Mutineer's Torch/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Mutineer's Torch
Mutineer's Torch.png
Production overview

Manufacturer:

Eclipse Monolith

Rarity class:

Legendary

Weapon type:

Fusion Rifle

Archetype:

Shinka Impact

Stability:

38

Handling:

58

Reload speed:

60

Magazine:

12

Specifications

Ammunition type:

Weapon Primary

Damage:

Arc/Rising 220

Range:

33

Charge time:

300 MS

 

"Some of the Stockade's inmates have been in cryostasis for decades. Is it better to burn once…or freeze forever?"

Mutineer's Torch is a Legendary Fusion Rifle introduced in Destiny: Rising. It can be acquired as a random reward through Gauntlet: Blitz and Gauntlet: Onslaught, and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Disturbance - When your shield is broken, final blows reload 20% of the magazine, and Sword final blows restore 20% Sword energy. Can trigger up to 3 times in 10s.
    • Damage +2.5% (Eclipse Monolith foundry completion)


Perk 1
Legendary
Perk 2
Legendary
Reservoir Burst
  • When the battery is full, your next 3 bursts fired deal +40% damage and cause targets to explode on death, dealing damage equal to 140% of the base damage.
  • Damage to Lightbearers is greatly reduced.
Rampage
  • Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Feeding Frenzy
  • Rapid kills with this weapon temporarily grant +20 reload speed. Stacks 5x.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Flash Mob
  • Final blows made by yourself and allies grant this weapon +2% damage bonus. Stacks 20x. The effect lasts until the current stage is completed.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Cornered
  • 35% faster charge time or draw time when surrounded by combatants.
TARGET LOCK
  • Each hit landed with this weapon increases its damage dealt, up to 65%.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
High-Impact Reserves
  • Hits with the bottom half of the magazine deal up to +70% damage.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Quick Reflexes
  • Landing final blows shortly after reloading grants the rest of the magazine +25% damage bonus and +25% rate of fire.
  • Damage to Lightbearers is greatly reduced.
Hand-to-Hand
  • Grants +25% body shot damage against targets at close range.
  • Damage to Lightbearers is greatly reduced.
Restock
  • Reloading grants the top half of the magazine +28% damage. Final blows increase the number of rounds buffed.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]