Invitations of the Nine
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Invitations of the Nine | |
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Invitations of the Nine were a series of quest that could be acquired from Xûr during Season of the Drifter until it was vaulted with the launch of Beyond Light. Completing them unlocks entries of the Ecdysis lore book.
Steps[edit]

The World[edit]
- Collect metaphysical samples from defeated combatants in the European Dead Zone. Complete strike "Lake of Shadows."
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- The Emissary: We stand at the precipice of history. What you do here changes the cosmic balance forever. You have made allies of dangerous beings. Gods and god pretenders. How long before your company involves you in something you can't come back from? Those I serve have so much to learn from you. You are their greatest curiosity. The agent on whom all fates converge. The Dredgen presents a special prize to the Nine. He is an anomaly. An elemental balance. A grand experiment. We remember his Trial.
THE GUARDIAN EXPERIENCES A VISION OF THE DRIFTER'S DERELICT WITHOUT ITS HAUL TRAILING BEHIND IT. INSIDE, THE DRIFTER PLAYS A GAME OF CARDS WITH A SHADOW OF YOR.
- The Shadow: It's about time someone taught you respect, little man.
- Drifter: [laughs] Someone like you? I know you all keep tabs on me.
- The Shadow: Yeah. You been strayin'. You don't even use his name no more.
THE SHADOW THROWS A CARD ON THE TABLE.
- Drifter: Well, that's why I'm still breathing, brother. Gambit is a chance at salvation. Take it.
THE DRIFTER PLACES A CARD ON THE TABLE, WINNING THE GAME. THE SHADOW STANDS UP IN ANGER AND POINTS HIS THORN AT THE DRIFTER. THE DRIFTER HOLDS UP HIS HANDS IN SURRENDER.
- The Shadow: You were always so afraid Shin would get you. Sorry, old friend.
THE DRIFTER POINTS TO HIS RIGHT HAND WITH HIS LEFT. WITH A FLICK OF HIS WRIST, A MOTE OF DARK APPEARS IN HIS HAND. HE POINTS IN THE DIRECTION BEHIND THE SHADOW.
- Drifter: Behind you.
THE SHADOW TURNS AROUND TO SEE A TAKEN CAPTAIN APPEAR BEHIND HIM. THE TAKEN CAPTAIN ATTACKS THE SHADOW, SENDING HIM FLYING OVER THE NEARBY RAILING.
- The Shadow: [screams]
- Drifter: [laughs]
THE TAKEN CAPTAIN APPROACHES THE DRIFTER.
- Drifter: Whoa, boy. Easy. Easy now…
THE TAKEN CAPTAIN ROARS AND REACHES OUT TOWARDS THE DRIFTER. THE DRIFTER RECOILS. THE TAKEN CAPTAIN IS SUDDENLY SUCKED INTO A PORTAL AND DISAPPEARS. THE EMISSARY APPEARS IN THE PLACE OF THE TAKEN CAPTAIN.
- The Emissary: Dredgen.
- Drifter: Nah, not anymore. It's Drifter now.
- The Emissary: You have proven yourself worthy. Accept this gift from the Nine.
- Drifter: A gift?
THE DERELICT SUDDENLY STARTS SHAKING.
- Drifter: What gift?
THE VISION ENDS WITH A VIEW OF THE DERELICT WITH THE HAUL NOW BEHIND IT. THE GUARDIAN IS BACK IN THE PRESENCE OF THE LARGE FORM OF THE EMISSARY.
- The Emissary: Only two others have transcended their design. The first, an hourglass counting down with infinite patience. The second, a forgotten blade sharpened anew. And now, the Dredgen. Visit us again. We wish for you to understand what we understand. For now, it is my purpose to speak to you and you alone… but only if you remain worthy.
Justice[edit]
- Collect metaphysical samples from defeated combatants on Titan. Complete strike "Savathûn's Song."
- Strike completed
- Fallen samples: X/9
- Hive samples: X/9
we chose our emissary because she chose us
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- The Nine: Do you regret this?
- The Emissary: What?
- The Nine: Judgement.
- The Emissary: I have more agency as an agent than I ever did wielding the Light.
- The Nine: You lost everything.
THE GHOST FALLS TO THE GROUND.
- The Emissary: Nothing that ever mattered. I would die for those I love.
- The Nine: We don't understand.
- The Emissary: No.
THE EMISSARY DISAPPEARS.
The High Priestess[edit]
- Collect metaphysical samples from defeated combatants on Nessus. Complete strike "The Inverted Spire."
- Strike completed
- Cabal samples: X/9
- Fallen samples: X/9
- Vex samples: X/9
BUT OUR FIRST ALLIANCE REMAINS OUR MOST TENUOUS
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- The Nine: THE CLEVER ONE IS IN PERIL.
- The Emissary: No. She will manage.
- The Nine: THEY WILL ANNIHILATE HER.
- The Emissary: Then she will die as one of us. Gladly.
- The Nine: SHE WILL REGRET BEFORE THE END.
- The Emissary: You don't know the meaning of that word.
- The Nine: SHE WILL BEG FOR DEATH'S RELEASE.
- The Emissary: You cannot kill what has already died.
THE EMISSARY DISAPPEARS.
The Magician[edit]
- Collect metaphysical samples from defeated combatants on Io. Complete strike "The Pyramidion."
- Strike completed
- Cabal samples: X/9
- Taken samples: X/9
- Vex samples: X/9
Now we turn our eyes to the future.
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- The Nine: WHAT DOES IT WANT?
- The Emissary: You ask the same questions. You never listen.
- The Nine: WHY DID IT DO THIS?
- The Emissary: He's afraid.
- The Nine: OF DEATH?
- The Emissary: Of everything.
- The Nine: SO IT KILLS.
- The Emissary: He hates violence. He hates it so much that he'll murder anyone who tries to inflict it on him.
THE EMISSARY DISAPPEARS.
Strength[edit]
- Collect metaphysical samples from defeated combatants on Mercury. Complete strike "The Garden World."
- Strike completed
- Cabal samples: X/9
- Hive samples: X/9
- Vex samples: X/9
AND… TO YOU.
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- The Nine: WHAT DOES IT WANT?
- The Emissary: Power.
- The Nine: LIKE YOU?
- The Emissary: No one is like him (male [m])/her (female [f]).
- The Nine: WE DON'T UNDERSTAND.
- The Emissary: He[m]/She[f] has agency like you wouldn't believe. He[m]/She[f] can leave this place.
- The Nine: THIS PLANE? WE CAN LEAVE THIS PLANE.
- The Emissary: Think bigger. He[m]/She[f] can leave this game.
- The Nine: WE DON'T UNDERSTAND.
- The Emissary: Then I'm afraid it's impossible to explain.
THE EMISSARY DISAPPEARS.
The Twins[edit]
- Collect metaphysical samples from defeated combatants on Mars. Complete strike "Strange Terrain."
- Strike completed
- Cabal samples: X/9
- Hive samples: X/9
Fools—preoccupied by mortal affairs—when mortals are preoccupied by imagined histories
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- Orin: I'm sorry, I just - I really miss him.
- Drifter: Yeah. Me too.
- Orin: [sniffles] How did you say you knew each other again?
- Drifter: Oh, we, uh - Namqi and me were… were buddies. Met in a little dive on Ceres. Used to play cards. He talked about you a lot. Said the Queen trusts you to talk to the Nine for her. [scoffs] That true?
- Orin: [chuckle] Yeah. Sort of. Doesn't seem important anymore.
- Drifter: Yeah. Well… you ever need a shoulder to cry on, I'm here for you.
THE VISION OF THE DRIFTER AND ORIN DISAPPEARS.
The Tower[edit]
- Collect metaphysical samples from defeated combatants on the Tangled Shore. Complete strike "The Hollowed Lair."
- Strike completed
- Hive samples: X/9
- Scorn samples: X/9
- Vex samples: X/9
Petty minds + unfit for survival
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- Orin: I'm leaving. I'm going to go find them.
- Drifter: There is nothing out there for you, Orin!
- Orin: Please don't pretend you care. This is a courtesy, Dredgen.
- Drifter: I don't use that name! Not anymore!
- Orin : Your friend Callum says otherwise.
- Drifter: Hand to my heart, I'm not lying.
- Orin: [chuckles] You can't even hear yourself.
- Drifter: Orin, please!
- Orin: I'm going, Wu Ming. This "friendship", or whatever you want to call it… it's over. Try not to get shot.
- Drifter: [growl of frustration] You wanna go back to a thousand years of the Traveler's dogma, kid? Give up your freedom? Fine. You do you.
THE VISION OF THE DRIFTER AND ORIN DISAPPEARS.
The Hanged Man[edit]
- Collect metaphysical samples from defeated combatants in the Dreaming City. Complete strike "The Corrupted."
- Strike completed
- Hive samples: 9
- Scorn samples: 9
- Taken samples: 9
warnings = futile
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- Drifter: Hey, how you livin' sister? What can ol' Drifter do for you today? Wanna play some Gambit?
- The Emissary : The Dredgen has visions. They disturb him.
SILHOUETTES OF 3 PYRAMIDS BRIEFLY APPEAR NEAR THE EMISSARY.
- Drifter: You know about those, huh? You the one causin' them? Tell you right now I don't appreciate what they say.
- The Emissary: The gift is showing you what you must see. It is your fate.
- Drifter: No. I make my own choices.
- The Emissary: If that is what you want to believe.
- Drifter: Freakin' psycho.
THE VISION OF THE DRIFTER AND THE EMISSARY DISAPPEARS.
Death[edit]
- Complete Crucible matches in the Control, Rumble, and Survival playlists.
- Control completions: X/3
- Survival completions: X/3
- Rumble completions: X/3
.on the horizon a sch | ism to sunder epochs.
- Into the Unknown
Enter the activity "Mystery and Potential" via the Gambit Director to rendezvous with the Emissary of the Nine.
You feel every cell in your body stir, magnetized by an inexorable cosmic force… Something is pulling you toward the Haul.
- The Emissary: We have another truth to share with you. The Dredgen should have told you himself. But as always, fear keeps him from true potential. Please. Open your mind.
THE GUARDIAN EXPERIENCES A VISION OF THE DRIFTER IN THE SECTION OF THE TOWER WHERE HE WAS PREVIOUSLY LOCATED BEFORE MOVING TO THE ANNEX. HE REPEATEDLY THROWS ONE OF HIS JADE COINS UP INTO THE AIR AND CATCHES IT.
- Drifter: [laughs] Might just pull this scam off. And when the time comes, we'll finally be in the clear.
THE DRIFTER THROWS THE JADE COIN INTO THE AIR BUT IT DOESN'T FALL BACK DOWN. HE LOOKS UP AND FINDS HIMSELF TELEPORTED TO THE AREA IN THE HAUL WHERE THE LARGE FORM OF THE EMISSARY HAS PREVIOUSLY BEEN SEEN.
- Drifter: Huh.
THE DRIFTER LOOKS AROUND AND NOTICES A DARK SILHOUETTE OF A HORSE NEARBY.
- Drifter: A horse.
THE DRIFTER TURNS BACK AROUND AND NOTICES THE LARGE FORM OF THE EMISSARY IN FRONT OF HIM.
- Drifter: OK…
- The Emissary: We have enjoyed watching you. We came to say farewell. Our attention is required elsewhere.
- Drifter: All right. Thanks for the memories, you lunatic. Anything else I can do for you?
- The Emissary: You're already doing it. Keep playing the game.
THE JADE COIN WHICH THE DRIFTER PREVIOUSLY TOSSED INTO THE AIR FALLS INTO THE PALM OF HIS HAND. THE SHAPE OF A TRIANGULAR PYRAMID, SIMILAR TO THE ONES SHOWN IN A PREVIOUS VISION OF THE DRIFTER, IS SHOWN ON THE COIN. THE VISION ENDS AND THE GUARDIAN IS BACK IN THE PRESENCE OF THE LARGE FORM OF THE EMISSARY.
- The Emissary: The night falls. Out there, on the edge, your fate is a war unseen amid ruined fleets. Two women: feared, untrusted, forever at arm's length. Here, at home, your fate is a coin in the hand of a liar. One man: afraid, untrustworthy, forever grasping. You must reckon with yourself. Can you see the path ahead? Do you know the shape of your trial?
Trivia[edit]
- The names of the Invitations of the Nine quest would be inspired by Major Arcana cards in tarot. This trait would later be shared with the Deck of Whispers, released in Season of the Witch.
Appearance[edit]
- Destiny 2: Season of the Drifter (First appearance)