Forum:Fate Saga Enemies

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Forums: Index → Fan Fiction → Fate Saga Enemies Destiny-FrontierGhostShell.png

This page represents every enemy units that appear in the Fate Saga, canon or otherwise.

There is three section of this page. The first one is Canon. You can add variants of enemies there but you cannot add new ones until a week after a new DLC launch.

Second is the fanfic enemies. You can add them there.

Third is the Pre-Fate Saga. There you can add enemies before the Fate Saga in that category.

Canon[edit]

Fallen[edit]

Hive[edit]

Vex[edit]

Barant[edit]

  • Behemoth
    • Shadow Behemoth - Behemoths stolen by Remnant Shadow Legion just to supplement their arsenal.
      • Elite Shadow Behemoth
    • Red Legion Behemoth - Tech accurate Behemoths of the Red Legion either stolen from the Barant Imperium by unaligned Deserters or are non-canonical additions to activities. Added to harder difficulty activities such as the Lilith Vexillum XII Strike, Resurgence, Solo Ops: Offensive activities featuring the Red Legion, and the Valus Kalag Pantheon encounter. Cannons launch Interceptor rockets instead of blaster bolts.
  • Praetorion
    • Shadow Praetorian - Praetorian of the Shadow Legion, uses same equipment from Barant Imperium but allies with Shadow Legion forces. Or perhaps stolen equipment.
      • Elite Shadow Praetorian
    • Red Legion Praetorian - Praetorians of the Red Legion. Either stolen tech from the Barant Imperium or non-canonical additions to harder difficulty activities such as the Lilith Vexillum XII strike, Resurgence, Solo Ops: Offensive activities featuring the Red Legion, and Valus Kalag and Val Ca'uor Pantheon encounters. Armor and weapons fit the time period of the activities, such as Slug firing shoulder guns and a standard Headhunter and Cabal Slug Shotgun. Retains Magma thrower, Solar Seeker and Ablative armor.

Taken[edit]

Scorn[edit]

Dread[edit]

Fanfic[edit]

Fallen[edit]

Hive[edit]

  • Tyrant - Heavy melee Hive units with incredible resilience and fortitude. Equipped with large mauls and press into opponents with devastating effect. Capable of sparse, but effective ranged attacks.
  • Alchemist - Magic-wielding light infantry. Can fire off ranged solar attacks and can unleash debilitating spells to incapacitate or suppress Guardians.

Vex[edit]

Barant[edit]

Taken[edit]

Scorn[edit]

  • Razer - Mid-weight Scorn units capable of limited flight with bulky jetpacks. Armed with a flamethrower and can fire off fuel rods from their jetpacks as de facto mortars
  • Mutant - Heavy, highly aggressive and fearsome Scorn twisted by both Dark Ether and Dark Matter. Formidable melee capabilities and sparse, but effective range if necessary

Dread[edit]

Otherwise[edit]

Pre-Fate Saga[edit]

Fallen[edit]

Hive[edit]

Vex[edit]

  • Lich - Medium, specialized Melee Vex units armed with arc vambrace blades. Armed with light, rudimentary ranged capabilities as well.

Barant[edit]

Taken[edit]

  • Taken Wyvern (Unscathed) - Twisted Wyvern frames empowered with Taken energy. Fires off waves of Arc energy, can deploy swarms of blights to overwhelm adversaries and can fire off a Tether to pin and drain paracausal opponents.
  • Taken Wyvern (Mirror Zero) - Twisted Wyvern frames empowered with Taken energy. Fires off Arc-charged Warp Lances, fire off Darkness Bolts, can fire off a Tether, and is surrounded by a suppressive bubble that also shields allies.

Scorn[edit]

Dread[edit]

  • Adjudicator - Winged, reptilian-avian creatures on par with Subjugators. Utilize a pyramid Halberd and can channel arc psionic energy through them.
  • Evocator - Humanoid Dread capable of levitation. They utilize a Prisim artifact to empower other enemies with Arc energies.
  • Immolator - Berserk, unstoppable juggernauts smoldering with Solar energy. Can also dice apart adversaries with razor sharp claws.
  • Tutelary - Area defense drones made from Pyramid tech. Similar to Security Turrets, Shriekers and Scorpiuses.