Total Lockdown/Rising

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This article contains content that is exclusive to Destiny: Rising, and is not connected to the main Destiny universe.
Total Lockdown
Total Lockdown.png
Production overview

Manufacturer:

Eclipse Monolith

Rarity class:

Mythic

Weapon type:

Scout Rifle

Archetype:

Shinka Piercing

Stability:

51

Handling:

33

Reload speed:

48

Magazine:

20

Specifications

Ammunition type:

Weapon Primary

Rate of fire:

260 RPM

Damage:

Solar/Rising 83

Precision multiplier:

1.7

Range:

40

 

"When the guards sound the sirens, anything goes."
— Fortress Prisoner

Total Lockdown is a Mythic Scout Rifle introduced in Destiny: Rising. It can be acquired as a random reward through Gauntlet: Blitz and Gauntlet: Onslaught, and through decryptions of certain Engrams.

Traits & Perks[edit]

  • Rapid-Fire Frame - Fires full auto with deeper ammo reserves. Faster reload when weapon is empty.
  • Disturbance - When your shield is broken, final blows reload 20% of the magazine, and Sword final blows restore 20% Sword energy. Can trigger up to 3 times in 10s.
    • Damage +2.5% (Eclipse Monolith foundry completion)


Perk 1
Mythic
Perk 2
Mythic
Bullseye Rebate
  • Precision hits have a small chance to automatically reload 10% of the magazine, and precision final blows have a chance to automatically reload +50% of the magazine.
Explosive Payload
  • Shots detonate on impact, converting 50% on-hit damage into 80% blast damage against combatants within a 4.5-meter radius.
  • Damage to Lightbearers is greatly reduced.
Fraternity
  • This weapon deals +35% damage when all fireteam members are alive.
  • This weapon gains +20 handling and reload speed when all fireteam members are alive.
  • The wielder's movement speed is increased by 15% when all fireteam members are alive.
  • Damage to Lightbearers is greatly reduced.
Shiver
  • Precision final blows grant +30% precision damage bonus and +12 accuracy for 8s. Stacks 3x.
  • When this weapon's perk is inactive, the first final blow landed from at least 10m away grants an additional 1 stack.
  • Stack limit is increased by 1.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Annihilation
  • This weapon deals increased damage based on how low the target's health is, up to 45%.
  • This weapon deals +20% damage against targets with less than 33% health.
  • The first instance of damage dealt to targets is increased by 30%.
  • Damage to Lightbearers is greatly reduced.
Allocation Vector
  • Landing consecutive precision hits automatically reloads the magazine. Each shot consumes 3 rounds and deals 3 instances of damage at 65% of the original shot's damage until the magazine is empty.
  • Effect significantly increases at Trait & Perk Level +5.
  • 1 round is loaded into the magazine for every 3 precision hits landed.
  • Damage dealt by rounds in the bottom 25% of the magazine will not decrease.
  • Damage to Lightbearers is greatly reduced.

Legendary Legendary
Rapid Hit
  • Rapid precision hits temporarily grant +15 stability and +15 reload speed. Stacks 5x.
Rampage
  • Kills with this weapon temporarily grant a +18% damage bonus. Stacks 3x.
  • Damage to Lightbearers is greatly reduced.
  • Defeating a Lightbearer or a powerful combatant counts as multiple kills.
Deadly Warrant
  • Grants +20% damage against base and elite combatants. Grants +30% precision and charged heavy attack damage against bosses and powerful combatants.
Dragonfly
  • Precision final blows create an elemental damage explosion with a 4.5-meter radius, dealing 80% of the base shot's damage.
  • Damage to Lightbearers is greatly reduced.
Nito-ryu
  • Grants +20% body shot damage against targets at close range and +30% precision damage against targets at a distance.
  • Damage to Lightbearers is greatly reduced.
Bullseye Bonus
  • Precision hits grant +15% precision damage bonus. Stacks 4x. Can be triggered once every 10s.
  • Damage to Lightbearers is greatly reduced.

Rare Rare
Mulligan
  • Missing a shot has a 75% chance to return ammo directly to the magazine.
High-Impact Reserves
  • Hits with the bottom half of the magazine deal up to +70% damage.
  • Damage to Lightbearers is greatly reduced.
Hound the Broken
  • Deals +30% damage to targets below 50% health.
  • Damage to Lightbearers is greatly reduced.
Focused Fury
  • This weapon deals +60% damage for 12s after half the magazine deals precision damage. The hit count resets when this weapon is reloaded or stowed.
  • Damage to Lightbearers is greatly reduced.
Yin & Yang
  • Deals +15% damage when above 50% health, and grants +30% health regeneration speed when below 50% health.
  • Damage to Lightbearers is greatly reduced.
Adrenaline
  • Triggering health regeneration grants the currect weapon +30% damage for 8s.
  • Damage to Lightbearers is greatly reduced.

Appearance[edit]