairs, attempting to switch positions with the woman. She seemingly has no intention of stopping him. "Who's asking?" he responds tentatively. She looks aggressive, but not unreasonable.

"I'll keep it short and sweet." She points at Samuel's holster. "Give me that gun of yours, and I'll take care of your problems for you. ALL your problems."

Gallery[edit]

Appearance[edit]